* Resolve dupe glitch

Items using custom item entities return false in EntityJoinWorldEvent,
making World#spawnEntity return false, making the stackSize not drop
properly.

* Closes #862

Well, I didn't really check it, but if that returns false that's their
fault.

* Closes #862

A bit of copypaste from ItemHoe never hurt anyone right?
This commit is contained in:
Brennan Ward 2017-07-24 05:31:09 -04:00 committed by Ellpeck
parent 3042592da9
commit 6042517947
3 changed files with 67 additions and 8 deletions

View file

@ -16,15 +16,21 @@ import de.ellpeck.actuallyadditions.api.internal.IFarmer;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.IPlantable;
import net.minecraftforge.common.util.FakePlayerFactory;
import java.util.ArrayList;
import java.util.List;
@ -46,7 +52,7 @@ public class DefaultFarmerBehavior implements IFarmerBehavior{
}
else{
if(farmlandBlock instanceof BlockDirt || farmlandBlock instanceof BlockGrass){
world.setBlockState(farmland, Blocks.FARMLAND.getDefaultState(), 2);
useHoeAt(world, pos.down());
world.setBlockToAir(pos);
world.playSound(null, farmland, SoundEvents.ITEM_HOE_TILL, SoundCategory.BLOCKS, 1.0F, 1.0F);
@ -164,4 +170,57 @@ public class DefaultFarmerBehavior implements IFarmerBehavior{
}
return null;
}
private static ItemStack hoe = ItemStack.EMPTY;
private static ItemStack getHoeStack(){
if(hoe.isEmpty()) hoe = new ItemStack(Items.DIAMOND_HOE);
return hoe;
}
public static EnumActionResult useHoeAt(World world, BlockPos pos)
{
EntityPlayer player = FakePlayerFactory.getMinecraft((WorldServer) world);
ItemStack itemstack = getHoeStack();
if (!player.canPlayerEdit(pos.offset(EnumFacing.UP), EnumFacing.UP, itemstack))
{
return EnumActionResult.FAIL;
}
else
{
int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(itemstack, player, world, pos);
if (hook != 0) return hook > 0 ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
IBlockState iblockstate = world.getBlockState(pos);
Block block = iblockstate.getBlock();
if (world.isAirBlock(pos.up()))
{
if (block == Blocks.GRASS || block == Blocks.GRASS_PATH)
{
world.setBlockState(pos, Blocks.FARMLAND.getDefaultState());
return EnumActionResult.SUCCESS;
}
if (block == Blocks.DIRT)
{
switch (iblockstate.getValue(BlockDirt.VARIANT))
{
case DIRT:
world.setBlockState(pos, Blocks.FARMLAND.getDefaultState());
return EnumActionResult.SUCCESS;
case COARSE_DIRT:
world.setBlockState(pos, Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT));
return EnumActionResult.SUCCESS;
default: break;
}
}
}
return EnumActionResult.PASS;
}
}
}

View file

@ -15,13 +15,15 @@ import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
import de.ellpeck.actuallyadditions.api.internal.IFarmer;
import net.minecraft.block.Block;
import net.minecraft.block.BlockNetherWart;
import net.minecraft.block.BlockSoulSand;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.IPlantable;
import java.util.List;
@ -32,9 +34,7 @@ public class NetherWartFarmerBehavior implements IFarmerBehavior{
int use = 500;
if(farmer.getEnergy() >= use){
if(seed.getItem() == Items.NETHER_WART){
BlockPos below = pos.down();
IBlockState stateBelow = world.getBlockState(below);
if(stateBelow.getBlock() instanceof BlockSoulSand && Blocks.NETHER_BRICK.canPlaceBlockAt(world, pos)){
if(world.getBlockState(pos.down()).getBlock().canSustainPlant(world.getBlockState(pos.down()), world, pos.down(), EnumFacing.UP, (IPlantable) Items.NETHER_WART)){
world.setBlockState(pos, Blocks.NETHER_WART.getDefaultState(), 2);
farmer.extractEnergy(use);
return FarmerResult.SUCCESS;
@ -52,7 +52,8 @@ public class NetherWartFarmerBehavior implements IFarmerBehavior{
IBlockState state = world.getBlockState(pos);
if(state.getBlock() instanceof BlockNetherWart){
if(state.getValue(BlockNetherWart.AGE) >= 3){
List<ItemStack> output = state.getBlock().getDrops(world, pos, state, 0);
NonNullList<ItemStack> output = NonNullList.create();
state.getBlock().getDrops(output, world, pos, state, 0);
if(output != null && !output.isEmpty()){
boolean toInput = farmer.addToSeedInventory(output, false);
if(toInput || farmer.addToOutputInventory(output, false)){

View file

@ -67,11 +67,10 @@ public class TileEntityDropper extends TileEntityInventoryBase{
ItemStack theoreticalRemove = this.removeFromInventory(false);
if(StackUtil.isValid(theoreticalRemove)){
IBlockState state = this.world.getBlockState(this.pos);
if(WorldUtil.dropItemAtSide(WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state)), this.world, this.pos, StackUtil.setStackSize(theoreticalRemove.copy(), 1))){
WorldUtil.dropItemAtSide(WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state)), this.world, this.pos, StackUtil.setStackSize(theoreticalRemove.copy(), 1));
this.removeFromInventory(true);
}
}
}
public ItemStack removeFromInventory(boolean actuallyDo){
for(int i = 0; i < this.slots.getSlots(); i++){