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Fixed laser relays making no particles when the less particles setting is on
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1 changed files with 1 additions and 1 deletions
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@ -82,7 +82,7 @@ public class TileEntityLaserRelay extends TileEntityBase implements IEnergyRecei
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if(network != null){
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for(LaserRelayConnectionHandler.ConnectionPair aPair : network.connections){
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if(aPair.contains(thisPos) && PosUtil.areSamePos(thisPos, aPair.firstRelay)){
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PacketParticle.renderParticlesFromAToB(aPair.firstRelay.getX(), aPair.firstRelay.getY(), aPair.firstRelay.getZ(), aPair.secondRelay.getX(), aPair.secondRelay.getY(), aPair.secondRelay.getZ(), ConfigValues.lessParticles ? 1 : Util.RANDOM.nextInt(6)+1, 0.6F, COLOR, 1F);
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PacketParticle.renderParticlesFromAToB(aPair.firstRelay.getX(), aPair.firstRelay.getY(), aPair.firstRelay.getZ(), aPair.secondRelay.getX(), aPair.secondRelay.getY(), aPair.secondRelay.getZ(), ConfigValues.lessParticles ? 2 : Util.RANDOM.nextInt(6)+1, 0.6F, COLOR, 1F);
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}
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}
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}
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