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Re-added the villager and tweaked some dungeon loot
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8 changed files with 74 additions and 114 deletions
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@ -11,13 +11,20 @@
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package de.ellpeck.actuallyadditions.mod.gen;
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
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import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import net.minecraft.entity.passive.EntityVillager.PriceInfo;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.gen.structure.MapGenStructureIO;
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import net.minecraftforge.fml.common.registry.VillagerRegistry;
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import net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerCareer;
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import net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession;
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public final class InitVillager{
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public static final String JAM_HOUSE_CHEST_NAME = ModUtil.MOD_ID+".jamHouseChest";
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public static VillagerProfession jamProfession;
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public static void init(){
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ModUtil.LOGGER.info("Initializing Village Addons...");
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@ -31,19 +38,13 @@ public final class InitVillager{
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}
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private static void initJamVillagePart(){
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//TODO Fix villager
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/*int jamID = ConfigIntValues.JAM_VILLAGER_ID.getValue();
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VillagerRegistry.INSTANCE().registerVillagerId(jamID);
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VillagerRegistry.INSTANCE().registerVillageTradeHandler(jamID, new JamVillagerTradeHandler());
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jamProfession = new VillagerProfession(ModUtil.MOD_ID+":jamGuy", ModUtil.MOD_ID+":textures/entity/villager/jamVillager.png", ModUtil.MOD_ID+":textures/entity/villager/jamVillagerZombie.png");
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VillagerRegistry.instance().register(jamProfession);
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ChestGenHooks jamHouseChest = ChestGenHooks.getInfo(JAM_HOUSE_CHEST_NAME);
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jamHouseChest.setMin(5);
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jamHouseChest.setMax(10);
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for(int i = 0; i < TheJams.values().length; i++){
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ChestGenHooks.addItem(JAM_HOUSE_CHEST_NAME, new WeightedRandomChestContent(new ItemStack(InitItems.itemJams, 1, i), 1, 1, 10));
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VillagerCareer career = new VillagerCareer(jamProfession, ModUtil.MOD_ID+".jammer");
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for(int i = 0; i < 3; i++){
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career.addTrade(i+1, new JamVillagerTradeList());
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}
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ChestGenHooks.addItem(JAM_HOUSE_CHEST_NAME, new WeightedRandomChestContent(new ItemStack(Items.glass_bottle), 1, 2, 30));
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ChestGenHooks.addItem(JAM_HOUSE_CHEST_NAME, new WeightedRandomChestContent(new ItemStack(Items.potionitem), 1, 1, 20));*/
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VillagerRegistry.instance().registerVillageCreationHandler(new VillageJamHouseHandler());
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MapGenStructureIO.registerStructureComponent(VillageComponentJamHouse.class, ModUtil.MOD_ID+":jamHouseStructure");
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@ -1,96 +0,0 @@
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/*
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* This file ("JamVillagerTradeHandler.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.gen;
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import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.items.metalists.TheJams;
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import net.minecraft.entity.passive.EntityVillager;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.village.MerchantRecipe;
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import net.minecraft.village.MerchantRecipeList;
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import net.minecraftforge.oredict.OreDictionary;
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import java.util.ArrayList;
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import java.util.Random;
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public class JamVillagerTradeHandler{
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private final ArrayList<Trade> trades = new ArrayList<Trade>();
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public JamVillagerTradeHandler(){
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this.addWants("ingotGold", 5, 7);
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this.addWants("cropWheat", 15, 25);
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this.addWants("dustRedstone", 25, 40);
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this.addWants(new ItemStack(Items.BUCKET), 5, 9);
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this.addWants(new ItemStack(Items.GLASS_BOTTLE), 12, 17);
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this.addWants(new ItemStack(Items.POTIONITEM), 1, 1);
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this.addWants("ingotIron", 10, 15);
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this.addWants("gemDiamond", 1, 2);
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this.addWants("dustGlowstone", 12, 22);
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}
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public void addWants(String oredictName, int minSize, int maxSize){
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ArrayList<ItemStack> stacks = (ArrayList<ItemStack>)OreDictionary.getOres(oredictName, false);
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this.trades.add(new Trade(stacks, minSize, maxSize));
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}
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public void addWants(ItemStack stack, int minSize, int maxSize){
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this.trades.add(new Trade(stack, minSize, maxSize));
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}
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//@Override
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public void manipulateTradesForVillager(EntityVillager villager, MerchantRecipeList recipeList, Random rand){
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for(int trade = 0; trade < this.trades.size(); trade++){
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for(int want = 0; want < this.trades.get(trade).wants.size(); want++){
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ItemStack wantsOne = this.trades.get(trade).wants.get(want);
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wantsOne.stackSize = MathHelper.getRandomIntegerInRange(rand, this.trades.get(trade).minStackSize, this.trades.get(trade).maxStackSize);
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ItemStack wantsTwo = null;
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if(rand.nextInt(3) == 0){
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int randomSecondTrade = rand.nextInt(this.trades.size());
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for(int randomSecondWant = 0; randomSecondWant < this.trades.get(randomSecondTrade).wants.size(); randomSecondWant++){
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wantsTwo = this.trades.get(randomSecondTrade).wants.get(randomSecondWant);
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wantsTwo.stackSize = MathHelper.getRandomIntegerInRange(rand, this.trades.get(randomSecondTrade).minStackSize, this.trades.get(randomSecondTrade).maxStackSize);
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}
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}
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if(wantsOne == wantsTwo){
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wantsTwo = null;
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}
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for(int k = 0; k < TheJams.values().length; k++){
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recipeList.add(new MerchantRecipe(wantsOne, wantsTwo, new ItemStack(InitItems.itemJams, rand.nextInt(3)+1, k)));
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}
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}
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}
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}
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public static class Trade{
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public final ArrayList<ItemStack> wants = new ArrayList<ItemStack>();
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public final int minStackSize;
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public final int maxStackSize;
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public Trade(ArrayList<ItemStack> wants, int minStackSize, int maxStackSize){
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this.wants.addAll(wants);
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this.minStackSize = minStackSize <= 0 ? 1 : minStackSize;
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this.maxStackSize = maxStackSize <= 0 ? 1 : maxStackSize;
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}
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public Trade(ItemStack want, int minStackSize, int maxStackSize){
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this.wants.add(want);
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this.minStackSize = minStackSize <= 0 ? 1 : minStackSize;
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this.maxStackSize = maxStackSize <= 0 ? 1 : maxStackSize;
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}
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}
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}
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@ -0,0 +1,45 @@
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/*
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* This file ("GenericTrade.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.gen;
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import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.items.metalists.TheJams;
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import net.minecraft.entity.passive.EntityVillager.ITradeList;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.village.MerchantRecipe;
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import net.minecraft.village.MerchantRecipeList;
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import java.util.Random;
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public class JamVillagerTradeList implements ITradeList{
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@Override
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public void modifyMerchantRecipeList(MerchantRecipeList recipeList, Random random){
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for(int i = 0; i < random.nextInt(3)+3; i++){
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ItemStack jam = new ItemStack(InitItems.itemJams, 1, random.nextInt(TheJams.values().length));
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ItemStack emerald = new ItemStack(Items.EMERALD);
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if(random.nextFloat() >= 0.65F){
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//Jam as input
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jam.stackSize = random.nextInt(3)+1;
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emerald.stackSize = random.nextInt(2)+1;
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recipeList.add(new MerchantRecipe(jam, emerald));
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}
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else{
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//Emeralds as input
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jam.stackSize = random.nextInt(4)+2;
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emerald.stackSize = random.nextInt(6)+2;
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recipeList.add(new MerchantRecipe(emerald, jam));
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}
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}
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}
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}
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@ -19,6 +19,8 @@ import net.minecraft.world.World;
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import net.minecraft.world.gen.structure.StructureBoundingBox;
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import net.minecraft.world.gen.structure.StructureComponent;
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import net.minecraft.world.gen.structure.StructureVillagePieces;
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import net.minecraftforge.fml.common.registry.VillagerRegistry;
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import net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession;
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import java.util.List;
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import java.util.Random;
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@ -195,4 +197,9 @@ public class VillageComponentJamHouse extends StructureVillagePieces.House1{
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this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.WEST), 8, 3, 2, sbb);
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this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.WEST), 8, 3, 6, sbb);
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}
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@Override
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protected VillagerProfession chooseForgeProfession(int count, VillagerProfession prof){
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return InitVillager.jamProfession;
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}
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}
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@ -46,7 +46,7 @@ public class DungeonLoot{
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LootPool pool = event.getTable().getPool("main");
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if(pool == null){
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pool = new LootPool(new LootEntry[0], noCondition, new RandomValueRange(5, 10), new RandomValueRange(0), "main");
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pool = new LootPool(new LootEntry[0], noCondition, new RandomValueRange(3, 6), new RandomValueRange(0), "main");
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event.getTable().addPool(pool);
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}
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}
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else if(JAM_HOUSE.equals(event.getName())){
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LootFunction jamDamage = new SetMetadata(noCondition, new RandomValueRange(0, TheJams.values().length-1));
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LootFunction jamAmount = new SetCount(noCondition, new RandomValueRange(1, 8));
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LootFunction jamAmount = new SetCount(noCondition, new RandomValueRange(3, 5));
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pool.addEntry(new LootEntryItem(InitItems.itemJams, 2, 0, new LootFunction[]{jamDamage, jamAmount}, noCondition, ModUtil.MOD_ID+":jams"));
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LootFunction glassAmount = new SetCount(noCondition, new RandomValueRange(1, 5));
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LootFunction glassAmount = new SetCount(noCondition, new RandomValueRange(2));
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pool.addEntry(new LootEntryItem(Items.GLASS_BOTTLE, 1, 0, new LootFunction[]{glassAmount}, noCondition, ModUtil.MOD_ID+":bottles"));
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}
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else if(LUSH_CAVES.equals(event.getName())){
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addBatWings = true;
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addCrystals = true;
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pool.addEntry(new LootEntryItem(Items.BOOK, 90, 0, new LootFunction[0], noCondition, ModUtil.MOD_ID+":book"));
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pool.addEntry(new LootEntryItem(Items.BOOK, 50, 0, new LootFunction[0], noCondition, ModUtil.MOD_ID+":book"));
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LootFunction bonesAmount = new SetCount(noCondition, new RandomValueRange(1, 12));
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pool.addEntry(new LootEntryItem(Items.BONE, 150, 0, new LootFunction[]{bonesAmount}, noCondition, ModUtil.MOD_ID+":bones"));
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pool.addEntry(new LootEntryItem(Items.BONE, 100, 0, new LootFunction[]{bonesAmount}, noCondition, ModUtil.MOD_ID+":bones"));
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Item[] aiots = new Item[]{InitItems.woodenPaxel, InitItems.stonePaxel, InitItems.quartzPaxel, InitItems.itemPaxelCrystalBlack, InitItems.itemPaxelCrystalWhite};
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for(int i = 0; i < aiots.length; i++){
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Item[] armor = new Item[]{Items.LEATHER_HELMET, Items.LEATHER_CHESTPLATE, Items.LEATHER_LEGGINGS, Items.LEATHER_BOOTS};
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for(int i = 0; i < armor.length; i++){
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LootFunction damage = new SetDamage(noCondition, new RandomValueRange(0F, 0.75F));
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pool.addEntry(new LootEntryItem(armor[i], 70, 0, new LootFunction[]{damage}, noCondition, ModUtil.MOD_ID+":armor"+i));
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pool.addEntry(new LootEntryItem(armor[i], 50, 0, new LootFunction[]{damage}, noCondition, ModUtil.MOD_ID+":armor"+i));
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}
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}
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@ -9,6 +9,9 @@ fluid.actuallyadditions.canolaoil=Canola Oil
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fluid.actuallyadditions.crystaloil=Crystallized Oil
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fluid.actuallyadditions.empoweredoil=Empowered Oil
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#Entities
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entity.Villager.actuallyadditions.jammer=Jam Guy
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#Banners
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item.banner.actuallyadditionsBook.black=Black Actually Additions Manual Pattern
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item.banner.actuallyadditionsBook.red=Red Actually Additions Manual Pattern
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