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Made Firework box redstoneturnoffable
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@ -32,7 +32,7 @@ public class TileEntityFireworkBox extends TileEntityBase implements IEnergyRece
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@Override
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public void updateEntity(){
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if(!this.worldObj.isRemote){
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if(!this.worldObj.isRemote && !this.isRedstonePowered){
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if(this.timeUntilNextFirework > 0){
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this.timeUntilNextFirework--;
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if(this.timeUntilNextFirework <= 0 && this.storage.getEnergyStored() >= USE_PER_SHOT){
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