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Mark dirty when saving redstone state
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4340881896
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2 changed files with 1 additions and 1 deletions
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@ -116,7 +116,6 @@ public abstract class BlockContainerBase extends BlockContainer{
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boolean powered = world.isBlockIndirectlyGettingPowered(x, y, z);
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boolean powered = world.isBlockIndirectlyGettingPowered(x, y, z);
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if(tile instanceof TileEntityBase){
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if(tile instanceof TileEntityBase){
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((TileEntityBase)tile).setRedstonePowered(powered);
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((TileEntityBase)tile).setRedstonePowered(powered);
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tile.markDirty();
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}
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}
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if(tile instanceof IRedstoneToggle){
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if(tile instanceof IRedstoneToggle){
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if(((IRedstoneToggle)tile).isPulseMode() && powered){
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if(((IRedstoneToggle)tile).isPulseMode() && powered){
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@ -124,6 +124,7 @@ public abstract class TileEntityBase extends TileEntity{
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public void setRedstonePowered(boolean powered){
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public void setRedstonePowered(boolean powered){
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this.isRedstonePowered = powered;
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this.isRedstonePowered = powered;
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this.markDirty();
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}
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}
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protected boolean sendUpdateWithInterval(){
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protected boolean sendUpdateWithInterval(){
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