Update forge and fix addArmorMaterial.

Closes #101
This commit is contained in:
Ellpeck 2016-05-30 23:55:16 +02:00
parent a5ef1fa300
commit 4f69a02698
4 changed files with 11 additions and 11 deletions

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@ -20,7 +20,7 @@ group = "de.ellpeck.actuallyadditions"
archivesBaseName = "ActuallyAdditions" archivesBaseName = "ActuallyAdditions"
minecraft { minecraft {
version = "1.9.4-12.17.0.1909-1.9.4" version = "1.9.4-12.17.0.1936-1.9.4"
runDir = "idea" runDir = "idea"
mappings = "snapshot_20160519" mappings = "snapshot_20160519"

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@ -16,6 +16,8 @@ import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraft.util.SoundEvent; import net.minecraft.util.SoundEvent;
import net.minecraftforge.common.util.EnumHelper; import net.minecraftforge.common.util.EnumHelper;
import java.util.Locale;
public class InitArmorMaterials{ public class InitArmorMaterials{
public static ArmorMaterial armorMaterialEmerald; public static ArmorMaterial armorMaterialEmerald;
@ -45,8 +47,6 @@ public class InitArmorMaterials{
} }
private static ArmorMaterial addArmorMaterial(String name, String textureName, int durability, int[] reductionAmounts, int enchantability, SoundEvent soundOnEquip){ private static ArmorMaterial addArmorMaterial(String name, String textureName, int durability, int[] reductionAmounts, int enchantability, SoundEvent soundOnEquip){
//TODO Fuck forge because this broke return EnumHelper.addArmorMaterial((ModUtil.MOD_ID+"_"+name).toUpperCase(Locale.ROOT), textureName, durability, reductionAmounts, enchantability, soundOnEquip, 0F);
//return EnumHelper.addArmorMaterial((ModUtil.MOD_ID+"_"+name).toUpperCase(Locale.ROOT), textureName, durability, reductionAmounts, enchantability, soundOnEquip);
return EnumHelper.addEnum(ArmorMaterial.class, name, new Class[]{String.class, int.class, int[].class, int.class, SoundEvent.class, float.class}, textureName, durability, reductionAmounts, enchantability, soundOnEquip, 0F);
} }
} }

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@ -28,14 +28,14 @@ public class Util{
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
public static final int BUCKET = FluidContainerRegistry.BUCKET_VOLUME; public static final int BUCKET = FluidContainerRegistry.BUCKET_VOLUME;
public static final EnumRarity CRYSTAL_RED_RARITY = addRarity(ModUtil.MOD_ID+"crystalRed", TextFormatting.DARK_RED, ModUtil.NAME+" Red Crystal"); public static final EnumRarity CRYSTAL_RED_RARITY = addRarity("crystalRed", TextFormatting.DARK_RED, ModUtil.NAME+" Red Crystal");
public static final EnumRarity CRYSTAL_BLUE_RARITY = addRarity(ModUtil.MOD_ID+"crystalBlue", TextFormatting.DARK_BLUE, ModUtil.NAME+" Blue Crystal"); public static final EnumRarity CRYSTAL_BLUE_RARITY = addRarity("crystalBlue", TextFormatting.DARK_BLUE, ModUtil.NAME+" Blue Crystal");
public static final EnumRarity CRYSTAL_LIGHT_BLUE_RARITY = addRarity(ModUtil.MOD_ID+"crystalLightBlue", TextFormatting.BLUE, ModUtil.NAME+" Light Blue Crystal"); public static final EnumRarity CRYSTAL_LIGHT_BLUE_RARITY = addRarity("crystalLightBlue", TextFormatting.BLUE, ModUtil.NAME+" Light Blue Crystal");
public static final EnumRarity CRYSTAL_BLACK_RARITY = addRarity(ModUtil.MOD_ID+"crystalBlack", TextFormatting.DARK_GRAY, ModUtil.NAME+" Black Crystal"); public static final EnumRarity CRYSTAL_BLACK_RARITY = addRarity("crystalBlack", TextFormatting.DARK_GRAY, ModUtil.NAME+" Black Crystal");
public static final EnumRarity CRYSTAL_GREEN_RARITY = addRarity(ModUtil.MOD_ID+"crystalGreen", TextFormatting.DARK_GREEN, ModUtil.NAME+" Green Crystal"); public static final EnumRarity CRYSTAL_GREEN_RARITY = addRarity("crystalGreen", TextFormatting.DARK_GREEN, ModUtil.NAME+" Green Crystal");
public static final EnumRarity CRYSTAL_WHITE_RARITY = addRarity(ModUtil.MOD_ID+"crystalWhite", TextFormatting.GRAY, ModUtil.NAME+" White Crystal"); public static final EnumRarity CRYSTAL_WHITE_RARITY = addRarity("crystalWhite", TextFormatting.GRAY, ModUtil.NAME+" White Crystal");
public static final EnumRarity FALLBACK_RARITY = EnumHelper.addRarity(ModUtil.MOD_ID+".fallback", TextFormatting.STRIKETHROUGH, ModUtil.NAME+" Fallback"); public static final EnumRarity FALLBACK_RARITY = addRarity("fallback", TextFormatting.STRIKETHROUGH, ModUtil.NAME+" Fallback");
public static void registerEvent(Object o){ public static void registerEvent(Object o){
MinecraftForge.EVENT_BUS.register(o); MinecraftForge.EVENT_BUS.register(o);

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