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https://github.com/Ellpeck/ActuallyAdditions.git
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Added push/pull caps to all machines
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parent
309733f096
commit
58b90f66c3
22 changed files with 24 additions and 24 deletions
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@ -30,7 +30,7 @@ import net.minecraft.world.World;
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public class TileEntityAtomicReconstructor extends TileEntityInventoryBase implements ICustomEnergyReceiver, IEnergyDisplay, IAtomicReconstructor{
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public class TileEntityAtomicReconstructor extends TileEntityInventoryBase implements ICustomEnergyReceiver, IEnergyDisplay, IAtomicReconstructor{
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public static final int ENERGY_USE = 1000;
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public static final int ENERGY_USE = 1000;
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public final EnergyStorage storage = new EnergyStorage(300000);
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public final EnergyStorage storage = new EnergyStorage(300000, 5000);
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public int counter;
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public int counter;
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private int currentTime;
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private int currentTime;
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private int oldEnergy;
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private int oldEnergy;
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@ -27,7 +27,7 @@ import java.util.List;
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public class TileEntityBioReactor extends TileEntityInventoryBase implements ISharingEnergyProvider{
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public class TileEntityBioReactor extends TileEntityInventoryBase implements ISharingEnergyProvider{
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public final EnergyStorage storage = new EnergyStorage(200000);
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public final EnergyStorage storage = new EnergyStorage(200000, 800);
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public int burnTime;
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public int burnTime;
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public int maxBurnTime;
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public int maxBurnTime;
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@ -30,7 +30,7 @@ public class TileEntityCanolaPress extends TileEntityInventoryBase implements IC
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public static final int PRODUCE = 80;
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public static final int PRODUCE = 80;
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public static final int ENERGY_USE = 35;
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public static final int ENERGY_USE = 35;
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private static final int TIME = 30;
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private static final int TIME = 30;
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public final EnergyStorage storage = new EnergyStorage(40000);
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public final EnergyStorage storage = new EnergyStorage(40000, 100);
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public final FluidTank tank = new FluidTank(2*Util.BUCKET){
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public final FluidTank tank = new FluidTank(2*Util.BUCKET){
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@Override
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@Override
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public boolean canFill(){
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public boolean canFill(){
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@ -22,7 +22,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
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public class TileEntityCoalGenerator extends TileEntityInventoryBase implements ISharingEnergyProvider{
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public class TileEntityCoalGenerator extends TileEntityInventoryBase implements ISharingEnergyProvider{
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public static final int PRODUCE = 30;
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public static final int PRODUCE = 30;
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public final EnergyStorage storage = new EnergyStorage(60000);
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public final EnergyStorage storage = new EnergyStorage(60000, 80);
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public int maxBurnTime;
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public int maxBurnTime;
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public int currentBurnTime;
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public int currentBurnTime;
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private int lastEnergy;
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private int lastEnergy;
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@ -35,12 +35,12 @@ public class TileEntityCoffeeMachine extends TileEntityInventoryBase implements
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public static final int SLOT_COFFEE_BEANS = 0;
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public static final int SLOT_COFFEE_BEANS = 0;
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public static final int SLOT_INPUT = 1;
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public static final int SLOT_INPUT = 1;
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public static final int SLOT_OUTPUT = 2;
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public static final int SLOT_OUTPUT = 2;
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public static final int CACHE_USE = 15;
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public static final int CACHE_USE = 35;
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public static final int ENERGY_USED = 150;
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public static final int ENERGY_USED = 150;
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public static final int WATER_USE = 500;
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public static final int WATER_USE = 500;
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public static final int COFFEE_CACHE_MAX_AMOUNT = 300;
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public static final int COFFEE_CACHE_MAX_AMOUNT = 300;
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private static final int TIME_USED = 500;
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private static final int TIME_USED = 500;
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public final EnergyStorage storage = new EnergyStorage(300000);
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public final EnergyStorage storage = new EnergyStorage(300000, 250);
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public final FluidTank tank = new FluidTank(4*Util.BUCKET){
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public final FluidTank tank = new FluidTank(4*Util.BUCKET){
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@Override
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@Override
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public boolean canDrain(){
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public boolean canDrain(){
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@ -28,7 +28,7 @@ public class TileEntityDirectionalBreaker extends TileEntityInventoryBase implem
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public static final int RANGE = 8;
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public static final int RANGE = 8;
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public static final int ENERGY_USE = 5;
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public static final int ENERGY_USE = 5;
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public final EnergyStorage storage = new EnergyStorage(10000);
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public final EnergyStorage storage = new EnergyStorage(10000, 20);
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private int lastEnergy;
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private int lastEnergy;
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private int currentTime;
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private int currentTime;
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@ -22,7 +22,7 @@ import net.minecraft.util.EnumFacing;
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public class TileEntityDisplayStand extends TileEntityInventoryBase implements IEnergyDisplay, ICustomEnergyReceiver{
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public class TileEntityDisplayStand extends TileEntityInventoryBase implements IEnergyDisplay, ICustomEnergyReceiver{
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public final EnergyStorage storage = new EnergyStorage(800000);
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public final EnergyStorage storage = new EnergyStorage(80000, 1000);
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private int oldEnergy;
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private int oldEnergy;
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public TileEntityDisplayStand(){
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public TileEntityDisplayStand(){
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@ -25,7 +25,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
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public class TileEntityEnergizer extends TileEntityInventoryBase implements ICustomEnergyReceiver{
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public class TileEntityEnergizer extends TileEntityInventoryBase implements ICustomEnergyReceiver{
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public final EnergyStorage storage = new EnergyStorage(500000);
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public final EnergyStorage storage = new EnergyStorage(50000, 1000);
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private int lastEnergy;
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private int lastEnergy;
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public TileEntityEnergizer(){
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public TileEntityEnergizer(){
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@ -25,7 +25,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
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public class TileEntityEnervator extends TileEntityInventoryBase implements ISharingEnergyProvider{
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public class TileEntityEnervator extends TileEntityInventoryBase implements ISharingEnergyProvider{
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public final EnergyStorage storage = new EnergyStorage(500000);
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public final EnergyStorage storage = new EnergyStorage(50000, 1000);
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private int lastEnergy;
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private int lastEnergy;
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public TileEntityEnervator(){
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public TileEntityEnervator(){
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@ -35,7 +35,7 @@ import java.util.List;
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public class TileEntityFarmer extends TileEntityInventoryBase implements ICustomEnergyReceiver{
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public class TileEntityFarmer extends TileEntityInventoryBase implements ICustomEnergyReceiver{
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public static final int USE_PER_OPERATION = 1500;
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public static final int USE_PER_OPERATION = 1500;
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public final EnergyStorage storage = new EnergyStorage(100000);
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public final EnergyStorage storage = new EnergyStorage(100000, 1000);
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private int waitTime;
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private int waitTime;
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private int checkX;
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private int checkX;
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@ -24,7 +24,7 @@ import net.minecraft.world.World;
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public class TileEntityFireworkBox extends TileEntityBase implements ICustomEnergyReceiver, IEnergyDisplay{
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public class TileEntityFireworkBox extends TileEntityBase implements ICustomEnergyReceiver, IEnergyDisplay{
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public static final int USE_PER_SHOT = 300;
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public static final int USE_PER_SHOT = 300;
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public final EnergyStorage storage = new EnergyStorage(20000);
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public final EnergyStorage storage = new EnergyStorage(20000, 200);
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private int timeUntilNextFirework;
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private int timeUntilNextFirework;
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private int oldEnergy;
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private int oldEnergy;
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@ -33,7 +33,7 @@ public class TileEntityFurnaceDouble extends TileEntityInventoryBase implements
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public static final int SLOT_OUTPUT_2 = 3;
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public static final int SLOT_OUTPUT_2 = 3;
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public static final int ENERGY_USE = 25;
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public static final int ENERGY_USE = 25;
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private static final int SMELT_TIME = 80;
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private static final int SMELT_TIME = 80;
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public final EnergyStorage storage = new EnergyStorage(30000);
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public final EnergyStorage storage = new EnergyStorage(30000, 80);
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public int firstSmeltTime;
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public int firstSmeltTime;
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public int secondSmeltTime;
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public int secondSmeltTime;
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public boolean isAutoSplit;
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public boolean isAutoSplit;
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@ -19,7 +19,7 @@ import net.minecraft.util.math.BlockPos;
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public class TileEntityFurnaceSolar extends TileEntityBase implements ISharingEnergyProvider, IEnergyDisplay{
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public class TileEntityFurnaceSolar extends TileEntityBase implements ISharingEnergyProvider, IEnergyDisplay{
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public static final int PRODUCE = 8;
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public static final int PRODUCE = 8;
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public final EnergyStorage storage = new EnergyStorage(30000);
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public final EnergyStorage storage = new EnergyStorage(30000, 100);
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private int oldEnergy;
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private int oldEnergy;
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public TileEntityFurnaceSolar(){
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public TileEntityFurnaceSolar(){
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@ -36,7 +36,7 @@ public class TileEntityGrinder extends TileEntityInventoryBase implements ICusto
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public static final int SLOT_OUTPUT_2_1 = 4;
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public static final int SLOT_OUTPUT_2_1 = 4;
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public static final int SLOT_OUTPUT_2_2 = 5;
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public static final int SLOT_OUTPUT_2_2 = 5;
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public static final int ENERGY_USE = 40;
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public static final int ENERGY_USE = 40;
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public final EnergyStorage storage = new EnergyStorage(60000);
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public final EnergyStorage storage = new EnergyStorage(60000, 100);
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public int firstCrushTime;
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public int firstCrushTime;
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public int secondCrushTime;
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public int secondCrushTime;
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public boolean isDouble;
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public boolean isDouble;
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@ -25,7 +25,7 @@ public class TileEntityHeatCollector extends TileEntityBase implements ISharingE
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public static final int ENERGY_PRODUCE = 40;
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public static final int ENERGY_PRODUCE = 40;
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public static final int BLOCKS_NEEDED = 4;
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public static final int BLOCKS_NEEDED = 4;
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public final EnergyStorage storage = new EnergyStorage(30000);
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public final EnergyStorage storage = new EnergyStorage(30000, 80);
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private int oldEnergy;
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private int oldEnergy;
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public TileEntityHeatCollector(){
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public TileEntityHeatCollector(){
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@ -24,8 +24,8 @@ public class TileEntityItemRepairer extends TileEntityInventoryBase implements I
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public static final int SLOT_INPUT = 0;
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public static final int SLOT_INPUT = 0;
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public static final int SLOT_OUTPUT = 1;
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public static final int SLOT_OUTPUT = 1;
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public static final int ENERGY_USE = 5000;
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public static final int ENERGY_USE = 3500;
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public final EnergyStorage storage = new EnergyStorage(300000);
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public final EnergyStorage storage = new EnergyStorage(300000, 6000);
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public int nextRepairTick;
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public int nextRepairTick;
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private int lastEnergy;
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private int lastEnergy;
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@ -27,7 +27,7 @@ public class TileEntityLavaFactoryController extends TileEntityBase implements I
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public static final int HAS_LAVA = 1;
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public static final int HAS_LAVA = 1;
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public static final int HAS_AIR = 2;
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public static final int HAS_AIR = 2;
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public static final int ENERGY_USE = 150000;
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public static final int ENERGY_USE = 150000;
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public final EnergyStorage storage = new EnergyStorage(3000000);
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public final EnergyStorage storage = new EnergyStorage(300000, 2000);
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private int currentWorkTime;
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private int currentWorkTime;
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private int oldEnergy;
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private int oldEnergy;
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@ -25,7 +25,7 @@ public class TileEntityLeafGenerator extends TileEntityBase implements ISharingE
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public static final int RANGE = 7;
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public static final int RANGE = 7;
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public static final int ENERGY_PRODUCED = 300;
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public static final int ENERGY_PRODUCED = 300;
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public final EnergyStorage storage = new EnergyStorage(35000);
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public final EnergyStorage storage = new EnergyStorage(35000, 450);
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private int nextUseCounter;
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private int nextUseCounter;
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private int oldEnergy;
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private int oldEnergy;
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@ -34,7 +34,7 @@ public class TileEntityMiner extends TileEntityInventoryBase implements ICustomE
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public static final int ENERGY_USE_PER_BLOCK = 1500;
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public static final int ENERGY_USE_PER_BLOCK = 1500;
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public static final int DEFAULT_RANGE = 2;
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public static final int DEFAULT_RANGE = 2;
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public final EnergyStorage storage = new EnergyStorage(200000);
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public final EnergyStorage storage = new EnergyStorage(200000, 2000);
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public int layerAt = -1;
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public int layerAt = -1;
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public boolean onlyMineOres;
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public boolean onlyMineOres;
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private int oldLayerAt;
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private int oldLayerAt;
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@ -25,7 +25,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
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public class TileEntityOilGenerator extends TileEntityBase implements ISharingEnergyProvider, ISharingFluidHandler{
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public class TileEntityOilGenerator extends TileEntityBase implements ISharingEnergyProvider, ISharingFluidHandler{
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public final EnergyStorage storage = new EnergyStorage(50000);
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public final EnergyStorage storage = new EnergyStorage(50000, 150);
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public final FluidTank tank = new FluidTank(2*Util.BUCKET){
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public final FluidTank tank = new FluidTank(2*Util.BUCKET){
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@Override
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@Override
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public boolean canDrain(){
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public boolean canDrain(){
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@ -27,7 +27,7 @@ import java.util.UUID;
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public class TileEntityPlayerInterface extends TileEntityInventoryBase implements ICustomEnergyReceiver, IEnergyDisplay{
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public class TileEntityPlayerInterface extends TileEntityInventoryBase implements ICustomEnergyReceiver, IEnergyDisplay{
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public static final int DEFAULT_RANGE = 32;
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public static final int DEFAULT_RANGE = 32;
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private final EnergyStorage storage = new EnergyStorage(30000);
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private final EnergyStorage storage = new EnergyStorage(30000, 50);
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public UUID connectedPlayer;
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public UUID connectedPlayer;
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public String playerName;
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public String playerName;
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private int oldEnergy;
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private int oldEnergy;
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public static final int USE_PER = 300;
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public static final int USE_PER = 300;
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public static final int RANGE = 5;
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public static final int RANGE = 5;
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public EnergyStorage storage = new EnergyStorage(300000);
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public EnergyStorage storage = new EnergyStorage(300000, 400);
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private int oldEnergy;
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private int oldEnergy;
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public TileEntityShockSuppressor(){
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public TileEntityShockSuppressor(){
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