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Made Buildcraft Oil always get used if BC is loaded, changed some little crafting stuff, updated Forge
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3 changed files with 4 additions and 5 deletions
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@ -23,7 +23,7 @@ group = "ellpeck.actuallyadditions"
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archivesBaseName = "ActuallyAdditions"
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minecraft {
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version = "1.7.10-10.13.4.1448-1.7.10"
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version = "1.7.10-10.13.4.1492-1.7.10"
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runDir = "idea"
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}
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@ -32,8 +32,8 @@ import ellpeck.actuallyadditions.recipe.TreasureChestHandler;
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import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.util.ModUtil;
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import ellpeck.actuallyadditions.util.Util;
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@Mod(modid = ModUtil.MOD_ID, name = ModUtil.NAME, version = ModUtil.VERSION, canBeDeactivated = false, guiFactory = "ellpeck.actuallyadditions.config.GuiFactory")
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// So that BuildCraft Oil always gets used
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@Mod(modid = ModUtil.MOD_ID, name = ModUtil.NAME, version = ModUtil.VERSION, dependencies = "after:BuildCraft|Energy", canBeDeactivated = false, guiFactory = "ellpeck.actuallyadditions.config.GuiFactory")
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public class ActuallyAdditions{
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@Instance(ModUtil.MOD_ID)
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@ -278,8 +278,7 @@ public class ItemCrafting{
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if(ConfigCrafting.STICK_CRAFTER.isEnabled())
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GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(InitItems.itemCrafterOnAStick),
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new ItemStack(Blocks.crafting_table),
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new ItemStack(Items.sign),
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"slimeball"));
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new ItemStack(Items.sign)));
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//Tiny Coal
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GameRegistry.addShapelessRecipe(new ItemStack(InitItems.itemMisc, 8, TheMiscItems.TINY_COAL.ordinal()),
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