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Made slab placing a bit more proper
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parent
2599715973
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1 changed files with 67 additions and 10 deletions
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@ -12,7 +12,6 @@ package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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import de.ellpeck.actuallyadditions.mod.blocks.base.ItemBlockBase;
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import de.ellpeck.actuallyadditions.mod.blocks.base.ItemBlockBase;
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import de.ellpeck.actuallyadditions.mod.util.PosUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.properties.PropertyInteger;
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import net.minecraft.block.properties.PropertyInteger;
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@ -25,11 +24,18 @@ import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockSlabs extends BlockBase{
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public class BlockSlabs extends BlockBase{
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private static final AxisAlignedBB AABB_BOTTOM_HALF = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D);
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private static final AxisAlignedBB AABB_TOP_HALF = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D);
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private static final PropertyInteger META = PropertyInteger.create("meta", 0, 1);
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private static final PropertyInteger META = PropertyInteger.create("meta", 0, 1);
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private Block fullBlock;
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private Block fullBlock;
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private int meta;
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private int meta;
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@ -81,6 +87,10 @@ public class BlockSlabs extends BlockBase{
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return this.getStateFromMeta(meta);
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return this.getStateFromMeta(meta);
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}
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}
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
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return state.getValue(META) == 1 ? AABB_TOP_HALF : AABB_BOTTOM_HALF;
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}
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@Override
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@Override
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protected ItemBlockBase getItemBlock(){
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protected ItemBlockBase getItemBlock(){
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return new TheItemBlock(this);
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return new TheItemBlock(this);
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@ -104,17 +114,64 @@ public class BlockSlabs extends BlockBase{
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this.setMaxDamage(0);
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this.setMaxDamage(0);
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}
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}
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@Override
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public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ){
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public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ){
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if(stack.stackSize != 0 && playerIn.canPlayerEdit(pos.offset(facing), facing, stack)){
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if(PosUtil.getBlock(pos, world) == this.block && ((side.ordinal() == 1 && PosUtil.getMetadata(pos, world) == 0) || (side.ordinal() == 0 && PosUtil.getMetadata(pos, world) == 1))){
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IBlockState state = worldIn.getBlockState(pos);
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if(PosUtil.setBlock(pos, world, ((BlockSlabs)this.block).fullBlock, ((BlockSlabs)this.block).meta, 3)){
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SoundType type = this.block.getSoundType();
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if(state.getBlock() == this.block){
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world.playSound(null, pos, type.getPlaceSound(), SoundCategory.BLOCKS, (type.getVolume()+1.0F)/2.0F, type.getPitch()*0.8F);
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BlockSlabs theBlock = (BlockSlabs)this.block;
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stack.stackSize--;
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if((facing == EnumFacing.UP && state.getValue(META) == 0 || facing == EnumFacing.DOWN && state.getValue(META) == 1)){
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return EnumActionResult.SUCCESS;
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IBlockState newState = theBlock.fullBlock.getStateFromMeta(theBlock.meta);
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AxisAlignedBB bound = newState.getCollisionBoundingBox(worldIn, pos);
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if(bound != Block.NULL_AABB && worldIn.checkNoEntityCollision(bound.offset(pos)) && worldIn.setBlockState(pos, newState, 11)){
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SoundType soundtype = theBlock.fullBlock.getSoundType();
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worldIn.playSound(playerIn, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume()+1.0F)/2.0F, soundtype.getPitch()*0.8F);
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--stack.stackSize;
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}
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return EnumActionResult.SUCCESS;
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}
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}
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return this.tryPlace(playerIn, stack, worldIn, pos.offset(facing)) ? EnumActionResult.SUCCESS : super.onItemUse(stack, playerIn, worldIn, pos, hand, facing, hitX, hitY, hitZ);
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}
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else{
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return EnumActionResult.FAIL;
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}
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}
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@SideOnly(Side.CLIENT)
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public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack){
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IBlockState state = worldIn.getBlockState(pos);
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if(state.getBlock() == this.block){
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if((side == EnumFacing.UP && state.getValue(META) == 0 || side == EnumFacing.DOWN && state.getValue(META) == 1)){
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return true;
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}
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}
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}
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}
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return super.onItemUse(stack, player, world, pos, hand, side, hitX, hitY, hitZ);
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return worldIn.getBlockState(pos.offset(side)).getBlock() == this.block || super.canPlaceBlockOnSide(worldIn, pos, side, player, stack);
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}
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private boolean tryPlace(EntityPlayer player, ItemStack stack, World worldIn, BlockPos pos){
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IBlockState iblockstate = worldIn.getBlockState(pos);
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if(iblockstate.getBlock() == this.block){
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BlockSlabs theBlock = (BlockSlabs)this.block;
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IBlockState newState = theBlock.fullBlock.getStateFromMeta(theBlock.meta);
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AxisAlignedBB bound = newState.getCollisionBoundingBox(worldIn, pos);
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if(bound != Block.NULL_AABB && worldIn.checkNoEntityCollision(bound.offset(pos)) && worldIn.setBlockState(pos, newState, 11)){
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SoundType soundtype = theBlock.fullBlock.getSoundType();
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worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume()+1.0F)/2.0F, soundtype.getPitch()*0.8F);
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--stack.stackSize;
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}
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return true;
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}
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return false;
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}
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}
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@Override
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@Override
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