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Add TODO for coffee saturation
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@ -35,7 +35,7 @@ import net.neoforged.api.distmarker.OnlyIn;
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import javax.annotation.Nullable;
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import java.util.List;
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public class ItemCoffee extends ItemBase {
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public class ItemCoffee extends ItemBase { //TODO: Do we want to change the saturation? Currently it's 5.0F which becomes 40 in game. That's a lot of saturation.
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private static final FoodProperties FOOD = new FoodProperties.Builder().nutrition(8).saturationMod(5.0F).alwaysEat().build();
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public ItemCoffee() {
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