mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-25 16:38:33 +01:00
Add the Engineers House back
This commit is contained in:
parent
b3bac386ad
commit
523cba5958
17 changed files with 549 additions and 10 deletions
|
@ -1,5 +1,6 @@
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// 1.20.4 2024-03-05T16:59:47.0535355 Registries
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// 1.20.4 2024-03-11T17:48:44.6414485 Registries
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020d2b1f1c21d6c6663ef8126a52e2b9deb0e52e data/actuallyadditions/damage_type/atomicreconstructor.json
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4ba41428fdcf03f52855029153722e22e8702823 data/actuallyadditions/neoforge/biome_modifier/add_black_quartz.json
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3c9f4fbfed04f0e75ea7b370aa2f8acc531a63bb data/actuallyadditions/worldgen/configured_feature/ore_black_quartz.json
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fce2111f746f4c6ddef5444d84a5c2b574efaaa0 data/actuallyadditions/worldgen/placed_feature/ore_black_quartz.json
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7cf126882346a296f045db75facf741c77b7d3b1 data/actuallyadditions/worldgen/processor_list/engineer_house.json
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@ -1,4 +1,4 @@
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// 1.20.4 2024-03-05T17:10:52.5254064 Loot Tables
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// 1.20.4 2024-03-11T19:15:36.5038055 Loot Tables
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f6655bb234dbcf1041fe8ad95c976ddddda2b02a data/actuallyadditions/loot_tables/blocks/atomic_reconstructor.json
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e15c868b26b669c30365bfb93e7d9274e07df16d data/actuallyadditions/loot_tables/blocks/battery_box.json
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745d64af3b0203a138f9eca7de21ed4988b35c95 data/actuallyadditions/loot_tables/blocks/bio_reactor.json
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@ -120,3 +120,4 @@ d43769e7f20448bf87952664a3ddd12db0804627 data/actuallyadditions/loot_tables/bloc
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58ebb57d3470800107617d0cc84250750834b675 data/actuallyadditions/loot_tables/blocks/void_crystal_cluster.json
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d3498d690b7d9170fecdc2dd9825519b680cfeec data/actuallyadditions/loot_tables/blocks/wood_casing.json
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e1ebdde950a7f730c423a16143ad5598e3b6e3a7 data/actuallyadditions/loot_tables/blocks/xp_solidifier.json
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860b2c007cf8a1942e3f2934e1385a3a75d3a940 data/actuallyadditions/loot_tables/engineer_house.json
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@ -1,6 +1,7 @@
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// 1.20.4 2024-03-09T22:54:38.6848812 Tags for minecraft:item mod id actuallyadditions
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// 1.20.4 2024-03-11T17:20:46.9018598 Tags for minecraft:item mod id actuallyadditions
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87327118c2f16da245b76de4fdcaab149456d9b8 data/actuallyadditions/tags/items/coffee_beans.json
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f3ee78cd8c9563bd1828de2b4b336735f289f9f2 data/actuallyadditions/tags/items/crystals.json
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441008b49b4bab00125100fc969cb6582eff7271 data/actuallyadditions/tags/items/crystal_blocks.json
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7e6e49c3eb5302af147a2d6ba439e83bd4831cbc data/actuallyadditions/tags/items/drills.json
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ae55da193b94fd6375c05d5aa46cafdda9d335cd data/actuallyadditions/tags/items/tiny_coals.json
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31cd008db3c44a9c3f643f296e1c7688ca45e2e5 data/forge/tags/items/crops.json
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@ -0,0 +1,119 @@
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{
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"type": "minecraft:chest",
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"pools": [
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{
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"bonus_rolls": 0.0,
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"entries": [
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{
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"type": "minecraft:item",
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"functions": [
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{
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"add": false,
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"count": {
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"type": "minecraft:uniform",
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"max": 10.0,
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"min": 3.0
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},
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"function": "minecraft:set_count"
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}
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],
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"name": "actuallyadditions:wood_casing",
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"weight": 60
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},
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{
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"type": "minecraft:item",
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"functions": [
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{
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"add": false,
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"count": {
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"type": "minecraft:uniform",
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"max": 3.0,
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"min": 1.0
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},
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"function": "minecraft:set_count"
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}
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],
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"name": "actuallyadditions:iron_casing",
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"weight": 40
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},
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{
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"type": "minecraft:item",
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"functions": [
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{
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"add": false,
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"count": {
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"type": "minecraft:uniform",
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"max": 5.0,
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"min": 1.0
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},
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"function": "minecraft:set_count"
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}
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],
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"name": "actuallyadditions:black_quartz",
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"weight": 20
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},
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{
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"type": "minecraft:item",
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"functions": [
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{
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"add": false,
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"count": {
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"type": "minecraft:uniform",
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"max": 2.0,
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"min": 1.0
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},
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"function": "minecraft:set_count"
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}
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],
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"name": "actuallyadditions:bats_wing",
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"weight": 5
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},
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{
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"type": "minecraft:item",
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"name": "actuallyadditions:drill_core",
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"weight": 5
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},
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{
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"type": "minecraft:tag",
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"expand": true,
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"functions": [
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{
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"add": false,
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"count": {
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"type": "minecraft:uniform",
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"max": 3.0,
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"min": 1.0
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},
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"function": "minecraft:set_count"
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}
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],
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"name": "actuallyadditions:crystals",
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"weight": 20
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},
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{
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"type": "minecraft:tag",
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"expand": true,
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"functions": [
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{
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"add": false,
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"count": {
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"type": "minecraft:uniform",
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"max": 3.0,
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"min": 1.0
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},
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"function": "minecraft:set_count"
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}
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],
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"name": "actuallyadditions:crystals",
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"weight": 3
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}
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],
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"rolls": {
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"type": "minecraft:uniform",
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"max": 7.0,
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"min": 4.0
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}
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}
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],
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"random_sequence": "actuallyadditions:engineer_house"
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}
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@ -0,0 +1,10 @@
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{
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"values": [
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"actuallyadditions:restonia_crystal_block",
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"actuallyadditions:palis_crystal_block",
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"actuallyadditions:diamatine_crystal_block",
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"actuallyadditions:void_crystal_block",
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"actuallyadditions:emeradic_crystal_block",
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"actuallyadditions:enori_crystal_block"
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]
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}
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@ -0,0 +1,249 @@
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{
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"processors": [
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{
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"processor_type": "minecraft:rule",
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"rules": [
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_orange",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_magenta",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_light_blue",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_yellow",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_lime",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_pink",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_gray",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_light_gray",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_cyan",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_purple",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_blue",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_brown",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_green",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_red",
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"Properties": {
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"lit": "true"
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}
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}
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},
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{
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"input_predicate": {
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"block": "actuallyadditions:lamp_white",
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"predicate_type": "minecraft:random_block_match",
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"probability": 0.0625
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},
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"location_predicate": {
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"predicate_type": "minecraft:always_true"
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},
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"output_state": {
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"Name": "actuallyadditions:lamp_black",
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"Properties": {
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"lit": "true"
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}
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||||
}
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||||
}
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||||
]
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||||
}
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||||
]
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}
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@ -24,6 +24,7 @@ public final class ActuallyTags {
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public static final TagKey<Item> TINY_COALS = tag("tiny_coals");
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public static final TagKey<Item> HOLDS_ITEMS = ItemTags.create(new ResourceLocation("forge", "holds_items"));
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public static final TagKey<Item> CRYSTALS = tag("crystals");
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public static final TagKey<Item> CRYSTAL_BLOCKS = tag("crystal_blocks");
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public static final TagKey<Item> SEEDS_RICE = ItemTags.create(new ResourceLocation("forge", "seeds/rice"));
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public static final TagKey<Item> SEEDS_COFFEE = ItemTags.create(new ResourceLocation("forge", "seeds/coffee"));
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public static final TagKey<Item> SEEDS_CANOLA = ItemTags.create(new ResourceLocation("forge", "seeds/canola"));
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@ -5,6 +5,7 @@ import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.gen.ActuallyBiomeModifiers;
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import de.ellpeck.actuallyadditions.mod.gen.ActuallyConfiguredFeatures;
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import de.ellpeck.actuallyadditions.mod.gen.ActuallyPlacedFeatures;
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import de.ellpeck.actuallyadditions.mod.gen.ActuallyProcessorLists;
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import de.ellpeck.actuallyadditions.mod.misc.ActuallyDamageTypes;
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import net.minecraft.core.Cloner;
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import net.minecraft.core.HolderLookup;
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@ -75,6 +76,7 @@ public class ActuallyAdditionsData {
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});
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registryBuilder.add(Registries.CONFIGURED_FEATURE, ActuallyConfiguredFeatures::bootstrap);
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registryBuilder.add(Registries.PLACED_FEATURE, ActuallyPlacedFeatures::bootstrap);
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registryBuilder.add(Registries.PROCESSOR_LIST, ActuallyProcessorLists::bootstrap);
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registryBuilder.add(NeoForgeRegistries.Keys.BIOME_MODIFIERS, ActuallyBiomeModifiers::bootstrap);
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// We need the BIOME registry to be present, so we can use a biome tag, doesn't matter that it's empty
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||||
registryBuilder.add(Registries.BIOME, $ -> {
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@ -39,6 +39,10 @@ public class ItemTagsGenerator extends ItemTagsProvider {
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.add(ActuallyItems.RESTONIA_CRYSTAL.get(), ActuallyItems.PALIS_CRYSTAL.get(),
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||||
ActuallyItems.DIAMATINE_CRYSTAL.get(), ActuallyItems.VOID_CRYSTAL.get(),
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||||
ActuallyItems.EMERADIC_CRYSTAL.get(), ActuallyItems.ENORI_CRYSTAL.get());
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this.tag(ActuallyTags.Items.CRYSTAL_BLOCKS)
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.add(ActuallyBlocks.RESTONIA_CRYSTAL.getItem(), ActuallyBlocks.PALIS_CRYSTAL.getItem(),
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ActuallyBlocks.DIAMATINE_CRYSTAL.getItem(), ActuallyBlocks.VOID_CRYSTAL.getItem(),
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ActuallyBlocks.EMERADIC_CRYSTAL.getItem(), ActuallyBlocks.ENORI_CRYSTAL.getItem());
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||||
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||||
tag(Tags.Items.SLIMEBALLS)
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||||
.add(ActuallyItems.RICE_SLIMEBALL.get());
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||||
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@ -2,13 +2,16 @@ package de.ellpeck.actuallyadditions.data;
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|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import de.ellpeck.actuallyadditions.api.ActuallyTags;
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
|
||||
import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
|
||||
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
|
||||
import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot;
|
||||
import net.minecraft.advancements.critereon.StatePropertiesPredicate;
|
||||
import net.minecraft.data.PackOutput;
|
||||
import net.minecraft.data.loot.BlockLootSubProvider;
|
||||
import net.minecraft.data.loot.LootTableProvider;
|
||||
import net.minecraft.data.loot.LootTableSubProvider;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.flag.FeatureFlags;
|
||||
import net.minecraft.world.item.Item;
|
||||
|
@ -19,17 +22,21 @@ import net.minecraft.world.level.storage.loot.LootPool;
|
|||
import net.minecraft.world.level.storage.loot.LootTable;
|
||||
import net.minecraft.world.level.storage.loot.ValidationContext;
|
||||
import net.minecraft.world.level.storage.loot.entries.LootItem;
|
||||
import net.minecraft.world.level.storage.loot.entries.TagEntry;
|
||||
import net.minecraft.world.level.storage.loot.functions.CopyNbtFunction;
|
||||
import net.minecraft.world.level.storage.loot.functions.SetItemCountFunction;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets;
|
||||
import net.minecraft.world.level.storage.loot.predicates.LootItemBlockStatePropertyCondition;
|
||||
import net.minecraft.world.level.storage.loot.providers.nbt.ContextNbtProvider;
|
||||
import net.minecraft.world.level.storage.loot.providers.number.ConstantValue;
|
||||
import net.minecraft.world.level.storage.loot.providers.number.UniformGenerator;
|
||||
import net.neoforged.neoforge.registries.DeferredHolder;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
import java.util.stream.Collectors;
|
||||
|
@ -37,7 +44,8 @@ import java.util.stream.Collectors;
|
|||
public class LootTableGenerator extends LootTableProvider {
|
||||
public LootTableGenerator(PackOutput packOutput) {
|
||||
super(packOutput, Set.of(), List.of(
|
||||
new SubProviderEntry(Blocks::new, LootContextParamSets.BLOCK)
|
||||
new SubProviderEntry(Blocks::new, LootContextParamSets.BLOCK),
|
||||
new SubProviderEntry(Dungeon::new, LootContextParamSets.CHEST)
|
||||
));
|
||||
}
|
||||
|
||||
|
@ -240,4 +248,27 @@ public class LootTableGenerator extends LootTableProvider {
|
|||
return ActuallyBlocks.BLOCKS.getEntries().stream().map(DeferredHolder::get).filter(e -> !ignoreForNow.contains(e)).collect(Collectors.toList());
|
||||
}
|
||||
}
|
||||
|
||||
public static class Dungeon implements LootTableSubProvider {
|
||||
@Override
|
||||
public void generate(BiConsumer<ResourceLocation, LootTable.Builder> pOutput) {
|
||||
// addCrystals = true;
|
||||
|
||||
pOutput.accept(
|
||||
DungeonLoot.ENGINEER_HOUSE,
|
||||
LootTable.lootTable()
|
||||
.withPool(
|
||||
LootPool.lootPool()
|
||||
.setRolls(UniformGenerator.between(4.0F, 7.0F))
|
||||
.add(LootItem.lootTableItem(ActuallyBlocks.WOOD_CASING.getItem()).setWeight(60).apply(SetItemCountFunction.setCount(UniformGenerator.between(3.0F, 10.0F))))
|
||||
.add(LootItem.lootTableItem(ActuallyBlocks.IRON_CASING.getItem()).setWeight(40).apply(SetItemCountFunction.setCount(UniformGenerator.between(1.0F, 3.0F))))
|
||||
.add(LootItem.lootTableItem(ActuallyItems.BLACK_QUARTZ.get()).setWeight(20).apply(SetItemCountFunction.setCount(UniformGenerator.between(1.0F, 5.0F))))
|
||||
.add(LootItem.lootTableItem(ActuallyItems.BATS_WING.get()).setWeight(5).apply(SetItemCountFunction.setCount(UniformGenerator.between(1.0F, 2.0F))))
|
||||
.add(LootItem.lootTableItem(ActuallyItems.DRILL_CORE.get()).setWeight(5))
|
||||
.add(TagEntry.expandTag(ActuallyTags.Items.CRYSTALS).setWeight(20).apply(SetItemCountFunction.setCount(UniformGenerator.between(1.0F, 3.0F))))
|
||||
.add(TagEntry.expandTag(ActuallyTags.Items.CRYSTALS).setWeight(3).apply(SetItemCountFunction.setCount(UniformGenerator.between(1.0F, 3.0F))))
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@ import de.ellpeck.actuallyadditions.mod.entity.EntityWorm;
|
|||
import de.ellpeck.actuallyadditions.mod.entity.InitEntities;
|
||||
import de.ellpeck.actuallyadditions.mod.event.CommonEvents;
|
||||
import de.ellpeck.actuallyadditions.mod.fluids.InitFluids;
|
||||
import de.ellpeck.actuallyadditions.mod.gen.ActuallyVillageCrops;
|
||||
import de.ellpeck.actuallyadditions.mod.gen.ActuallyVillages;
|
||||
import de.ellpeck.actuallyadditions.mod.gen.modifier.BoolConfigFeatureBiomeModifier;
|
||||
import de.ellpeck.actuallyadditions.mod.inventory.ActuallyContainers;
|
||||
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
|
||||
|
@ -125,7 +125,7 @@ public class ActuallyAdditions {
|
|||
// NeoForge.EVENT_BUS.register(new DungeonLoot());
|
||||
NeoForge.EVENT_BUS.addListener(ActuallyAdditions::reloadEvent);
|
||||
NeoForge.EVENT_BUS.addListener(Worm::onHoe);
|
||||
NeoForge.EVENT_BUS.addListener(ActuallyVillageCrops::addNewVillageCrop);
|
||||
NeoForge.EVENT_BUS.addListener(ActuallyVillages::modifyVillageStructures);
|
||||
InitFluids.init(eventBus);
|
||||
|
||||
eventBus.addListener(PacketHandler::register);
|
||||
|
|
|
@ -0,0 +1,49 @@
|
|||
package de.ellpeck.actuallyadditions.mod.gen;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.data.worldgen.BootstapContext;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.AlwaysTrueTest;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.ProcessorRule;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.RandomBlockMatchTest;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.RuleProcessor;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class ActuallyProcessorLists {
|
||||
public static final ResourceKey<StructureProcessorList> ENGINEER_HOUSE_PROCESSOR_LIST_KEY = ResourceKey.create(
|
||||
Registries.PROCESSOR_LIST, new ResourceLocation(ActuallyAdditions.MODID, "engineer_house"));
|
||||
|
||||
public static void bootstrap(BootstapContext<StructureProcessorList> context) {
|
||||
register(context, ENGINEER_HOUSE_PROCESSOR_LIST_KEY, ImmutableList.of(new RuleProcessor(ImmutableList.of(
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_ORANGE.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_MAGENTA.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_LIGHT_BLUE.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_YELLOW.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_LIME.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_PINK.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_GRAY.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_LIGHT_GRAY.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_CYAN.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_PURPLE.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_BLUE.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_BROWN.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_GREEN.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_RED.get().defaultBlockState().setValue(BlockStateProperties.LIT, true)),
|
||||
new ProcessorRule(new RandomBlockMatchTest(ActuallyBlocks.LAMP_WHITE.get(), 0.0625F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.LAMP_BLACK.get().defaultBlockState().setValue(BlockStateProperties.LIT, true))
|
||||
))));
|
||||
}
|
||||
|
||||
private static void register(BootstapContext<StructureProcessorList> bootstapContext,
|
||||
ResourceKey<StructureProcessorList> processorListResourceKey,
|
||||
List<StructureProcessor> structureProcessorList) {
|
||||
bootstapContext.register(processorListResourceKey, new StructureProcessorList(structureProcessorList));
|
||||
}
|
||||
}
|
|
@ -1,10 +1,16 @@
|
|||
package de.ellpeck.actuallyadditions.mod.gen;
|
||||
|
||||
import com.mojang.datafixers.util.Pair;
|
||||
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
|
||||
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.levelgen.structure.pools.SinglePoolElement;
|
||||
import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement;
|
||||
import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.AlwaysTrueTest;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.ProcessorRule;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.RandomBlockMatchTest;
|
||||
|
@ -16,11 +22,71 @@ import net.neoforged.neoforge.event.server.ServerAboutToStartEvent;
|
|||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class ActuallyVillageCrops {
|
||||
public class ActuallyVillages {
|
||||
|
||||
public static void addNewVillageCrop(final ServerAboutToStartEvent event) {
|
||||
|
||||
private static void addBuildingToPool(Registry<StructureTemplatePool> templatePoolRegistry,
|
||||
Registry<StructureProcessorList> processorListRegistry,
|
||||
ResourceLocation poolRL,
|
||||
String nbtPieceRL,
|
||||
int weight) {
|
||||
|
||||
// Grabs the processor list we want to use along with our piece.
|
||||
// This is a requirement as using the ProcessorLists.EMPTY field will cause the game to throw errors.
|
||||
// The reason why is the empty processor list in the world's registry is not the same instance as in that field once the world is started up.
|
||||
Holder<StructureProcessorList> emptyProcessorList = processorListRegistry.getHolderOrThrow(ActuallyProcessorLists.ENGINEER_HOUSE_PROCESSOR_LIST_KEY);
|
||||
|
||||
// Grab the pool we want to add to
|
||||
StructureTemplatePool pool = templatePoolRegistry.get(poolRL);
|
||||
if (pool == null) return;
|
||||
|
||||
// Grabs the nbt piece and creates a SinglePoolElement of it that we can add to a structure's pool.
|
||||
// Use .legacy( for villages/outposts and .single( for everything else
|
||||
SinglePoolElement piece = SinglePoolElement.legacy(nbtPieceRL, emptyProcessorList).apply(StructureTemplatePool.Projection.RIGID);
|
||||
|
||||
// Use AccessTransformer or Accessor Mixin to make StructureTemplatePool's templates field public for us to see.
|
||||
// Weight is handled by how many times the entry appears in this list.
|
||||
// We do not need to worry about immutability as this field is created using Lists.newArrayList(); which makes a mutable list.
|
||||
for (int i = 0; i < weight; i++) {
|
||||
pool.templates.add(piece);
|
||||
}
|
||||
|
||||
// Use AccessTransformer or Accessor Mixin to make StructureTemplatePool's rawTemplates field public for us to see.
|
||||
// This list of pairs of pieces and weights is not used by vanilla by default but another mod may need it for efficiency.
|
||||
// So lets add to this list for completeness. We need to make a copy of the array as it can be an immutable list.
|
||||
// NOTE: This is a com.mojang.datafixers.util.Pair. It is NOT a fastUtil pair class. Use the mojang class.
|
||||
List<Pair<StructurePoolElement, Integer>> listOfPieceEntries = new ArrayList<>(pool.rawTemplates);
|
||||
listOfPieceEntries.add(new Pair<>(piece, weight));
|
||||
pool.rawTemplates = listOfPieceEntries;
|
||||
}
|
||||
|
||||
|
||||
public static void modifyVillageStructures(final ServerAboutToStartEvent event) {
|
||||
Registry<StructureTemplatePool> templatePoolRegistry = event.getServer().registryAccess().registry(Registries.TEMPLATE_POOL).orElseThrow();
|
||||
Registry<StructureProcessorList> processorListRegistry = event.getServer().registryAccess().registry(Registries.PROCESSOR_LIST).orElseThrow();
|
||||
|
||||
//Add Engineer house to villages
|
||||
addBuildingToPool(templatePoolRegistry, processorListRegistry,
|
||||
new ResourceLocation("minecraft:village/plains/houses"),
|
||||
ActuallyAdditions.MODID + ":andrew_period_house", 10);
|
||||
|
||||
addBuildingToPool(templatePoolRegistry, processorListRegistry,
|
||||
new ResourceLocation("minecraft:village/snowy/houses"),
|
||||
ActuallyAdditions.MODID + ":andrew_period_house", 10);
|
||||
|
||||
addBuildingToPool(templatePoolRegistry, processorListRegistry,
|
||||
new ResourceLocation("minecraft:village/savanna/houses"),
|
||||
ActuallyAdditions.MODID + ":andrew_period_house", 10);
|
||||
|
||||
addBuildingToPool(templatePoolRegistry, processorListRegistry,
|
||||
new ResourceLocation("minecraft:village/taiga/houses"),
|
||||
ActuallyAdditions.MODID + ":andrew_period_house", 10);
|
||||
|
||||
addBuildingToPool(templatePoolRegistry, processorListRegistry,
|
||||
new ResourceLocation("minecraft:village/desert/houses"),
|
||||
ActuallyAdditions.MODID + ":andrew_period_house", 50);
|
||||
|
||||
//Add Actually Additions crops to village farms
|
||||
StructureProcessor cropProcessor = new RuleProcessor(List.of(
|
||||
new ProcessorRule(new RandomBlockMatchTest(Blocks.WHEAT, 0.30F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.RICE.get().defaultBlockState()),
|
||||
new ProcessorRule(new RandomBlockMatchTest(Blocks.WHEAT, 0.25F), AlwaysTrueTest.INSTANCE, ActuallyBlocks.COFFEE.get().defaultBlockState()),
|
|
@ -10,13 +10,16 @@
|
|||
|
||||
package de.ellpeck.actuallyadditions.mod.misc;
|
||||
|
||||
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
|
||||
// TODO: [port] MOVE OVER TO DATA GENS
|
||||
@Deprecated
|
||||
public class DungeonLoot {
|
||||
//
|
||||
// public static final ResourceLocation JAM_HOUSE = new ResourceLocation(ActuallyAdditions.MODID, "jam_house");
|
||||
// public static final ResourceLocation LUSH_CAVES = new ResourceLocation(ActuallyAdditions.MODID, "lush_caves");
|
||||
// public static final ResourceLocation ENGINEER_HOUSE = new ResourceLocation(ActuallyAdditions.MODID, "engineer_house");
|
||||
public static final ResourceLocation ENGINEER_HOUSE = new ResourceLocation(ActuallyAdditions.MODID, "engineer_house");
|
||||
//
|
||||
// public DungeonLoot() {
|
||||
// LootTableList.register(JAM_HOUSE);
|
||||
|
|
|
@ -4,3 +4,5 @@ public-f net.minecraft.data.recipes.RecipeProvider getName()Ljava/lang/String;
|
|||
public-f net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList list
|
||||
public net.minecraft.world.item.crafting.ShapedRecipe pattern
|
||||
public net.minecraft.world.inventory.InventoryMenu TEXTURE_EMPTY_SLOTS
|
||||
public net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool templates
|
||||
public-f net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool rawTemplates
|
Binary file not shown.
Loading…
Reference in a new issue