Added Ring of Suction

This commit is contained in:
Ellpeck 2015-07-25 12:11:31 +02:00
parent 4940a6e6f9
commit 4476b3c7c2
4 changed files with 83 additions and 2 deletions

View file

@ -70,7 +70,6 @@
-Depending on the fluids, it generates more power -Depending on the fluids, it generates more power
-More Effect Rings -More Effect Rings
-Ring of Growth: Lets Plants grow, more Reach with Tier 2
-Ring of Thorns: Hurts Attackers when they hit you with a Projectile -Ring of Thorns: Hurts Attackers when they hit you with a Projectile
-Ring of Water Walking -Ring of Water Walking
-Ring of Aquadive: Fast underwater movement -Ring of Aquadive: Fast underwater movement

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@ -109,6 +109,7 @@ public class InitItems{
public static Item itemWingsOfTheBats; public static Item itemWingsOfTheBats;
public static Item itemGrowthRing; public static Item itemGrowthRing;
public static Item itemMagnetRing;
public static void init(){ public static void init(){
ModUtil.LOGGER.info("Initializing Items..."); ModUtil.LOGGER.info("Initializing Items...");
@ -116,6 +117,9 @@ public class InitItems{
itemGrowthRing = new ItemGrowthRing(); itemGrowthRing = new ItemGrowthRing();
ItemUtil.register(itemGrowthRing); ItemUtil.register(itemGrowthRing);
itemMagnetRing = new ItemMagnetRing();
ItemUtil.register(itemMagnetRing);
itemHelmEmerald = new ItemArmorAA("itemHelmEmerald", InitArmorMaterials.armorMaterialEmerald, 0, "gemEmerald", "armorEmerald"); itemHelmEmerald = new ItemArmorAA("itemHelmEmerald", InitArmorMaterials.armorMaterialEmerald, 0, "gemEmerald", "armorEmerald");
itemChestEmerald = new ItemArmorAA("itemChestEmerald", InitArmorMaterials.armorMaterialEmerald, 1, "gemEmerald", "armorEmerald"); itemChestEmerald = new ItemArmorAA("itemChestEmerald", InitArmorMaterials.armorMaterialEmerald, 1, "gemEmerald", "armorEmerald");
itemPantsEmerald = new ItemArmorAA("itemPantsEmerald", InitArmorMaterials.armorMaterialEmerald, 2, "gemEmerald", "armorEmerald"); itemPantsEmerald = new ItemArmorAA("itemPantsEmerald", InitArmorMaterials.armorMaterialEmerald, 2, "gemEmerald", "armorEmerald");

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@ -24,7 +24,7 @@ import java.util.Random;
public class ItemGrowthRing extends ItemEnergy implements INameableItem{ public class ItemGrowthRing extends ItemEnergy implements INameableItem{
private static final int RANGE = 5; private static final int RANGE = 5;
private static final int ENERGY_USED_PER_TICK = 800; private static final int ENERGY_USED_PER_TICK = 500;
//The waiting time per growth cycle //The waiting time per growth cycle
private static final int WAIT_TIME = 30; private static final int WAIT_TIME = 30;
//The amount of Growth Ticks given to random plants around //The amount of Growth Ticks given to random plants around
@ -37,6 +37,7 @@ public class ItemGrowthRing extends ItemEnergy implements INameableItem{
@Override @Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){ public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
if(!(entity instanceof EntityPlayer) || world.isRemote) return; if(!(entity instanceof EntityPlayer) || world.isRemote) return;
EntityPlayer player = (EntityPlayer)entity; EntityPlayer player = (EntityPlayer)entity;
ItemStack equipped = player.getCurrentEquippedItem(); ItemStack equipped = player.getCurrentEquippedItem();

View file

@ -0,0 +1,77 @@
package ellpeck.actuallyadditions.items;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.util.INameableItem;
import ellpeck.actuallyadditions.util.ModUtil;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import java.util.ArrayList;
public class ItemMagnetRing extends ItemEnergy implements INameableItem{
private static final int RANGE = 8;
private static final int ENERGY_USED_PER_TICK = 3;
public ItemMagnetRing(){
super(3000000, 5000, 1);
}
@SuppressWarnings("unchecked")
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
if(this.getEnergyStored(stack) >= ENERGY_USED_PER_TICK){
//Get all the Items in the area
ArrayList<EntityItem> items = (ArrayList<EntityItem>)world.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(entity.posX-RANGE, entity.posY-RANGE, entity.posZ-RANGE, entity.posX+RANGE, entity.posY+RANGE, entity.posZ+RANGE));
if(!items.isEmpty()){
for(EntityItem item : items){
//If the Item is near enough to get picked up
//(So it doesn't bounce around until it notices itself..)
if(Vec3.createVectorHelper(entity.posX, entity.posY, entity.posZ).distanceTo(Vec3.createVectorHelper(item.posX, item.posY, item.posZ)) <= 1.5){
item.onCollideWithPlayer((EntityPlayer)entity);
}
else{
double speed = 0.02;
//Move the Item closer to the Player
item.motionX += (entity.posX+0.5-item.posX)*speed;
item.motionY += (entity.posY+1.0-item.posY)*speed;
item.motionZ += (entity.posZ+0.5-item.posZ)*speed;
}
}
}
//Use Energy per tick
this.extractEnergy(stack, ENERGY_USED_PER_TICK, false);
}
}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.epic;
}
@Override
public IIcon getIcon(ItemStack stack, int pass){
return this.itemIcon;
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconReg){
this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getName());
}
@Override
public String getName(){
return "itemSuctionRing";
}
}