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Remove todo from InitVillager since the Engineer villager is back already
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1 changed files with 0 additions and 55 deletions
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@ -19,7 +19,6 @@ import net.neoforged.neoforge.event.village.VillagerTradesEvent;
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import java.util.List;
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// TODO: [port] ADD BACK
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public final class InitVillager {
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public static void setupTrades(VillagerTradesEvent event) {
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if (event.getType() == ActuallyVillagers.ENGINEER.get()) {
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@ -31,58 +30,4 @@ public final class InitVillager {
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trades.put(4, List.of(new BasicTradeList(new BasicTradeList.PriceRange(3, 5), new ItemStack(ActuallyBlocks.IRON_CASING.get()), new BasicTradeList.PriceRange(1, 2)), new BasicTradeList(new ItemStack(ActuallyBlocks.EMPOWERER.get()), new BasicTradeList.PriceRange(1, 1), new BasicTradeList.PriceRange(15, 20)), new BasicTradeList(new BasicTradeList.PriceRange(30, 40), new ItemStack(ActuallyBlocks.LASER_RELAY_EXTREME.get()), new BasicTradeList.PriceRange(1, 1))));
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}
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}
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//
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// public static VillagerProfession jamProfession;
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// public static VillagerProfession engineerProfession;
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//
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// public static void init() {
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// ActuallyAdditions.LOGGER.info("Initializing Village Addons...");
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//
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// if (ConfigBoolValues.JAM_VILLAGER_EXISTS.isEnabled()) {
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// initJamVillagePart();
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// }
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// if (ConfigBoolValues.CROP_FIELD_EXISTS.isEnabled()) {
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// initCustomCropFieldPart();
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// }
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// if (ConfigBoolValues.ENGINEER_VILLAGER_EXISTS.isEnabled()) {
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// initEngineerVillagePart();
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// }
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// }
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//
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// private static void initEngineerVillagePart() {
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// VillagerRegistry.instance().registerVillageCreationHandler(new VillageEngineerHouseHandler());
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// MapGenStructureIO.registerStructureComponent(VillageComponentEngineerHouse.class, ActuallyAdditions.MODID + ":engineerHouseStructure");
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//
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// engineerProfession = new VillagerProfession(ActuallyAdditions.MODID + ":engineer", ActuallyAdditions.MODID + ":textures/entity/villager/engineer_villager.png", ActuallyAdditions.MODID + ":textures/entity/villager/engineer_villager_zombie.png");
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//
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// VillagerCareer crystallizer = new VillagerCareer(engineerProfession, ActuallyAdditions.MODID + ".crystallizer");
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// crystallizer.addTrade(1, new BasicTradeList(new PriceInfo(1, 2), new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), new PriceInfo(2, 8)), new BasicTradeList(new PriceInfo(1, 3), new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), new PriceInfo(2, 6)), new BasicTradeList(new PriceInfo(1, 3), new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), new PriceInfo(1, 4)), new BasicTradeList(new ItemStack(InitItems.itemCrystal, 1, TheCrystals.COAL.ordinal()), new PriceInfo(10, 16), new PriceInfo(1, 1)));
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// crystallizer.addTrade(2, new BasicTradeList(new PriceInfo(2, 3), new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), new PriceInfo(2, 4)), new BasicTradeList(new PriceInfo(1, 3), new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), new PriceInfo(2, 6)), new BasicTradeList(new ItemStack(InitItems.itemCrystal, 1, TheCrystals.IRON.ordinal()), new PriceInfo(8, 12), new PriceInfo(1, 1)), new BasicTradeList(new ItemStack(InitItems.itemCrystal, 1, TheCrystals.REDSTONE.ordinal()), new PriceInfo(8, 16), new PriceInfo(1, 2)));
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// crystallizer.addTrade(3, new BasicTradeList(new PriceInfo(2, 4), new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), new PriceInfo(2, 3)), new BasicTradeList(new ItemStack(InitItems.itemCrystal, 1, TheCrystals.LAPIS.ordinal()), new PriceInfo(6, 10), new PriceInfo(1, 1)), new BasicTradeList(new ItemStack(InitItems.itemCrystal, 1, TheCrystals.DIAMOND.ordinal()), new PriceInfo(4, 6), new PriceInfo(1, 1)), new BasicTradeList(new ItemStack(InitItems.itemCrystal, 1, TheCrystals.EMERALD.ordinal()), new PriceInfo(6, 12), new PriceInfo(1, 2)));
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//
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// VillagerCareer engineer = new VillagerCareer(engineerProfession, ActuallyAdditions.MODID + ".engineer");
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// engineer.addTrade(1, new BasicTradeList(new PriceInfo(1, 2), new ItemStack(InitBlocks.blockMisc, 1, TheMiscBlocks.ORE_QUARTZ.ordinal()), new PriceInfo(2, 3)), new BasicTradeList(new PriceInfo(1, 2), new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), new PriceInfo(6, 8)), new BasicTradeList(new PriceInfo(1, 3), new ItemStack(InitItems.itemLaserWrench), new PriceInfo(1, 1)));
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// engineer.addTrade(2, new BasicTradeList(new ItemStack(InitItems.itemCoffeeBean), new PriceInfo(20, 30), new PriceInfo(1, 2)), new BasicTradeList(new PriceInfo(3, 5), new ItemStack(InitItems.itemPhantomConnector), new PriceInfo(1, 1)), new BasicTradeList(new PriceInfo(10, 20), new ItemStack(InitBlocks.blockLaserRelay), new PriceInfo(1, 2)));
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// engineer.addTrade(3, new BasicTradeList(new ItemStack(InitBlocks.blockTinyTorch), new PriceInfo(30, 40), new PriceInfo(1, 2)), new BasicTradeList(new PriceInfo(1, 2), new ItemStack(InitBlocks.blockMisc, 1, TheMiscBlocks.WOOD_CASING.ordinal()), new PriceInfo(1, 2)));
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// engineer.addTrade(4, new BasicTradeList(new PriceInfo(3, 5), new ItemStack(InitBlocks.blockMisc, 1, TheMiscBlocks.IRON_CASING.ordinal()), new PriceInfo(1, 2)), new BasicTradeList(new ItemStack(InitBlocks.blockEmpowerer), new PriceInfo(1, 1), new PriceInfo(15, 20)), new BasicTradeList(new PriceInfo(30, 40), new ItemStack(InitBlocks.blockLaserRelayExtreme), new PriceInfo(1, 1)));
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// }
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//
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// private static void initJamVillagePart() {
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// jamProfession = new VillagerProfession(ActuallyAdditions.MODID + ":jamGuy", ActuallyAdditions.MODID + ":textures/entity/villager/jam_villager.png", ActuallyAdditions.MODID + ":textures/entity/villager/jam_villager_zombie.png");
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//
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// VillagerCareer career = new VillagerCareer(jamProfession, ActuallyAdditions.MODID + ".jammer");
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// career.addTrade(1, new BasicTradeList(new PriceInfo(1, 4), new ItemStack(InitItems.itemJams, 1, TheJams.CU_BA_RA.ordinal()), new PriceInfo(1, 3)), new BasicTradeList(new PriceInfo(1, 4), new ItemStack(InitItems.itemJams, 1, TheJams.GRA_KI_BA.ordinal()), new PriceInfo(1, 3)));
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// career.addTrade(2, new BasicTradeList(new PriceInfo(1, 4), new ItemStack(InitItems.itemJams, 1, TheJams.PL_AP_LE.ordinal()), new PriceInfo(1, 3)), new BasicTradeList(new PriceInfo(1, 4), new ItemStack(InitItems.itemJams, 1, TheJams.CH_AP_CI.ordinal()), new PriceInfo(1, 3)), new BasicTradeList(new PriceInfo(1, 4), new ItemStack(InitItems.itemJams, 1, TheJams.HO_ME_KI.ordinal()), new PriceInfo(1, 3)));
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// career.addTrade(3, new BasicTradeList(new PriceInfo(1, 4), new ItemStack(InitItems.itemJams, 1, TheJams.HO_ME_CO.ordinal()), new PriceInfo(1, 3)), new BasicTradeList(new PriceInfo(1, 4), new ItemStack(InitItems.itemJams, 1, TheJams.PI_CO.ordinal()), new PriceInfo(1, 3)));
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//
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// VillagerRegistry.instance().registerVillageCreationHandler(new VillageJamHouseHandler());
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// MapGenStructureIO.registerStructureComponent(VillageComponentJamHouse.class, ActuallyAdditions.MODID + ":jamHouseStructure");
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// }
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//
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// private static void initCustomCropFieldPart() {
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// VillagerRegistry.instance().registerVillageCreationHandler(new VillageCustomCropFieldHandler());
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// MapGenStructureIO.registerStructureComponent(VillageComponentCustomCropField.class, ActuallyAdditions.MODID + ":customCropFieldStructure");
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// }
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}
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