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Added equals for Networks and ConnectionPairs
Just in case that was screwing something up at some point
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1 changed files with 24 additions and 0 deletions
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@ -18,6 +18,7 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import sun.nio.ch.Net;
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public class LaserRelayConnectionHandler{
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@ -183,6 +184,19 @@ public class LaserRelayConnectionHandler{
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}
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return compound;
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}
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@Override
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public boolean equals(Object obj){
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if(obj instanceof ConnectionPair){
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ConnectionPair pair = (ConnectionPair)obj;
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if(this.firstRelay != null && this.firstRelay.equals(pair.firstRelay)){
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if(this.secondRelay != null && this.secondRelay.equals(pair.secondRelay)){
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return true;
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}
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}
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}
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return super.equals(obj);
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}
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}
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public static class Network{
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@ -193,5 +207,15 @@ public class LaserRelayConnectionHandler{
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public String toString(){
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return this.connections.toString();
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}
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@Override
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public boolean equals(Object obj){
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if(obj instanceof Network){
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if(this.connections.equals(((Network)obj).connections)){
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return true;
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}
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}
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return super.equals(obj);
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}
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}
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}
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