Added a page to the booklet explaining Redstone Flux

This commit is contained in:
Ellpeck 2015-12-19 10:11:11 +01:00
parent 177556598f
commit 4634b4cd2c
2 changed files with 6 additions and 1 deletions

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@ -29,6 +29,7 @@ import ellpeck.actuallyadditions.items.metalists.TheMiscItems;
import ellpeck.actuallyadditions.items.metalists.TheSpecialDrops;
import ellpeck.actuallyadditions.tile.*;
import ellpeck.actuallyadditions.util.Util;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.IRecipe;
@ -65,6 +66,7 @@ public class InitBooklet{
new BookletChapter("crystals", entryGettingStarted, new ItemStack(InitBlocks.blockAtomicReconstructor), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityAtomicReconstructor.ENERGY_USE), new PageTextOnly(2), new PagePicture(3, "pageAtomicReconstructor", 0).setNoText(), new PageTextOnly(4), new PageCrafting(5, BlockCrafting.recipeAtomicReconstructor).setNoText(), new PageCrafting(6, MiscCrafting.recipesCrystals).setNoText(), new PageCrafting(7, MiscCrafting.recipesCrystalBlocks).setNoText(), new PageReconstructor(8, LensNoneRecipeHandler.mainPageRecipes).setNoText()).setSpecial();
new BookletChapter("coalGen", entryGettingStarted, new ItemStack(InitBlocks.blockCoalGenerator), new PageCrafting(1, BlockCrafting.recipeCoalGen).addTextReplacement("<rf>", TileEntityCoalGenerator.PRODUCE));
new BookletChapter("craftingIngs", entryGettingStarted, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.COIL.ordinal()), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeCoil).setNoText(), new PageCrafting(3, ItemCrafting.recipeCoilAdvanced).setNoText(), new PageCrafting(4, BlockCrafting.recipeCase).setNoText(), new PageCrafting(5, BlockCrafting.recipeStoneCase).setNoText(), new PageCrafting(6, BlockCrafting.recipeEnderPearlBlock).setNoText(), new PageCrafting(7, BlockCrafting.recipeEnderCase).setNoText(), new PageCrafting(8, ItemCrafting.recipeRing).setNoText(), new PageCrafting(9, ItemCrafting.recipeKnifeHandle).setNoText(), new PageCrafting(10, ItemCrafting.recipeKnifeBlade).setNoText(), new PageCrafting(11, ItemCrafting.recipeKnife).setNoText(), new PageCrafting(12, ItemCrafting.recipeDough).setNoText(), new PageCrafting(13, ItemCrafting.recipeRiceDough).setNoText(), new PageCrafting(14, BlockCrafting.recipeIronCase).setNoText()).setImportant();
new BookletChapter("rf", entryGettingStarted, new ItemStack(Items.redstone), new PageTextOnly(1));
//Miscellaneous
new BookletChapter("reconstructorLenses", entryMisc, new ItemStack(InitItems.itemMisc, 1, TheMiscItems.LENS.ordinal()), new PageTextOnly(1), new PageCrafting(2, ItemCrafting.recipeLens).setNoText(), new PageReconstructor(3, LensNoneRecipeHandler.recipeColorLens), new PageReconstructor(4, LensNoneRecipeHandler.recipeExplosionLens), new PageReconstructor(5, LensNoneRecipeHandler.recipeDamageLens), new PageReconstructor(6, LensNoneRecipeHandler.recipesGlowstoneRedstone).setNoText(), new PageReconstructor(7, LensNoneRecipeHandler.recipeSoulSand).setNoText(), new PageReconstructor(8, LensNoneRecipeHandler.recipeLeather).setNoText()).setImportant();

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@ -678,4 +678,7 @@ booklet.actuallyadditions.chapter.miner.text.2=(Works with any colored Drill) <n
booklet.actuallyadditions.chapter.fireworkBox.name=Firework Box
booklet.actuallyadditions.chapter.fireworkBox.text.1=The <item>Firework Box<r> is a perfect thing for New Year's! When placed down and supplied with some <imp>RF<r>, it will shoot out some <imp>randomly generated<r> <item>Fireworks<r> around it. <n>For each shot, it uses <rf> RF. <n><n><i>You know, Vanilla Fireworks are just too bloody annoying to craft, but too awesome not to use. So here's the solution.
booklet.actuallyadditions.chapter.fireworkBox.text.2=When right-clicking it with a <item>Redstone Torch<r> in hand, it will change between a mode where it <imp>gets deactivated by Redstone<r> and a mode where it <imp>responds to pulses<r>.
booklet.actuallyadditions.chapter.fireworkBox.text.2=When right-clicking it with a <item>Redstone Torch<r> in hand, it will change between a mode where it <imp>gets deactivated by Redstone<r> and a mode where it <imp>responds to pulses<r>.
booklet.actuallyadditions.chapter.rf.name=RF (Redstone Flux)
booklet.actuallyadditions.chapter.rf.text.1=For anyone who hasn't used much of a mod that uses <imp>RF<r> yet, here's a quick explanation. <n><imp>Redstone Flux<r>, or RF for short, is a power system used by many mods. <n>The basic concept is is that lots of machines generate or use it <imp>every game tick<r>. That's what <imp>RF/t<r> means. <n>To connect a power generating (thus, outputting) machine to one that needs (thus, receives) power, just <imp>place it next to it<r>. <n><n><i>What's a fourth wall?