mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Added metadata and nbt toggles to everything that has a whitelist
This commit is contained in:
parent
541641595f
commit
3bda990313
10 changed files with 299 additions and 152 deletions
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@ -0,0 +1,75 @@
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/*
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* This file ("FilterSettingsGui.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.inventory.gui;
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import de.ellpeck.actuallyadditions.mod.inventory.gui.GuiInputter.SmallerButton;
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import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.StringUtil;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraftforge.fml.client.config.GuiUtils;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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@SideOnly(Side.CLIENT)
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public class FilterSettingsGui extends Gui{
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private final FilterSettings theSettings;
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public SmallerButton whitelistButton;
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public SmallerButton metaButton;
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public SmallerButton nbtButton;
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public FilterSettingsGui(FilterSettings settings, int x, int y, List<GuiButton> buttonList){
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this.theSettings = settings;
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this.whitelistButton = new SmallerButton(this.theSettings.whitelistButtonId, x, y, "");
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buttonList.add(this.whitelistButton);
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this.metaButton = new SmallerButton(this.theSettings.metaButtonId, x, y+18, "");
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buttonList.add(this.metaButton);
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this.nbtButton = new SmallerButton(this.theSettings.nbtButtonId, x, y+36, "");
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buttonList.add(this.nbtButton);
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this.update();
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}
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public void update(){
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this.whitelistButton.displayString = (this.theSettings.isWhitelist ? TextFormatting.DARK_GREEN : TextFormatting.RED)+"W";
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this.metaButton.displayString = (this.theSettings.respectMeta ? TextFormatting.DARK_GREEN : TextFormatting.RED)+"M";
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this.nbtButton.displayString = (this.theSettings.respectNBT ? TextFormatting.DARK_GREEN : TextFormatting.RED)+"N";
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}
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public void drawHover(int mouseX, int mouseY){
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Minecraft mc = Minecraft.getMinecraft();
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if(this.whitelistButton.isMouseOver()){
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List<String> list = new ArrayList<String>();
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list.add(TextFormatting.BOLD+(this.theSettings.isWhitelist ? StringUtil.localize("info."+ModUtil.MOD_ID+".gui.whitelist") : StringUtil.localize("info."+ModUtil.MOD_ID+".gui.blacklist")));
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list.addAll(mc.fontRendererObj.listFormattedStringToWidth(StringUtil.localizeFormatted("info."+ModUtil.MOD_ID+".gui.whitelistInfo"), 200));
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GuiUtils.drawHoveringText(list, mouseX, mouseY, mc.displayWidth, mc.displayHeight, -1, mc.fontRendererObj);
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}
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else if(this.metaButton.isMouseOver()){
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GuiUtils.drawHoveringText(Collections.singletonList(TextFormatting.BOLD+(this.theSettings.respectMeta ? "Respecting" : "Ignoring")+" Metadata"), mouseX, mouseY, mc.displayWidth, mc.displayHeight, -1, mc.fontRendererObj);
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}
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else if(this.nbtButton.isMouseOver()){
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GuiUtils.drawHoveringText(Collections.singletonList(TextFormatting.BOLD+(this.theSettings.respectNBT ? "Respecting" : "Ignoring")+" NBT"), mouseX, mouseY, mc.displayWidth, mc.displayHeight, -1, mc.fontRendererObj);
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}
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}
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}
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@ -56,13 +56,14 @@ public class GuiInputter extends GuiContainer{
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private final int z;
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private final World world;
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private final boolean isAdvanced;
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private SmallerButton whitelistPut;
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private SmallerButton whitelistPull;
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private GuiTextField fieldPutStart;
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private GuiTextField fieldPutEnd;
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private GuiTextField fieldPullStart;
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private GuiTextField fieldPullEnd;
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private FilterSettingsGui leftFilter;
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private FilterSettingsGui rightFilter;
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public GuiInputter(InventoryPlayer inventory, TileEntityBase tile, int x, int y, int z, World world, boolean isAdvanced){
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super(new ContainerInputter(inventory, tile, isAdvanced));
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this.tileInputter = (TileEntityInputter)tile;
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@ -79,6 +80,11 @@ public class GuiInputter extends GuiContainer{
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public void initGui(){
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super.initGui();
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if(this.isAdvanced){
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this.leftFilter = new FilterSettingsGui(this.tileInputter.leftFilter, this.guiLeft+3, this.guiTop+16, this.buttonList);
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this.rightFilter = new FilterSettingsGui(this.tileInputter.rightFilter, this.guiLeft+157, this.guiTop+16, this.buttonList);
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}
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this.fieldPullStart = new GuiTextField(3000, this.fontRendererObj, this.guiLeft+6, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0), 34, 8);
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this.fieldPullStart.setMaxStringLength(5);
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this.fieldPullStart.setEnableBackgroundDrawing(false);
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@ -99,17 +105,10 @@ public class GuiInputter extends GuiContainer{
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SmallerButton buttonSidePullP = new SmallerButton(2, this.guiLeft+70, this.guiTop+43+(this.isAdvanced ? OFFSET_ADVANCED : 0), ">");
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SmallerButton buttonSidePullM = new SmallerButton(3, this.guiLeft+5, this.guiTop+43+(this.isAdvanced ? OFFSET_ADVANCED : 0), "<");
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this.whitelistPull = new SmallerButton(TileEntityInputter.WHITELIST_PULL_BUTTON_ID, this.guiLeft+3, this.guiTop+16, "");
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this.whitelistPut = new SmallerButton(TileEntityInputter.WHITELIST_PUT_BUTTON_ID, this.guiLeft+157, this.guiTop+16, "");
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this.buttonList.add(buttonSidePutP);
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this.buttonList.add(buttonSidePullP);
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this.buttonList.add(buttonSidePutM);
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this.buttonList.add(buttonSidePullM);
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if(this.isAdvanced){
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this.buttonList.add(this.whitelistPut);
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this.buttonList.add(this.whitelistPull);
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}
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this.buttonList.add(new TinyButton(TileEntityInputter.OKAY_BUTTON_ID, this.guiLeft+84, this.guiTop+91+(this.isAdvanced ? OFFSET_ADVANCED : 0)));
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}
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public void drawScreen(int x, int y, float f){
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super.drawScreen(x, y, f);
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this.whitelistPull.displayString = this.tileInputter.isPullWhitelist ? "O" : "X";
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this.whitelistPut.displayString = this.tileInputter.isPutWhitelist ? "O" : "X";
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if(this.isAdvanced){
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List infoList = this.fontRendererObj.listFormattedStringToWidth(StringUtil.localizeFormatted("info."+ModUtil.MOD_ID+".inputter.whitelistInfo"), 200);
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String text1 = this.tileInputter.isPullWhitelist ? StringUtil.localize("info."+ModUtil.MOD_ID+".gui.whitelist") : StringUtil.localize("info."+ModUtil.MOD_ID+".gui.blacklist");
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if(x >= this.guiLeft+3 && y >= this.guiTop+16 && x <= this.guiLeft+18 && y <= this.guiTop+31){
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ArrayList list = new ArrayList();
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list.add(TextFormatting.BOLD+text1);
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list.addAll(infoList);
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this.drawHoveringText(list, x, y);
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}
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String text2 = this.tileInputter.isPutWhitelist ? StringUtil.localize("info."+ModUtil.MOD_ID+".gui.whitelist") : StringUtil.localize("info."+ModUtil.MOD_ID+".gui.blacklist");
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if(x >= this.guiLeft+157 && y >= this.guiTop+16 && x <= this.guiLeft+172 && y <= this.guiTop+31){
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ArrayList list = new ArrayList();
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list.add(TextFormatting.BOLD+text2);
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list.addAll(infoList);
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this.drawHoveringText(list, x, y);
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}
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}
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int newTopOffset = this.guiTop+(this.isAdvanced ? OFFSET_ADVANCED : 0);
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//Info Mode on!
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if(x >= this.guiLeft+4 && y >= newTopOffset+65 && x <= this.guiLeft+4+38 && y <= newTopOffset+65+12){
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@ -153,6 +131,11 @@ public class GuiInputter extends GuiContainer{
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if(x >= this.guiLeft+133 && y >= newTopOffset+65 && x <= this.guiLeft+133+38 && y <= newTopOffset+65+12){
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this.drawHoveringText(this.fontRendererObj.listFormattedStringToWidth(StringUtil.localizeFormatted("info."+ModUtil.MOD_ID+".inputter.info.2").replace("<p>", StringUtil.localize("info."+ModUtil.MOD_ID+".gui.put")), 200), x, y);
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}
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if(this.isAdvanced){
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this.leftFilter.drawHover(x, y);
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this.rightFilter.drawHover(x, y);
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}
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}
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@Override
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@ -232,6 +215,11 @@ public class GuiInputter extends GuiContainer{
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this.fieldPutEnd.updateCursorCounter();
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this.fieldPullStart.updateCursorCounter();
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this.fieldPullEnd.updateCursorCounter();
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if(this.isAdvanced){
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this.leftFilter.update();
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this.rightFilter.update();
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}
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}
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public void setVariable(GuiTextField field, int sendInt){
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@ -14,6 +14,7 @@ import de.ellpeck.actuallyadditions.mod.inventory.ContainerLaserRelayItemWhiteli
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import de.ellpeck.actuallyadditions.mod.inventory.gui.GuiInputter.SmallerButton;
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import de.ellpeck.actuallyadditions.mod.network.PacketClientToServer;
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import de.ellpeck.actuallyadditions.mod.network.PacketHandler;
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import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityLaserRelayItemWhitelist;
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import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
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private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("guiLaserRelayItemWhitelist");
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private final TileEntityLaserRelayItemWhitelist tile;
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private SmallerButton whitelistLeft;
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private SmallerButton whitelistRight;
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private FilterSettingsGui leftFilter;
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private FilterSettingsGui rightFilter;
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private GuiButton buttonSmartWhitelistLeft;
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private GuiButton buttonSmartWhitelistRight;
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public GuiLaserRelayItemWhitelist(InventoryPlayer inventory, TileEntityBase tile){
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super(new ContainerLaserRelayItemWhitelist(inventory, tile));
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this.ySize = 93+86;
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}
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@Override
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public void updateScreen(){
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super.updateScreen();
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this.leftFilter.update();
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this.rightFilter.update();
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}
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@Override
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public void initGui(){
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super.initGui();
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this.whitelistLeft = new SmallerButton(0, this.guiLeft+3, this.guiTop+16, "");
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this.whitelistRight = new SmallerButton(1, this.guiLeft+157, this.guiTop+16, "");
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SmallerButton smartWhitelistLeft = new SmallerButton(2, this.guiLeft+3, this.guiTop+34, "S");
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SmallerButton smartWhitelistRight = new SmallerButton(3, this.guiLeft+157, this.guiTop+34, "S");
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this.leftFilter = new FilterSettingsGui(this.tile.leftFilter, this.guiLeft+3, this.guiTop+8, this.buttonList);
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this.rightFilter = new FilterSettingsGui(this.tile.rightFilter, this.guiLeft+157, this.guiTop+8, this.buttonList);
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this.buttonList.add(this.whitelistLeft);
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this.buttonList.add(this.whitelistRight);
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this.buttonList.add(smartWhitelistLeft);
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this.buttonList.add(smartWhitelistRight);
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this.buttonSmartWhitelistLeft = new SmallerButton(2, this.guiLeft+3, this.guiTop+64, "S");
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this.buttonSmartWhitelistRight = new SmallerButton(3, this.guiLeft+157, this.guiTop+64, "S");
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this.buttonList.add(this.buttonSmartWhitelistLeft);
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this.buttonList.add(this.buttonSmartWhitelistRight);
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}
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@Override
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public void drawScreen(int x, int y, float f){
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super.drawScreen(x, y, f);
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this.whitelistLeft.displayString = this.tile.isLeftWhitelist ? "O" : "X";
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this.whitelistRight.displayString = this.tile.isRightWhitelist ? "O" : "X";
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List infoList = this.fontRendererObj.listFormattedStringToWidth(StringUtil.localizeFormatted("info."+ModUtil.MOD_ID+".inputter.whitelistInfo"), 200);
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String text1 = this.tile.isLeftWhitelist ? StringUtil.localize("info."+ModUtil.MOD_ID+".gui.whitelist") : StringUtil.localize("info."+ModUtil.MOD_ID+".gui.blacklist");
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if(x >= this.guiLeft+3 && y >= this.guiTop+16 && x <= this.guiLeft+18 && y <= this.guiTop+31){
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ArrayList list = new ArrayList();
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list.add(TextFormatting.BOLD+text1);
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list.addAll(infoList);
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this.drawHoveringText(list, x, y);
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}
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String text2 = this.tile.isRightWhitelist ? StringUtil.localize("info."+ModUtil.MOD_ID+".gui.whitelist") : StringUtil.localize("info."+ModUtil.MOD_ID+".gui.blacklist");
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if(x >= this.guiLeft+157 && y >= this.guiTop+16 && x <= this.guiLeft+172 && y <= this.guiTop+31){
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ArrayList list = new ArrayList();
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list.add(TextFormatting.BOLD+text2);
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list.addAll(infoList);
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this.drawHoveringText(list, x, y);
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}
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if(((x >= this.guiLeft+3 && x <= this.guiLeft+3+15) || (x >= this.guiLeft+157 && x <= this.guiLeft+157+15)) && y <= this.guiTop+34+15 && y >= this.guiTop+34){
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if(this.buttonSmartWhitelistLeft.isMouseOver() || this.buttonSmartWhitelistRight.isMouseOver()){
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List<String> list = new ArrayList<String>();
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list.add(TextFormatting.BOLD+StringUtil.localize("info."+ModUtil.MOD_ID+".gui.smart"));
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list.addAll(this.fontRendererObj.listFormattedStringToWidth(StringUtil.localize("info."+ModUtil.MOD_ID+".gui.smartInfo"), 200));
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this.drawHoveringText(list, x, y);
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}
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this.leftFilter.drawHover(x, y);
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this.rightFilter.drawHover(x, y);
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}
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@Override
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@ -40,7 +40,8 @@ public class GuiRangedCollector extends GuiContainer{
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private final int y;
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private final int z;
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private final World world;
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private GuiInputter.SmallerButton whitelistButton;
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private FilterSettingsGui filter;
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public GuiRangedCollector(InventoryPlayer inventory, TileEntityBase tile, int x, int y, int z, World world){
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super(new ContainerRangedCollector(inventory, tile));
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public void initGui(){
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super.initGui();
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this.whitelistButton = new GuiInputter.SmallerButton(0, this.guiLeft+3, this.guiTop+16, "");
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this.buttonList.add(this.whitelistButton);
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this.filter = new FilterSettingsGui(this.collector.filter, this.guiLeft+3, this.guiTop+16, this.buttonList);
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}
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@Override
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public void drawScreen(int x, int y, float f){
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super.drawScreen(x, y, f);
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this.whitelistButton.displayString = this.collector.isWhitelist ? "O" : "X";
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this.filter.drawHover(x, y);
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}
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String text1 = this.collector.isWhitelist ? StringUtil.localize("info."+ModUtil.MOD_ID+".gui.whitelist") : StringUtil.localize("info."+ModUtil.MOD_ID+".gui.blacklist");
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if(x >= this.guiLeft+3 && y >= this.guiTop+16 && x <= this.guiLeft+18 && y <= this.guiTop+31){
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this.drawHoveringText(Collections.singletonList(text1), x, y);
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}
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@Override
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public void updateScreen(){
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super.updateScreen();
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this.filter.update();
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}
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@Override
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@ -0,0 +1,125 @@
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/*
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* This file ("FilterSettings.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerFilter;
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import de.ellpeck.actuallyadditions.mod.items.ItemDrill;
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import de.ellpeck.actuallyadditions.mod.items.ItemFilter;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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public class FilterSettings{
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public final int startSlot;
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public final int endSlot;
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public boolean isWhitelist;
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private boolean lastWhitelist;
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public boolean respectMeta;
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private boolean lastRespectMeta;
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public boolean respectNBT;
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private boolean lastRespectNBT;
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public final int whitelistButtonId;
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public final int metaButtonId;
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public final int nbtButtonId;
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public FilterSettings(int startSlot, int endSlot, boolean defaultWhitelist, boolean defaultRespectMeta, boolean defaultRespectNBT, int buttonIdStart){
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this.startSlot = startSlot;
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this.endSlot = endSlot;
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this.isWhitelist = defaultWhitelist;
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this.respectMeta = defaultRespectMeta;
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this.respectNBT = defaultRespectNBT;
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this.whitelistButtonId = buttonIdStart;
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this.metaButtonId = buttonIdStart+1;
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this.nbtButtonId = buttonIdStart+2;
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}
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public void writeToNBT(NBTTagCompound tag, String name){
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NBTTagCompound compound = new NBTTagCompound();
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compound.setBoolean("Whitelist", this.isWhitelist);
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compound.setBoolean("Meta", this.respectMeta);
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compound.setBoolean("NBT", this.respectNBT);
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tag.setTag(name, compound);
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}
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public void readFromNBT(NBTTagCompound tag, String name){
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NBTTagCompound compound = tag.getCompoundTag(name);
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this.isWhitelist = compound.getBoolean("Whitelist");
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this.respectMeta = compound.getBoolean("Meta");
|
||||
this.respectNBT = compound.getBoolean("NBT");
|
||||
}
|
||||
|
||||
public boolean needsUpdateSend(){
|
||||
return this.lastWhitelist != this.isWhitelist || this.lastRespectMeta != this.respectMeta || this.lastRespectNBT != this.respectNBT;
|
||||
}
|
||||
|
||||
public void updateLasts(){
|
||||
this.lastWhitelist = this.isWhitelist;
|
||||
this.lastRespectMeta = this.respectMeta;
|
||||
this.lastRespectNBT = this.respectNBT;
|
||||
}
|
||||
|
||||
public void onButtonPressed(int id){
|
||||
if(id == this.whitelistButtonId){
|
||||
this.isWhitelist = !this.isWhitelist;
|
||||
}
|
||||
else if(id == this.metaButtonId){
|
||||
this.respectMeta = !this.respectMeta;
|
||||
}
|
||||
else if(id == this.nbtButtonId){
|
||||
this.respectNBT = !this.respectNBT;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean check(ItemStack stack, ItemStack[] slots){
|
||||
return check(stack, slots, this.startSlot, this.endSlot, this.isWhitelist, this.respectMeta, this.respectNBT);
|
||||
}
|
||||
|
||||
public static boolean check(ItemStack stack, ItemStack[] slots, int startSlot, int endSlot, boolean whitelist, boolean meta, boolean nbt){
|
||||
if(stack != null){
|
||||
for(int i = startSlot; i < endSlot; i++){
|
||||
if(slots[i] != null){
|
||||
if(areEqualEnough(slots[i], stack, meta, nbt)){
|
||||
return whitelist;
|
||||
}
|
||||
else if(slots[i].getItem() instanceof ItemFilter){
|
||||
ItemStack[] filterSlots = new ItemStack[ContainerFilter.SLOT_AMOUNT];
|
||||
ItemDrill.loadSlotsFromNBT(filterSlots, slots[i]);
|
||||
if(filterSlots != null && filterSlots.length > 0){
|
||||
for(ItemStack filterSlot : filterSlots){
|
||||
if(filterSlot != null && areEqualEnough(filterSlot, stack, meta, nbt)){
|
||||
return whitelist;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return !whitelist;
|
||||
}
|
||||
|
||||
private static boolean areEqualEnough(ItemStack first, ItemStack second, boolean meta, boolean nbt){
|
||||
if(first.getItem() != second.getItem()){
|
||||
return false;
|
||||
}
|
||||
else{
|
||||
boolean metaFine = !meta || first.getItemDamage() == second.getItemDamage();
|
||||
boolean nbtFine = !nbt || ItemStack.areItemStackTagsEqual(first, second);
|
||||
return metaFine && nbtFine;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -11,6 +11,7 @@
|
|||
package de.ellpeck.actuallyadditions.mod.tile;
|
||||
|
||||
|
||||
import com.sun.org.apache.bcel.internal.generic.PUTFIELD;
|
||||
import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
|
||||
import de.ellpeck.actuallyadditions.mod.network.gui.INumberReactor;
|
||||
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
|
||||
|
@ -41,16 +42,14 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
|
|||
public int slotToPullEnd;
|
||||
public TileEntity placeToPull;
|
||||
public boolean isAdvanced;
|
||||
public boolean isPullWhitelist;
|
||||
public boolean isPutWhitelist;
|
||||
private int lastPutSide;
|
||||
private int lastPutStart;
|
||||
private int lastPutEnd;
|
||||
private int lastPullSide;
|
||||
private int lastPullStart;
|
||||
private int lastPullEnd;
|
||||
private boolean lastPullWhite;
|
||||
private boolean lastPutWhite;
|
||||
public FilterSettings leftFilter = new FilterSettings(PULL_FILTER_START, PULL_FILTER_START+12, true, true, false, -1000);
|
||||
public FilterSettings rightFilter = new FilterSettings(PUT_FILTER_START, PUT_FILTER_START+12, true, true, false, -2000);
|
||||
|
||||
private boolean hasCheckedTilesAround;
|
||||
|
||||
|
@ -314,8 +313,7 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
|
|||
return true;
|
||||
}
|
||||
else{
|
||||
int slotStart = output ? PUT_FILTER_START : PULL_FILTER_START;
|
||||
return TileEntityLaserRelayItemWhitelist.checkFilter(stack, output ? this.isPutWhitelist : this.isPullWhitelist, this.slots, slotStart, slotStart+12);
|
||||
return (output ? this.rightFilter : this.leftFilter).check(stack, this.slots);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -364,14 +362,8 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
|
|||
|
||||
@Override
|
||||
public void onButtonPressed(int buttonID, EntityPlayer player){
|
||||
if(buttonID == WHITELIST_PULL_BUTTON_ID){
|
||||
this.isPullWhitelist = !this.isPullWhitelist;
|
||||
return;
|
||||
}
|
||||
if(buttonID == WHITELIST_PUT_BUTTON_ID){
|
||||
this.isPutWhitelist = !this.isPutWhitelist;
|
||||
return;
|
||||
}
|
||||
this.leftFilter.onButtonPressed(buttonID);
|
||||
this.rightFilter.onButtonPressed(buttonID);
|
||||
|
||||
//Reset the Slots
|
||||
if(buttonID == 0 || buttonID == 1){
|
||||
|
@ -424,8 +416,9 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
|
|||
compound.setInteger("SideToPull", this.sideToPull);
|
||||
compound.setInteger("SlotToPull", this.slotToPullStart);
|
||||
compound.setInteger("SlotToPullEnd", this.slotToPullEnd);
|
||||
compound.setBoolean("PullWhitelist", this.isPullWhitelist);
|
||||
compound.setBoolean("PutWhitelist", this.isPutWhitelist);
|
||||
|
||||
this.leftFilter.writeToNBT(compound, "LeftFilter");
|
||||
this.rightFilter.writeToNBT(compound, "RightFilter");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -438,8 +431,9 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
|
|||
this.sideToPull = compound.getInteger("SideToPull");
|
||||
this.slotToPullStart = compound.getInteger("SlotToPull");
|
||||
this.slotToPullEnd = compound.getInteger("SlotToPullEnd");
|
||||
this.isPullWhitelist = compound.getBoolean("PullWhitelist");
|
||||
this.isPutWhitelist = compound.getBoolean("PutWhitelist");
|
||||
|
||||
this.leftFilter.readFromNBT(compound, "LeftFilter");
|
||||
this.rightFilter.readFromNBT(compound, "RightFilter");
|
||||
}
|
||||
super.readSyncableNBT(compound, type);
|
||||
}
|
||||
|
@ -466,15 +460,15 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
|
|||
}
|
||||
|
||||
//Update the Client
|
||||
if((this.sideToPut != this.lastPutSide || this.sideToPull != this.lastPullSide || this.slotToPullStart != this.lastPullStart || this.slotToPullEnd != this.lastPullEnd || this.slotToPutStart != this.lastPutStart || this.slotToPutEnd != this.lastPutEnd || this.isPullWhitelist != this.lastPullWhite || this.isPutWhitelist != this.lastPutWhite) && this.sendUpdateWithInterval()){
|
||||
if((this.sideToPut != this.lastPutSide || this.sideToPull != this.lastPullSide || this.slotToPullStart != this.lastPullStart || this.slotToPullEnd != this.lastPullEnd || this.slotToPutStart != this.lastPutStart || this.slotToPutEnd != this.lastPutEnd || this.leftFilter.needsUpdateSend() || this.rightFilter.needsUpdateSend()) && this.sendUpdateWithInterval()){
|
||||
this.lastPutSide = this.sideToPut;
|
||||
this.lastPullSide = this.sideToPull;
|
||||
this.lastPullStart = this.slotToPullStart;
|
||||
this.lastPullEnd = this.slotToPullEnd;
|
||||
this.lastPutStart = this.slotToPutStart;
|
||||
this.lastPutEnd = this.slotToPutEnd;
|
||||
this.lastPullWhite = this.isPullWhitelist;
|
||||
this.lastPutWhite = this.isPutWhitelist;
|
||||
this.leftFilter.updateLasts();
|
||||
this.rightFilter.updateLasts();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -28,7 +28,7 @@ public abstract class TileEntityInventoryBase extends TileEntityBase implements
|
|||
public TileEntityInventoryBase(int slots, String name){
|
||||
super(name);
|
||||
|
||||
this.initializeSlots(slots);
|
||||
this.slots = new ItemStack[slots];
|
||||
|
||||
if(this.hasInvWrapperCapabilities()){
|
||||
for(int i = 0; i < this.invWrappers.length; i++){
|
||||
|
@ -61,10 +61,6 @@ public abstract class TileEntityInventoryBase extends TileEntityBase implements
|
|||
}
|
||||
}
|
||||
|
||||
public void initializeSlots(int itemAmount){
|
||||
this.slots = new ItemStack[itemAmount];
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
|
||||
super.writeSyncableNBT(compound, type);
|
||||
|
@ -138,7 +134,9 @@ public abstract class TileEntityInventoryBase extends TileEntityBase implements
|
|||
|
||||
@Override
|
||||
public void clear(){
|
||||
this.initializeSlots(this.slots.length);
|
||||
for(int i = 0; i < this.slots.length; i++){
|
||||
this.removeStackFromSlot(i);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -27,11 +27,9 @@ import java.util.List;
|
|||
public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem implements IButtonReactor{
|
||||
|
||||
public final IInventory filterInventory;
|
||||
public boolean isLeftWhitelist;
|
||||
public boolean isRightWhitelist;
|
||||
private ItemStack[] slots = new ItemStack[24];
|
||||
private boolean lastLeftWhitelist;
|
||||
private boolean lastRightWhitelist;
|
||||
public FilterSettings leftFilter = new FilterSettings(0, 12, true, true, false, -1000);
|
||||
public FilterSettings rightFilter = new FilterSettings(12, 24, true, true, false, -2000);
|
||||
|
||||
public TileEntityLaserRelayItemWhitelist(){
|
||||
super("laserRelayItemWhitelist");
|
||||
|
@ -163,34 +161,9 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
|
|||
}.setTile(this);
|
||||
}
|
||||
|
||||
public static boolean checkFilter(ItemStack stack, boolean isWhitelist, ItemStack[] slots, int start, int end){
|
||||
if(stack != null){
|
||||
for(int i = start; i < end; i++){
|
||||
if(slots[i] != null){
|
||||
if(slots[i].isItemEqual(stack)){
|
||||
return isWhitelist;
|
||||
}
|
||||
else if(slots[i].getItem() instanceof ItemFilter){
|
||||
ItemStack[] filterSlots = new ItemStack[ContainerFilter.SLOT_AMOUNT];
|
||||
ItemDrill.loadSlotsFromNBT(filterSlots, slots[i]);
|
||||
if(filterSlots != null && filterSlots.length > 0){
|
||||
for(ItemStack filterSlot : filterSlots){
|
||||
if(filterSlot != null && filterSlot.isItemEqual(stack)){
|
||||
return isWhitelist;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return !isWhitelist;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isWhitelisted(ItemStack stack, boolean output){
|
||||
int slotStart = output ? 12 : 0;
|
||||
return checkFilter(stack, output ? this.isRightWhitelist : this.isLeftWhitelist, this.slots, slotStart, slotStart+12);
|
||||
return output ? this.rightFilter.check(stack, this.slots) : this.leftFilter.check(stack, this.slots);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -199,8 +172,10 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
|
|||
if(type == NBTType.SAVE_TILE){
|
||||
TileEntityInventoryBase.saveSlots(this.slots, compound);
|
||||
}
|
||||
compound.setBoolean("LeftWhitelist", this.isLeftWhitelist);
|
||||
compound.setBoolean("RightWhitelist", this.isRightWhitelist);
|
||||
if(type != NBTType.SAVE_BLOCK){
|
||||
this.leftFilter.writeToNBT(compound, "LeftFilter");
|
||||
this.rightFilter.writeToNBT(compound, "RightFilter");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -209,19 +184,17 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
|
|||
if(type == NBTType.SAVE_TILE){
|
||||
TileEntityInventoryBase.loadSlots(this.slots, compound);
|
||||
}
|
||||
this.isLeftWhitelist = compound.getBoolean("LeftWhitelist");
|
||||
this.isRightWhitelist = compound.getBoolean("RightWhitelist");
|
||||
if(type != NBTType.SAVE_BLOCK){
|
||||
this.leftFilter.readFromNBT(compound, "LeftFilter");
|
||||
this.rightFilter.readFromNBT(compound, "RightFilter");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onButtonPressed(int buttonID, EntityPlayer player){
|
||||
if(buttonID == 0){
|
||||
this.isLeftWhitelist = !this.isLeftWhitelist;
|
||||
}
|
||||
else if(buttonID == 1){
|
||||
this.isRightWhitelist = !this.isRightWhitelist;
|
||||
}
|
||||
else if(buttonID == 2){
|
||||
this.leftFilter.onButtonPressed(buttonID);
|
||||
this.rightFilter.onButtonPressed(buttonID);
|
||||
if(buttonID == 2){
|
||||
this.addWhitelistSmart(false);
|
||||
}
|
||||
else if(buttonID == 3){
|
||||
|
@ -230,9 +203,7 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
|
|||
}
|
||||
|
||||
private void addWhitelistSmart(boolean output){
|
||||
int slotStart = output ? 12 : 0;
|
||||
int slotStop = slotStart+12;
|
||||
|
||||
FilterSettings usedSettings = output ? this.rightFilter : this.leftFilter;
|
||||
List<IItemHandler> handlers = this.handlersAround;
|
||||
for(IItemHandler handler : handlers){
|
||||
for(int i = 0; i < handler.getSlots(); i++){
|
||||
|
@ -241,8 +212,8 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
|
|||
ItemStack copy = stack.copy();
|
||||
copy.stackSize = 1;
|
||||
|
||||
if(!checkFilter(copy, true, this.slots, slotStart, slotStop)){
|
||||
for(int k = slotStart; k < slotStop; k++){
|
||||
if(!FilterSettings.check(copy, this.slots, usedSettings.startSlot, usedSettings.endSlot, true, usedSettings.respectMeta, usedSettings.respectNBT)){
|
||||
for(int k = usedSettings.startSlot; k < usedSettings.endSlot; k++){
|
||||
if(this.slots[k] != null){
|
||||
if(this.slots[k].getItem() instanceof ItemFilter){
|
||||
ItemStack[] filterSlots = new ItemStack[ContainerFilter.SLOT_AMOUNT];
|
||||
|
@ -281,9 +252,9 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
|
|||
super.updateEntity();
|
||||
|
||||
if(!this.worldObj.isRemote){
|
||||
if((this.isLeftWhitelist != this.lastLeftWhitelist || this.isRightWhitelist != this.lastRightWhitelist) && this.sendUpdateWithInterval()){
|
||||
this.lastLeftWhitelist = this.isLeftWhitelist;
|
||||
this.lastRightWhitelist = this.isRightWhitelist;
|
||||
if((this.leftFilter.needsUpdateSend() || this.rightFilter.needsUpdateSend()) && this.sendUpdateWithInterval()){
|
||||
this.leftFilter.updateLasts();
|
||||
this.rightFilter.updateLasts();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,8 +25,7 @@ public class TileEntityRangedCollector extends TileEntityInventoryBase implement
|
|||
|
||||
public static final int WHITELIST_START = 6;
|
||||
public static final int RANGE = 6;
|
||||
public boolean isWhitelist = true;
|
||||
private boolean lastWhitelist;
|
||||
public FilterSettings filter = new FilterSettings(WHITELIST_START, WHITELIST_START+12, true, true, false, -1000);
|
||||
|
||||
public TileEntityRangedCollector(){
|
||||
super(18, "rangedCollector");
|
||||
|
@ -36,7 +35,7 @@ public class TileEntityRangedCollector extends TileEntityInventoryBase implement
|
|||
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
|
||||
super.writeSyncableNBT(compound, type);
|
||||
if(type != NBTType.SAVE_BLOCK){
|
||||
compound.setBoolean("Whitelist", this.isWhitelist);
|
||||
this.filter.writeToNBT(compound, "Filter");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -44,7 +43,7 @@ public class TileEntityRangedCollector extends TileEntityInventoryBase implement
|
|||
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
|
||||
super.readSyncableNBT(compound, type);
|
||||
if(type != NBTType.SAVE_BLOCK){
|
||||
this.isWhitelist = compound.getBoolean("Whitelist");
|
||||
this.filter.readFromNBT(compound, "Filter");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -58,7 +57,7 @@ public class TileEntityRangedCollector extends TileEntityInventoryBase implement
|
|||
for(EntityItem item : items){
|
||||
if(!item.isDead && item.getEntityItem() != null){
|
||||
ItemStack toAdd = item.getEntityItem().copy();
|
||||
if(TileEntityLaserRelayItemWhitelist.checkFilter(toAdd, this.isWhitelist, this.slots, WHITELIST_START, WHITELIST_START+12)){
|
||||
if(this.filter.check(toAdd, this.slots)){
|
||||
ArrayList<ItemStack> checkList = new ArrayList<ItemStack>();
|
||||
checkList.add(toAdd);
|
||||
if(WorldUtil.addToInventory(this, 0, WHITELIST_START, checkList, EnumFacing.UP, false, true)){
|
||||
|
@ -71,8 +70,8 @@ public class TileEntityRangedCollector extends TileEntityInventoryBase implement
|
|||
}
|
||||
}
|
||||
|
||||
if(this.isWhitelist != this.lastWhitelist && this.sendUpdateWithInterval()){
|
||||
this.lastWhitelist = this.isWhitelist;
|
||||
if(this.filter.needsUpdateSend() && this.sendUpdateWithInterval()){
|
||||
this.filter.updateLasts();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -94,6 +93,6 @@ public class TileEntityRangedCollector extends TileEntityInventoryBase implement
|
|||
|
||||
@Override
|
||||
public void onButtonPressed(int buttonID, EntityPlayer player){
|
||||
this.isWhitelist = !this.isWhitelist;
|
||||
this.filter.onButtonPressed(buttonID);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -554,6 +554,7 @@ info.actuallyadditions.gui.put=Put
|
|||
info.actuallyadditions.gui.pull=Pull
|
||||
info.actuallyadditions.gui.whitelist=Whitelist
|
||||
info.actuallyadditions.gui.blacklist=Blacklist
|
||||
info.actuallyadditions.gui.whitelistInfo=To let all items through, an empty blacklist can be used, to let no items through, an empty whitelist can be used. To configure certain items, place them or configured Item Filters in the slots.
|
||||
info.actuallyadditions.gui.coffee=Coffee
|
||||
info.actuallyadditions.gui.ok=Ok
|
||||
info.actuallyadditions.gui.the=the
|
||||
|
@ -561,7 +562,6 @@ info.actuallyadditions.gui.smart=Smart Whitelist
|
|||
info.actuallyadditions.gui.smartInfo=When pressing this, all items from inventories adjacent to this relay will be added to this part of the white- or blacklist. Adding Item Filters to the list before will cause them to also be filled.
|
||||
info.actuallyadditions.inputter.info.1=This is the first Slot in the connected Inventory to <p> at.
|
||||
info.actuallyadditions.inputter.info.2=This is the slot after the last Slot in the connected Inventory to <p> at. What that means: If you, for example, write 2 in the field to the left and 5 in this one, it will <p> at Slot 2, 3, and 4.
|
||||
info.actuallyadditions.inputter.whitelistInfo=When pressing this, this side's whitelist mode will be changed. To let all items through, an empty blacklist can be used, to let no items through, an empty whitelist can be used. To configure certain items, place them or configured Item Filters in the slots.
|
||||
info.actuallyadditions.noLens=No Lens
|
||||
info.actuallyadditions.booklet.manualName.1.1=Actually Additions
|
||||
info.actuallyadditions.booklet.manualName.1.2=Actual Additions
|
||||
|
|
Loading…
Reference in a new issue