Little tiny change

This commit is contained in:
Ellpeck 2016-05-14 14:21:59 +02:00
parent 64966ad66e
commit 5db240b6ad

View file

@ -68,7 +68,7 @@ public class ItemRarmorModuleReconstructor extends ItemBase implements IRarmorMo
int energyUse = TileEntityAtomicReconstructor.ENERGY_USE*2;
if(fake.getEnergy() >= energyUse){
Lenses.LENS_CONVERSION.invoke(world.getBlockState(pos), pos, fake);
fake.getLens().invoke(world.getBlockState(pos), pos, fake);
EnumFacing hit = result.sideHit;
TileEntityAtomicReconstructor.shootLaser(world, player.posX-player.width/2, player.posY+player.getYOffset()+player.getEyeHeight()/2, player.posZ-player.width/2, pos.getX()+hit.getFrontOffsetX(), pos.getY()+hit.getFrontOffsetY(), pos.getZ()+hit.getFrontOffsetZ(), Lenses.LENS_CONVERSION);