mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-16 04:53:12 +01:00
revert "make filters be consumed when putting them into filter slots"
This commit is contained in:
parent
7303b3b68c
commit
5e6dc4a587
10 changed files with 67 additions and 60 deletions
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@ -192,9 +192,8 @@ public class ContainerBag extends Container implements IButtonReactor{
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@Override
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@Override
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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if(slotId >= 0 && slotId < this.inventorySlots.size() && this.getSlot(slotId) instanceof SlotFilter){
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if(SlotFilter.checkFilter(this, slotId, player)){
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//Calls the Filter's SlotClick function
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return StackUtil.getNull();
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return ((SlotFilter)this.getSlot(slotId)).slotClick(player);
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}
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}
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else if(clickTypeIn == ClickType.SWAP && dragType == this.inventory.currentItem){
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else if(clickTypeIn == ClickType.SWAP && dragType == this.inventory.currentItem){
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return null;
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return null;
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@ -59,7 +59,7 @@ public class ContainerFilter extends Container{
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}
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}
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ItemStack stack = inventory.getCurrentItem();
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ItemStack stack = inventory.getCurrentItem();
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if(StackUtil.isValid(stack) && stack.getItem() instanceof ItemFilter){
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if(SlotFilter.isFilter(stack)){
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ItemDrill.loadSlotsFromNBT(this.filterInventory.slots, inventory.getCurrentItem());
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ItemDrill.loadSlotsFromNBT(this.filterInventory.slots, inventory.getCurrentItem());
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}
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}
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}
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}
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@ -113,9 +113,8 @@ public class ContainerFilter extends Container{
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@Override
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@Override
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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if(slotId >= 0 && slotId < this.inventorySlots.size() && this.getSlot(slotId) instanceof SlotFilter){
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if(SlotFilter.checkFilter(this, slotId, player)){
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//Calls the Filter's SlotClick function
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return StackUtil.getNull();
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return ((SlotFilter)this.getSlot(slotId)).slotClick(player);
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}
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}
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else if(clickTypeIn == ClickType.SWAP && dragType == this.inventory.currentItem){
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else if(clickTypeIn == ClickType.SWAP && dragType == this.inventory.currentItem){
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return null;
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return null;
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@ -128,7 +127,7 @@ public class ContainerFilter extends Container{
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@Override
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@Override
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public void onContainerClosed(EntityPlayer player){
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public void onContainerClosed(EntityPlayer player){
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ItemStack stack = this.inventory.getCurrentItem();
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ItemStack stack = this.inventory.getCurrentItem();
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if(StackUtil.isValid(stack) && stack.getItem() instanceof ItemFilter){
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if(SlotFilter.isFilter(stack)){
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ItemDrill.writeSlotsToNBT(this.filterInventory.slots, this.inventory.getCurrentItem());
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ItemDrill.writeSlotsToNBT(this.filterInventory.slots, this.inventory.getCurrentItem());
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}
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}
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super.onContainerClosed(player);
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super.onContainerClosed(player);
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@ -106,9 +106,8 @@ public class ContainerInputter extends Container{
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@Override
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@Override
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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if(slotId >= 0 && slotId < this.inventorySlots.size() && this.getSlot(slotId) instanceof SlotFilter){
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if(SlotFilter.checkFilter(this, slotId, player)){
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//Calls the Filter's SlotClick function
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return StackUtil.getNull();
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return ((SlotFilter)this.getSlot(slotId)).slotClick(player);
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}
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}
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else{
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else{
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return super.slotClick(slotId, dragType, clickTypeIn, player);
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return super.slotClick(slotId, dragType, clickTypeIn, player);
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@ -94,9 +94,8 @@ public class ContainerLaserRelayItemWhitelist extends Container{
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@Override
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@Override
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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if(slotId >= 0 && slotId < this.inventorySlots.size() && this.getSlot(slotId) instanceof SlotFilter){
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if(SlotFilter.checkFilter(this, slotId, player)){
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//Calls the Filter's SlotClick function
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return StackUtil.getNull();
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return ((SlotFilter)this.getSlot(slotId)).slotClick(player);
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}
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}
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else{
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else{
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return super.slotClick(slotId, dragType, clickTypeIn, player);
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return super.slotClick(slotId, dragType, clickTypeIn, player);
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@ -101,9 +101,8 @@ public class ContainerRangedCollector extends Container{
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@Override
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@Override
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player){
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if(slotId >= 0 && slotId < this.inventorySlots.size() && this.getSlot(slotId) instanceof SlotFilter){
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if(SlotFilter.checkFilter(this, slotId, player)){
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//Calls the Filter's SlotClick function
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return StackUtil.getNull();
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return ((SlotFilter)this.getSlot(slotId)).slotClick(player);
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}
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}
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else{
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else{
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return super.slotClick(slotId, dragType, clickTypeIn, player);
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return super.slotClick(slotId, dragType, clickTypeIn, player);
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@ -10,8 +10,10 @@
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package de.ellpeck.actuallyadditions.mod.inventory.slot;
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package de.ellpeck.actuallyadditions.mod.inventory.slot;
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import de.ellpeck.actuallyadditions.mod.items.ItemFilter;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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@ -22,30 +24,41 @@ public class SlotFilter extends Slot{
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super(inv, slot, x, y);
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super(inv, slot, x, y);
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}
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}
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/**
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public static boolean checkFilter(Container container, int slotId, EntityPlayer player){
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* Gets called when the Filter Slot is clicked
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if(slotId >= 0 && slotId < container.inventorySlots.size()){
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* Needs to be called in slotClick() in the Container!
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Slot slot = container.getSlot(slotId);
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*
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if(slot instanceof SlotFilter){
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* @param player The player
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((SlotFilter)slot).slotClick(player);
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* @return Nothing, as the Item didn't really get "transferred"
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return true;
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*/
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}
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public ItemStack slotClick(EntityPlayer player){
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}
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ItemStack heldStack = player.inventory.getItemStack();
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return false;
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}
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private void slotClick(EntityPlayer player){
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ItemStack heldStack = player.inventory.getItemStack();
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ItemStack stackInSlot = this.getStack();
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if(StackUtil.isValid(stackInSlot) && !StackUtil.isValid(heldStack)){
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if(isFilter(stackInSlot)){
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player.inventory.setItemStack(stackInSlot);
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}
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//Delete the stack in the inventory
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if(StackUtil.isValid(this.getStack()) && !StackUtil.isValid(heldStack)){
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this.putStack(StackUtil.getNull());
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this.putStack(StackUtil.getNull());
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}
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}
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//Put the current Item as a filter
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else if(StackUtil.isValid(heldStack)){
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else{
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if(!isFilter(stackInSlot)){
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if(StackUtil.isValid(heldStack)){
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this.putStack(StackUtil.setStackSize(heldStack.copy(), 1));
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ItemStack stack = heldStack.copy();
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stack = StackUtil.setStackSize(stack, 1);
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if(isFilter(heldStack)){
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this.putStack(stack);
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player.inventory.setItemStack(StackUtil.addStackSize(heldStack, -1));
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}
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}
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}
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}
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}
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}
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return null;
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public static boolean isFilter(ItemStack stack){
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return StackUtil.isValid(stack) && stack.getItem() instanceof ItemFilter;
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}
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}
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@Override
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@Override
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@ -11,6 +11,7 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerFilter;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerFilter;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotFilter;
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import de.ellpeck.actuallyadditions.mod.items.ItemDrill;
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import de.ellpeck.actuallyadditions.mod.items.ItemDrill;
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import de.ellpeck.actuallyadditions.mod.items.ItemFilter;
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import de.ellpeck.actuallyadditions.mod.items.ItemFilter;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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@ -65,7 +66,7 @@ public class FilterSettings{
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if(StackUtil.isValid(stack)){
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if(StackUtil.isValid(stack)){
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for(int i = startSlot; i < endSlot; i++){
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for(int i = startSlot; i < endSlot; i++){
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if(StackUtil.isValid(slots[i])){
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if(StackUtil.isValid(slots[i])){
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if(slots[i].getItem() instanceof ItemFilter){
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if(SlotFilter.isFilter(slots[i])){
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ItemStack[] filterSlots = new ItemStack[ContainerFilter.SLOT_AMOUNT];
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ItemStack[] filterSlots = new ItemStack[ContainerFilter.SLOT_AMOUNT];
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ItemDrill.loadSlotsFromNBT(filterSlots, slots[i]);
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ItemDrill.loadSlotsFromNBT(filterSlots, slots[i]);
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if(filterSlots != null && filterSlots.length > 0){
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if(filterSlots != null && filterSlots.length > 0){
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@ -231,11 +231,11 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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compound.setInteger("SideToPull", this.sideToPull);
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compound.setInteger("SideToPull", this.sideToPull);
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compound.setInteger("SlotToPull", this.slotToPullStart);
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compound.setInteger("SlotToPull", this.slotToPullStart);
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compound.setInteger("SlotToPullEnd", this.slotToPullEnd);
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compound.setInteger("SlotToPullEnd", this.slotToPullEnd);
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}
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this.leftFilter.writeToNBT(compound, "LeftFilter");
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this.leftFilter.writeToNBT(compound, "LeftFilter");
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this.rightFilter.writeToNBT(compound, "RightFilter");
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this.rightFilter.writeToNBT(compound, "RightFilter");
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}
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}
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}
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@Override
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@Override
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public void readSyncableNBT(NBTTagCompound compound, NBTType type){
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public void readSyncableNBT(NBTTagCompound compound, NBTType type){
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@ -246,10 +246,11 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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this.sideToPull = compound.getInteger("SideToPull");
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this.sideToPull = compound.getInteger("SideToPull");
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this.slotToPullStart = compound.getInteger("SlotToPull");
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this.slotToPullStart = compound.getInteger("SlotToPull");
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this.slotToPullEnd = compound.getInteger("SlotToPullEnd");
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this.slotToPullEnd = compound.getInteger("SlotToPullEnd");
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}
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this.leftFilter.readFromNBT(compound, "LeftFilter");
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this.leftFilter.readFromNBT(compound, "LeftFilter");
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this.rightFilter.readFromNBT(compound, "RightFilter");
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this.rightFilter.readFromNBT(compound, "RightFilter");
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}
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super.readSyncableNBT(compound, type);
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super.readSyncableNBT(compound, type);
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}
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}
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@ -11,6 +11,7 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerFilter;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerFilter;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotFilter;
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import de.ellpeck.actuallyadditions.mod.items.ItemDrill;
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import de.ellpeck.actuallyadditions.mod.items.ItemDrill;
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import de.ellpeck.actuallyadditions.mod.items.ItemFilter;
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import de.ellpeck.actuallyadditions.mod.items.ItemFilter;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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@ -180,11 +181,10 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
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if(type == NBTType.SAVE_TILE){
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if(type == NBTType.SAVE_TILE){
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TileEntityInventoryBase.saveSlots(this.slots, compound);
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TileEntityInventoryBase.saveSlots(this.slots, compound);
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}
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}
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if(type != NBTType.SAVE_BLOCK){
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this.leftFilter.writeToNBT(compound, "LeftFilter");
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this.leftFilter.writeToNBT(compound, "LeftFilter");
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this.rightFilter.writeToNBT(compound, "RightFilter");
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this.rightFilter.writeToNBT(compound, "RightFilter");
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}
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}
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}
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@Override
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@Override
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public void readSyncableNBT(NBTTagCompound compound, NBTType type){
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public void readSyncableNBT(NBTTagCompound compound, NBTType type){
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@ -192,11 +192,10 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
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if(type == NBTType.SAVE_TILE){
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if(type == NBTType.SAVE_TILE){
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TileEntityInventoryBase.loadSlots(this.slots, compound);
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TileEntityInventoryBase.loadSlots(this.slots, compound);
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}
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}
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if(type != NBTType.SAVE_BLOCK){
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this.leftFilter.readFromNBT(compound, "LeftFilter");
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this.leftFilter.readFromNBT(compound, "LeftFilter");
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this.rightFilter.readFromNBT(compound, "RightFilter");
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this.rightFilter.readFromNBT(compound, "RightFilter");
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}
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}
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}
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@Override
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@Override
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public void onButtonPressed(int buttonID, EntityPlayer player){
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public void onButtonPressed(int buttonID, EntityPlayer player){
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@ -222,7 +221,7 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
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if(!FilterSettings.check(copy, this.slots, usedSettings.startSlot, usedSettings.endSlot, true, usedSettings.respectMeta, usedSettings.respectNBT, usedSettings.respectMod, usedSettings.respectOredict)){
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if(!FilterSettings.check(copy, this.slots, usedSettings.startSlot, usedSettings.endSlot, true, usedSettings.respectMeta, usedSettings.respectNBT, usedSettings.respectMod, usedSettings.respectOredict)){
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for(int k = usedSettings.startSlot; k < usedSettings.endSlot; k++){
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for(int k = usedSettings.startSlot; k < usedSettings.endSlot; k++){
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if(StackUtil.isValid(this.slots[k])){
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if(StackUtil.isValid(this.slots[k])){
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if(this.slots[k].getItem() instanceof ItemFilter){
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if(SlotFilter.isFilter(this.slots[k])){
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ItemStack[] filterSlots = new ItemStack[ContainerFilter.SLOT_AMOUNT];
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ItemStack[] filterSlots = new ItemStack[ContainerFilter.SLOT_AMOUNT];
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ItemDrill.loadSlotsFromNBT(filterSlots, this.slots[k]);
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ItemDrill.loadSlotsFromNBT(filterSlots, this.slots[k]);
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@ -37,18 +37,16 @@ public class TileEntityRangedCollector extends TileEntityInventoryBase implement
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@Override
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@Override
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public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
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public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
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super.writeSyncableNBT(compound, type);
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super.writeSyncableNBT(compound, type);
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if(type != NBTType.SAVE_BLOCK){
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this.filter.writeToNBT(compound, "Filter");
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this.filter.writeToNBT(compound, "Filter");
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}
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}
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}
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@Override
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@Override
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public void readSyncableNBT(NBTTagCompound compound, NBTType type){
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public void readSyncableNBT(NBTTagCompound compound, NBTType type){
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super.readSyncableNBT(compound, type);
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super.readSyncableNBT(compound, type);
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if(type != NBTType.SAVE_BLOCK){
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this.filter.readFromNBT(compound, "Filter");
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this.filter.readFromNBT(compound, "Filter");
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}
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}
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}
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@Override
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@Override
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public void updateEntity(){
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public void updateEntity(){
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