Made the precision dropper mark dirty and such respond to comparators correctly

Closes #331
This commit is contained in:
Ellpeck 2016-11-07 20:10:04 +01:00
parent 9e31e0c404
commit 5c5829d503

View file

@ -81,6 +81,7 @@ public class TileEntityDropper extends TileEntityInventoryBase{
if(this.slots[i].stackSize <= 0){ if(this.slots[i].stackSize <= 0){
this.slots[i] = null; this.slots[i] = null;
} }
this.markDirty();
} }
return slot; return slot;
} }