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Stopped the ResourceLocation being created on RenderTick
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1 changed files with 3 additions and 1 deletions
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@ -9,9 +9,11 @@ import org.lwjgl.opengl.GL11;
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public class RenderTileEntity extends TileEntitySpecialRenderer{
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public ModelBaseAA theModel;
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private ResourceLocation resLoc;
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public RenderTileEntity(ModelBaseAA model){
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this.theModel = model;
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this.resLoc = new ResourceLocation(ModUtil.MOD_ID_LOWER, "textures/blocks/models/" + this.theModel.getName() + ".png");
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}
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@Override
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@ -20,7 +22,7 @@ public class RenderTileEntity extends TileEntitySpecialRenderer{
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GL11.glTranslatef((float)x + 0.5F, (float)y - 0.5F, (float)z + 0.5F);
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(0.0F, -2.0F, 0.0F);
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this.bindTexture(new ResourceLocation(ModUtil.MOD_ID_LOWER, "textures/blocks/models/" + this.theModel.getName() + ".png"));
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this.bindTexture(resLoc);
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if(theModel.doesRotate()){
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int meta = tile.getWorldObj().getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord);
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