Added yet another configuration option for Shock Absorber

This commit is contained in:
OneEyeMaker 2017-10-03 08:03:37 +03:00
parent 9ee66ecb2c
commit 55827f10b3
5 changed files with 7 additions and 7 deletions

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@ -48,7 +48,8 @@ public class BlockShockSuppressor extends BlockContainerBase{
List<BlockPos> affectedBlocks = event.getAffectedBlocks(); List<BlockPos> affectedBlocks = event.getAffectedBlocks();
List<Entity> affectedEntities = event.getAffectedEntities(); List<Entity> affectedEntities = event.getAffectedEntities();
int rangeSq = TileEntityShockSuppressor.RANGE*TileEntityShockSuppressor.RANGE; int range = ConfigIntValues.SHOCK_ABSORBER_WORK_RANGE.getValue();
int rangeSq = range*range;
int energyUse = ConfigIntValues.SHOCK_ABSORBER_ENERGY_USE.getValue(); int energyUse = ConfigIntValues.SHOCK_ABSORBER_ENERGY_USE.getValue();
for(TileEntityShockSuppressor suppressor : TileEntityShockSuppressor.SUPPRESSORS){ for(TileEntityShockSuppressor suppressor : TileEntityShockSuppressor.SUPPRESSORS){

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@ -231,9 +231,9 @@ public final class InitBooklet{
new BookletChapter("energizer", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockEnergizer), new PageCrafting(1, BlockCrafting.recipeEnergizer), new PageCrafting(2, BlockCrafting.recipeEnervator)); new BookletChapter("energizer", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockEnergizer), new PageCrafting(1, BlockCrafting.recipeEnergizer), new PageCrafting(2, BlockCrafting.recipeEnervator));
new BookletChapter("repairer", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockItemRepairer), new PageCrafting(1, BlockCrafting.recipeRepairer).addTextReplacement("<rf>", TileEntityItemRepairer.ENERGY_USE)); new BookletChapter("repairer", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockItemRepairer), new PageCrafting(1, BlockCrafting.recipeRepairer).addTextReplacement("<rf>", TileEntityItemRepairer.ENERGY_USE));
new BookletChapter("longRangeBreaker", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockDirectionalBreaker), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityDirectionalBreaker.ENERGY_USE).addTextReplacement("<range>", TileEntityDirectionalBreaker.RANGE), new PageCrafting(2, BlockCrafting.recipeDirectionalBreaker).setWildcard()); new BookletChapter("longRangeBreaker", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockDirectionalBreaker), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityDirectionalBreaker.ENERGY_USE).addTextReplacement("<range>", TileEntityDirectionalBreaker.RANGE), new PageCrafting(2, BlockCrafting.recipeDirectionalBreaker).setWildcard());
new BookletChapter("playerInterface", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockPlayerInterface), new PageTextOnly(1).addTextReplacement("<range>", ConfigIntValues.PLAYER_INTERFACE_DEFAULT_RANGE.getValue()), new PageCrafting(2, BlockCrafting.recipePlayerInterface).setNoText()).setSpecial(); new BookletChapter("playerInterface", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockPlayerInterface), new PageTextOnly(1).addTextReplacement("<range>", ConfigIntValues.PLAYER_INTERFACE_WORK_RANGE.getValue()), new PageCrafting(2, BlockCrafting.recipePlayerInterface).setNoText()).setSpecial();
new BookletChapter("displayStand", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockDisplayStand), new PageTextOnly(1), new PageTextOnly(2), new PageCrafting(3, BlockCrafting.recipeDisplayStand).setNoText()).setSpecial(); new BookletChapter("displayStand", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockDisplayStand), new PageTextOnly(1), new PageTextOnly(2), new PageCrafting(3, BlockCrafting.recipeDisplayStand).setNoText()).setSpecial();
new BookletChapter("shockSuppressor", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockShockSuppressor), new PageTextOnly(1).addTextReplacement("<range>", TileEntityShockSuppressor.RANGE).addTextReplacement("<rf>", ConfigIntValues.SHOCK_ABSORBER_ENERGY_USE.getValue()), new PageCrafting(2, BlockCrafting.recipeShockSuppressor)); new BookletChapter("shockSuppressor", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockShockSuppressor), new PageTextOnly(1).addTextReplacement("<range>", ConfigIntValues.SHOCK_ABSORBER_WORK_RANGE.getValue()).addTextReplacement("<rf>", ConfigIntValues.SHOCK_ABSORBER_ENERGY_USE.getValue()), new PageCrafting(2, BlockCrafting.recipeShockSuppressor));
//RF Generating Blocks //RF Generating Blocks
new BookletChapter("solarPanel", ActuallyAdditionsAPI.entryGeneratingRF, new ItemStack(InitBlocks.blockFurnaceSolar), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityFurnaceSolar.PRODUCE), new PageCrafting(2, BlockCrafting.recipeSolar).setNoText()); new BookletChapter("solarPanel", ActuallyAdditionsAPI.entryGeneratingRF, new ItemStack(InitBlocks.blockFurnaceSolar), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityFurnaceSolar.PRODUCE), new PageCrafting(2, BlockCrafting.recipeSolar).setNoText());

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@ -95,9 +95,10 @@ public enum ConfigIntValues{
SHOCK_ABSORBER_ENERGY_CAPACITY("Shock Absorber: Energy Capacity", ConfigCategories.MACHINE_ENERGY_VALUES, 300000, 1000, 1000000000, "Amount of energy Shock Absorber can store."), SHOCK_ABSORBER_ENERGY_CAPACITY("Shock Absorber: Energy Capacity", ConfigCategories.MACHINE_ENERGY_VALUES, 300000, 1000, 1000000000, "Amount of energy Shock Absorber can store."),
SHOCK_ABSORBER_ENERGY_RECEIVE("Shock Absorber: Energy Receive Rate", ConfigCategories.MACHINE_ENERGY_VALUES, 400, 1, 1000000000, "Amount of energy Shock Absorber can receive per tick."), SHOCK_ABSORBER_ENERGY_RECEIVE("Shock Absorber: Energy Receive Rate", ConfigCategories.MACHINE_ENERGY_VALUES, 400, 1, 1000000000, "Amount of energy Shock Absorber can receive per tick."),
SHOCK_ABSORBER_ENERGY_USE("Shock Absorber: Energy Use", ConfigCategories.MACHINE_ENERGY_VALUES, 300, 1, 1000000000, "Amount of energy Shock Absorber uses to protect block or entity."), SHOCK_ABSORBER_ENERGY_USE("Shock Absorber: Energy Use", ConfigCategories.MACHINE_ENERGY_VALUES, 300, 1, 1000000000, "Amount of energy Shock Absorber uses to protect block or entity."),
SHOCK_ABSORBER_WORK_RANGE("Shock Absorber: Work Range", ConfigCategories.MACHINE_VALUES, 5, 1, 16, "Distance in block in which Shock Absorber protects blocks and entities."),
PLAYER_INTERFACE_ENERGY_CAPACITY("Player Interface: Energy Capacity", ConfigCategories.MACHINE_ENERGY_VALUES, 30000, 1000, 1000000000, "Amount of energy Player Interface can store."), PLAYER_INTERFACE_ENERGY_CAPACITY("Player Interface: Energy Capacity", ConfigCategories.MACHINE_ENERGY_VALUES, 30000, 1000, 1000000000, "Amount of energy Player Interface can store."),
PLAYER_INTERFACE_ENERGY_RECEIVE("Player Interface: Energy Receive Rate", ConfigCategories.MACHINE_ENERGY_VALUES, 50, 1, 1000000000, "Amount of energy Player Interface can receive per tick.\nThis option defines rate of charging items in player's inventory."), PLAYER_INTERFACE_ENERGY_RECEIVE("Player Interface: Energy Receive Rate", ConfigCategories.MACHINE_ENERGY_VALUES, 50, 1, 1000000000, "Amount of energy Player Interface can receive per tick.\nThis option defines rate of charging items in player's inventory."),
PLAYER_INTERFACE_DEFAULT_RANGE("Player Interface: Default Range", ConfigCategories.MACHINE_VALUES, 32, 1, 64, "Distance in block in which Player Interface works."); PLAYER_INTERFACE_WORK_RANGE("Player Interface: Work Range", ConfigCategories.MACHINE_VALUES, 32, 1, 64, "Distance in block in which Player Interface works.");
public final String name; public final String name;
public final String category; public final String category;

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@ -71,7 +71,7 @@ public class TileEntityPlayerInterface extends TileEntityBase implements IEnergy
if(!this.world.isRemote){ if(!this.world.isRemote){
boolean changed = false; boolean changed = false;
this.range = TileEntityPhantomface.upgradeRange(ConfigIntValues.PLAYER_INTERFACE_DEFAULT_RANGE.getValue(), this.world, this.pos); this.range = TileEntityPhantomface.upgradeRange(ConfigIntValues.PLAYER_INTERFACE_WORK_RANGE.getValue(), this.world, this.pos);
EntityPlayer player = this.getPlayer(); EntityPlayer player = this.getPlayer();
if(player != null){ if(player != null){

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@ -22,8 +22,6 @@ public class TileEntityShockSuppressor extends TileEntityBase implements IEnergy
public static final List<TileEntityShockSuppressor> SUPPRESSORS = new ArrayList<TileEntityShockSuppressor>(); public static final List<TileEntityShockSuppressor> SUPPRESSORS = new ArrayList<TileEntityShockSuppressor>();
public static final int RANGE = 5;
public final CustomEnergyStorage storage = new CustomEnergyStorage(ConfigIntValues.SHOCK_ABSORBER_ENERGY_CAPACITY.getValue(), ConfigIntValues.SHOCK_ABSORBER_ENERGY_RECEIVE.getValue(), 0); public final CustomEnergyStorage storage = new CustomEnergyStorage(ConfigIntValues.SHOCK_ABSORBER_ENERGY_CAPACITY.getValue(), ConfigIntValues.SHOCK_ABSORBER_ENERGY_RECEIVE.getValue(), 0);
private int oldEnergy; private int oldEnergy;