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Removed booklet stand crafting and doc.
It's not supposed to be used in survival.
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3 changed files with 0 additions and 10 deletions
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@ -69,7 +69,6 @@ public final class InitBooklet{
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//Miscellaneous
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//Miscellaneous
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new BookletChapter("reconstructorLenses", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.LENS.ordinal()), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeLens).setNoText(), new PageReconstructor(3, LensRecipeHandler.recipeColorLens), new PageReconstructor(4, LensRecipeHandler.recipeExplosionLens), new PageReconstructor(5, LensRecipeHandler.recipeDamageLens), new PageReconstructor(6, LensRecipeHandler.recipeSoulSand).setNoText(), new PageReconstructor(7, LensRecipeHandler.recipeLeather).setNoText(), new PageReconstructor(8, LensRecipeHandler.recipeNetherWart).setNoText()).setImportant();
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new BookletChapter("reconstructorLenses", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.LENS.ordinal()), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeLens).setNoText(), new PageReconstructor(3, LensRecipeHandler.recipeColorLens), new PageReconstructor(4, LensRecipeHandler.recipeExplosionLens), new PageReconstructor(5, LensRecipeHandler.recipeDamageLens), new PageReconstructor(6, LensRecipeHandler.recipeSoulSand).setNoText(), new PageReconstructor(7, LensRecipeHandler.recipeLeather).setNoText(), new PageReconstructor(8, LensRecipeHandler.recipeNetherWart).setNoText()).setImportant();
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new BookletChapter("banners", ActuallyAdditionsAPI.entryMisc, new ItemStack(Items.BANNER, 1, 15), new PageTextOnly(1));
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new BookletChapter("banners", ActuallyAdditionsAPI.entryMisc, new ItemStack(Items.BANNER, 1, 15), new PageTextOnly(1));
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new BookletChapter("bookStand", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitBlocks.blockBookletStand), new PageTextOnly(1), new PageTextOnly(2), new PageCrafting(3, BlockCrafting.recipeBookStand).setNoText().setPageStacksWildcard());
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new BookletChapter("miscDecorStuffsAndThings", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitBlocks.blockTestifiBucksGreenWall), new PageTextOnly(1), new PageReconstructor(2, LensRecipeHandler.recipeWhiteWall).setNoText(), new PageReconstructor(3, LensRecipeHandler.recipeGreenWall).setNoText());
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new BookletChapter("miscDecorStuffsAndThings", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitBlocks.blockTestifiBucksGreenWall), new PageTextOnly(1), new PageReconstructor(2, LensRecipeHandler.recipeWhiteWall).setNoText(), new PageReconstructor(3, LensRecipeHandler.recipeGreenWall).setNoText());
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new BookletChapter("quartz", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), new PageTextOnly(1).setStacks(new ItemStack(InitBlocks.blockMisc, 1, TheMiscBlocks.ORE_QUARTZ.ordinal())).addTextReplacement("<lowest>", OreGen.QUARTZ_MIN).addTextReplacement("<highest>", OreGen.QUARTZ_MAX), new PageTextOnly(2).setStacks(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal())), new PageCrafting(3, BlockCrafting.recipeQuartzBlock).setNoText(), new PageCrafting(4, BlockCrafting.recipeQuartzPillar).setNoText(), new PageCrafting(5, BlockCrafting.recipeQuartzChiseled).setNoText());
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new BookletChapter("quartz", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), new PageTextOnly(1).setStacks(new ItemStack(InitBlocks.blockMisc, 1, TheMiscBlocks.ORE_QUARTZ.ordinal())).addTextReplacement("<lowest>", OreGen.QUARTZ_MIN).addTextReplacement("<highest>", OreGen.QUARTZ_MAX), new PageTextOnly(2).setStacks(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal())), new PageCrafting(3, BlockCrafting.recipeQuartzBlock).setNoText(), new PageCrafting(4, BlockCrafting.recipeQuartzPillar).setNoText(), new PageCrafting(5, BlockCrafting.recipeQuartzChiseled).setNoText());
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new BookletChapter("cloud", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitBlocks.blockSmileyCloud), new PageTextOnly(1), new PageCrafting(2, BlockCrafting.recipeSmileyCloud).setNoText().setPageStacksWildcard()).setSpecial();
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new BookletChapter("cloud", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitBlocks.blockSmileyCloud), new PageTextOnly(1), new PageCrafting(2, BlockCrafting.recipeSmileyCloud).setNoText().setPageStacksWildcard()).setSpecial();
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@ -87,17 +87,12 @@ public final class BlockCrafting{
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public static IRecipe recipeLaserRelayItem;
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public static IRecipe recipeLaserRelayItem;
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public static IRecipe recipeLaserRelayItemWhitelist;
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public static IRecipe recipeLaserRelayItemWhitelist;
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public static IRecipe recipeItemInterface;
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public static IRecipe recipeItemInterface;
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public static IRecipe recipeBookStand;
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public static IRecipe recipePlayerInterface;
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public static IRecipe recipePlayerInterface;
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public static IRecipe recipeDisplayStand;
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public static IRecipe recipeDisplayStand;
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public static IRecipe recipeShockSuppressor;
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public static IRecipe recipeShockSuppressor;
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public static void init(){
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public static void init(){
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//Book Stand
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GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(InitBlocks.blockBookletStand), new ItemStack(InitItems.itemBooklet), "plankWood"));
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recipeBookStand = RecipeUtil.lastIRecipe();
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//Firework Box
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//Firework Box
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if(ConfigCrafting.FIREWORK_BOX.isEnabled()){
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if(ConfigCrafting.FIREWORK_BOX.isEnabled()){
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockFireworkBox),
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockFireworkBox),
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@ -902,10 +902,6 @@ booklet.actuallyadditions.chapter.banners.text.1=For <imp>special items<r> in <i
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booklet.actuallyadditions.chapter.lushCaves.name=Lush Caves
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booklet.actuallyadditions.chapter.lushCaves.name=Lush Caves
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booklet.actuallyadditions.chapter.lushCaves.text.1=If you have ever done any <imp>Cave exploration<r>, you will have probably noticed some <imp>caves<r> that have <imp>trees and grass<r> inside of them. <n>These can be found at any height underground all over the world, and they can be very valuable when needing wood for torches and tools at some point. <n><n>If you didn't ever see one before, look on the <imp>next page<r> for a <imp>picture<r>!
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booklet.actuallyadditions.chapter.lushCaves.text.1=If you have ever done any <imp>Cave exploration<r>, you will have probably noticed some <imp>caves<r> that have <imp>trees and grass<r> inside of them. <n>These can be found at any height underground all over the world, and they can be very valuable when needing wood for torches and tools at some point. <n><n>If you didn't ever see one before, look on the <imp>next page<r> for a <imp>picture<r>!
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booklet.actuallyadditions.chapter.bookStand.name=Wall-Mount Manual
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booklet.actuallyadditions.chapter.bookStand.text.1=The <item>Manual Stand<r> is a block that is supposed to mainly be used on <imp>Servers<r>. <n>You can, provided you are the person who <imp>placed it down<r>, set a page in the GUI that will <imp>open when someone else accesses it<r> by pressing the "Set Page"-button while being on the desired page. <n>The Wall-Mount Manual <imp>does not save<r> pages another player navigated to, meaing re-accessing the Manual will cause it to always <imp>end up on the page speficied<r> by the placer.
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booklet.actuallyadditions.chapter.bookStand.text.2=People were using this not to have to have a manual item on their hotbar. <n>This is <imp>not supposed<r> to be used for that, because the <item>Actually Additions Manual<r> has <imp>bookmarks<r> and also <imp>keeps the page you were on before<r>. This, however, <imp>does neither<r>. <n><n>This was also originally made for Better Than Minecon. But whatever.
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booklet.actuallyadditions.chapter.waterBowl.name=Bowl of Water
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booklet.actuallyadditions.chapter.waterBowl.name=Bowl of Water
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booklet.actuallyadditions.chapter.waterBowl.text.1=The <item>Bowl of Water<r> can be obtained by <imp>right-cliking a bowl on water<r> anywhere in the world. When the <item>Bowl of Water<r> is then right-clicked onto a block, the water will be placed, much like a <item>Bucket<r>. <n><n>This can be used, for example, for early game farms.
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booklet.actuallyadditions.chapter.waterBowl.text.1=The <item>Bowl of Water<r> can be obtained by <imp>right-cliking a bowl on water<r> anywhere in the world. When the <item>Bowl of Water<r> is then right-clicked onto a block, the water will be placed, much like a <item>Bucket<r>. <n><n>This can be used, for example, for early game farms.
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