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Stuffs (#865)
* Resolve dupe glitch Items using custom item entities return false in EntityJoinWorldEvent, making World#spawnEntity return false, making the stackSize not drop properly. * Closes #862 Well, I didn't really check it, but if that returns false that's their fault. * Closes #862 A bit of copypaste from ItemHoe never hurt anyone right?
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3 changed files with 67 additions and 8 deletions
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@ -16,15 +16,21 @@ import de.ellpeck.actuallyadditions.api.internal.IFarmer;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.block.*;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.common.util.FakePlayerFactory;
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import java.util.ArrayList;
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import java.util.List;
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@ -46,7 +52,7 @@ public class DefaultFarmerBehavior implements IFarmerBehavior{
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}
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else{
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if(farmlandBlock instanceof BlockDirt || farmlandBlock instanceof BlockGrass){
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world.setBlockState(farmland, Blocks.FARMLAND.getDefaultState(), 2);
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useHoeAt(world, pos.down());
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world.setBlockToAir(pos);
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world.playSound(null, farmland, SoundEvents.ITEM_HOE_TILL, SoundCategory.BLOCKS, 1.0F, 1.0F);
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@ -164,4 +170,57 @@ public class DefaultFarmerBehavior implements IFarmerBehavior{
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}
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return null;
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}
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private static ItemStack hoe = ItemStack.EMPTY;
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private static ItemStack getHoeStack(){
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if(hoe.isEmpty()) hoe = new ItemStack(Items.DIAMOND_HOE);
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return hoe;
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}
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public static EnumActionResult useHoeAt(World world, BlockPos pos)
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{
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EntityPlayer player = FakePlayerFactory.getMinecraft((WorldServer) world);
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ItemStack itemstack = getHoeStack();
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if (!player.canPlayerEdit(pos.offset(EnumFacing.UP), EnumFacing.UP, itemstack))
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{
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return EnumActionResult.FAIL;
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}
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else
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{
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int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(itemstack, player, world, pos);
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if (hook != 0) return hook > 0 ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
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IBlockState iblockstate = world.getBlockState(pos);
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Block block = iblockstate.getBlock();
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if (world.isAirBlock(pos.up()))
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{
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if (block == Blocks.GRASS || block == Blocks.GRASS_PATH)
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{
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world.setBlockState(pos, Blocks.FARMLAND.getDefaultState());
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return EnumActionResult.SUCCESS;
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}
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if (block == Blocks.DIRT)
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{
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switch (iblockstate.getValue(BlockDirt.VARIANT))
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{
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case DIRT:
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world.setBlockState(pos, Blocks.FARMLAND.getDefaultState());
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return EnumActionResult.SUCCESS;
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case COARSE_DIRT:
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world.setBlockState(pos, Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT));
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return EnumActionResult.SUCCESS;
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default: break;
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}
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}
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}
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return EnumActionResult.PASS;
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}
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}
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}
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@ -15,13 +15,15 @@ import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
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import de.ellpeck.actuallyadditions.api.internal.IFarmer;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockNetherWart;
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import net.minecraft.block.BlockSoulSand;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.IPlantable;
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import java.util.List;
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@ -32,9 +34,7 @@ public class NetherWartFarmerBehavior implements IFarmerBehavior{
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int use = 500;
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if(farmer.getEnergy() >= use){
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if(seed.getItem() == Items.NETHER_WART){
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BlockPos below = pos.down();
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IBlockState stateBelow = world.getBlockState(below);
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if(stateBelow.getBlock() instanceof BlockSoulSand && Blocks.NETHER_BRICK.canPlaceBlockAt(world, pos)){
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if(world.getBlockState(pos.down()).getBlock().canSustainPlant(world.getBlockState(pos.down()), world, pos.down(), EnumFacing.UP, (IPlantable) Items.NETHER_WART)){
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world.setBlockState(pos, Blocks.NETHER_WART.getDefaultState(), 2);
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farmer.extractEnergy(use);
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return FarmerResult.SUCCESS;
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@ -52,7 +52,8 @@ public class NetherWartFarmerBehavior implements IFarmerBehavior{
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IBlockState state = world.getBlockState(pos);
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if(state.getBlock() instanceof BlockNetherWart){
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if(state.getValue(BlockNetherWart.AGE) >= 3){
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List<ItemStack> output = state.getBlock().getDrops(world, pos, state, 0);
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NonNullList<ItemStack> output = NonNullList.create();
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state.getBlock().getDrops(output, world, pos, state, 0);
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if(output != null && !output.isEmpty()){
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boolean toInput = farmer.addToSeedInventory(output, false);
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if(toInput || farmer.addToOutputInventory(output, false)){
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@ -67,11 +67,10 @@ public class TileEntityDropper extends TileEntityInventoryBase{
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ItemStack theoreticalRemove = this.removeFromInventory(false);
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if(StackUtil.isValid(theoreticalRemove)){
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IBlockState state = this.world.getBlockState(this.pos);
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if(WorldUtil.dropItemAtSide(WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state)), this.world, this.pos, StackUtil.setStackSize(theoreticalRemove.copy(), 1))){
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WorldUtil.dropItemAtSide(WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state)), this.world, this.pos, StackUtil.setStackSize(theoreticalRemove.copy(), 1));
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this.removeFromInventory(true);
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}
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}
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}
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public ItemStack removeFromInventory(boolean actuallyDo){
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for(int i = 0; i < this.slots.getSlots(); i++){
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