mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-21 23:13:28 +01:00
Extended base tile entity, added battery box base tile, and more
This commit is contained in:
parent
4da92fd505
commit
610a1ca61c
7 changed files with 262 additions and 75 deletions
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@ -0,0 +1,4 @@
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package de.ellpeck.actuallyadditions.api.energy;
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public interface IProvidesEnergy {
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}
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@ -0,0 +1,44 @@
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package de.ellpeck.actuallyadditions.common.blocks;
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import net.minecraft.block.Block;
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import net.minecraft.util.math.shapes.IBooleanFunction;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import java.util.stream.Stream;
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/**
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* This class just contains messy code for the block shapes.
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*/
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public final class BlockShapes {
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public static final VoxelShape BATTERYBOX_SHAPE = Stream.of(
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Block.makeCuboidShape(2, 1, 1, 14, 2, 2), Block.makeCuboidShape(0, 0, 0, 16, 1, 16),
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Block.makeCuboidShape(2, 2, 2, 14, 5, 14), Block.makeCuboidShape(5, 5, 5, 6, 7, 6),
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Block.makeCuboidShape(10, 5, 10, 11, 7, 11), Block.makeCuboidShape(5, 5, 10, 6, 7, 11),
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Block.makeCuboidShape(1, 1, 14, 2, 6, 15), Block.makeCuboidShape(14, 1, 14, 15, 6, 15),
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Block.makeCuboidShape(1, 1, 1, 2, 6, 2), Block.makeCuboidShape(14, 1, 1, 15, 6, 2),
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Block.makeCuboidShape(1, 5, 2, 2, 6, 14), Block.makeCuboidShape(14, 1, 2, 15, 2, 14),
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Block.makeCuboidShape(14, 5, 2, 15, 6, 14), Block.makeCuboidShape(1, 1, 2, 2, 2, 14),
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Block.makeCuboidShape(2, 5, 14, 14, 6, 15), Block.makeCuboidShape(2, 5, 1, 14, 6, 2),
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Block.makeCuboidShape(2, 1, 14, 14, 2, 15), Block.makeCuboidShape(10, 5, 5, 11, 7, 6),
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Block.makeCuboidShape(5.5, 6, 6, 6, 7, 10), Block.makeCuboidShape(10, 6, 6, 10.5, 7, 10),
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Block.makeCuboidShape(6, 6, 5.5, 10, 7, 6), Block.makeCuboidShape(6, 6, 10, 10, 7, 10.5),
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Block.makeCuboidShape(6, 5, 6, 10, 7, 10)
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).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)).get();
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public static final VoxelShape FEEDER_SHAPE = Stream.of(
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Block.makeCuboidShape(0, 15, 0, 1, 16, 16), Block.makeCuboidShape(15, 15, 0, 16, 16, 16),
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Block.makeCuboidShape(1, 15, 0, 15, 16, 1), Block.makeCuboidShape(1, 15, 15, 15, 16, 16),
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Block.makeCuboidShape(1, 0, 15, 15, 1, 16), Block.makeCuboidShape(1, 0, 0, 15, 1, 1),
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Block.makeCuboidShape(15, 0, 0, 16, 1, 16), Block.makeCuboidShape(0, 0, 0, 1, 1, 16),
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Block.makeCuboidShape(0, 1, 15, 1, 15, 16), Block.makeCuboidShape(15, 1, 15, 16, 15, 16),
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Block.makeCuboidShape(15, 1, 0, 16, 15, 1), Block.makeCuboidShape(0, 1, 0, 1, 15, 1),
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Block.makeCuboidShape(11, 14, 11, 12, 15, 12), Block.makeCuboidShape(11, 14, 4, 12, 15, 5),
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Block.makeCuboidShape(4, 14, 11, 5, 15, 12), Block.makeCuboidShape(4, 14, 4, 5, 15, 5),
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Block.makeCuboidShape(4, 13, 4, 12, 14, 12), Block.makeCuboidShape(4, 14, 12, 12, 15, 15),
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Block.makeCuboidShape(4, 14, 1, 12, 15, 4), Block.makeCuboidShape(1, 14, 1, 4, 15, 15),
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Block.makeCuboidShape(12, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15),
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Block.makeCuboidShape(14, 2, 1, 15, 14, 15), Block.makeCuboidShape(1, 2, 1, 2, 14, 15),
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Block.makeCuboidShape(2, 2, 14, 14, 14, 15), Block.makeCuboidShape(2, 2, 1, 14, 14, 2)
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).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)).get();
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}
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@ -0,0 +1,155 @@
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package de.ellpeck.actuallyadditions.common.blocks;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.energy.CapabilityEnergy;
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import net.minecraftforge.energy.IEnergyStorage;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import javax.annotation.Nullable;
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import java.util.function.Supplier;
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/**
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* Abstract class to wrap shared logic and controls for Block Tiles (Tile Entities).
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* Do not use for normal blocks!
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*/
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public abstract class FunctionalBlock extends ActuallyBlock {
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private final Supplier<TileEntity> createTile;
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private final Class<? extends TileEntity> tileClass;
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public FunctionalBlock(Properties properties, Supplier<TileEntity> tile, Class<? extends TileEntity> tileClass) {
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super(properties);
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this.createTile = tile;
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this.tileClass = tileClass;
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}
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/**
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* Not not override without first calling super otherwise right click will not work. This also handles instance checking
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* although, not super pretty. It'll do :D
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*/
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@Override
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public ActionResultType onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) {
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// We should always have a tile
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TileEntity tile = worldIn.getTileEntity(pos);
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if (tile == null || !tile.getClass().isInstance(this.tileClass)) {
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return ActionResultType.FAIL;
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}
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return this.onRightClick(new ActivatedContext(tile, state, pos, worldIn, player, handIn, hit, player.getHeldItem(handIn)));
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}
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public abstract ActionResultType onRightClick(ActivatedContext context);
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/**
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* This is always true. Do not override as this class is only for functional blocks.
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*/
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@Override
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public boolean hasTileEntity(BlockState state) {
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return true;
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}
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/**
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* Creates a tile based on our supplier.
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*/
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@Nullable
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@Override
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public TileEntity createTileEntity(BlockState state, IBlockReader world) {
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return this.createTile.get();
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}
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@Override
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public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving) {
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super.onReplaced(state, worldIn, pos, newState, isMoving);
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System.out.println("Hello");
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if (newState != state && this.dropsInventory(worldIn, pos)) {
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System.out.println("Should have dropped");
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}
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}
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/**
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* Controls if the tile drops items when being broken. By default we'll try and drop anything in and inv cap
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* unless told not to.
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*/
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public boolean dropsInventory(World world, BlockPos pos) {
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return true;
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}
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public static class ActivatedContext {
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TileEntity entity;
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BlockState state;
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BlockPos pos;
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World world;
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PlayerEntity player;
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Hand hand;
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BlockRayTraceResult trace;
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ItemStack heldItem;
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public ActivatedContext(TileEntity entity, BlockState state, BlockPos pos, World world, PlayerEntity player, Hand hand, BlockRayTraceResult trace, ItemStack heldItem) {
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this.entity = entity;
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this.state = state;
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this.pos = pos;
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this.world = world;
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this.player = player;
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this.hand = hand;
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this.trace = trace;
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this.heldItem = heldItem;
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}
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public TileEntity getTile() {
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return this.entity;
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}
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public BlockState getState() {
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return this.state;
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}
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public BlockPos getPos() {
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return this.pos;
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}
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public World getWorld() {
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return this.world;
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}
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public PlayerEntity getPlayer() {
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return this.player;
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}
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public Hand getHand() {
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return this.hand;
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}
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public BlockRayTraceResult getTrace() {
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return this.trace;
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}
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public ItemStack getHeldItem() {
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return this.heldItem;
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}
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/**
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* Simple wrapper, does not guarantee an inventory.
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*/
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public LazyOptional<IItemHandler> getInv() {
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return this.entity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY);
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}
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/**
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* Simple wrapper, does not guarantee energy
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*/
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public LazyOptional<IEnergyStorage> getEnergy() {
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return this.entity.getCapability(CapabilityEnergy.ENERGY);
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}
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}
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}
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@ -1,40 +1,54 @@
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package de.ellpeck.actuallyadditions.common.blocks.functional;
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import de.ellpeck.actuallyadditions.common.blocks.ActuallyBlock;
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import net.minecraft.block.Block;
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import de.ellpeck.actuallyadditions.common.blocks.BlockShapes;
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import de.ellpeck.actuallyadditions.common.blocks.FunctionalBlock;
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import de.ellpeck.actuallyadditions.common.items.useables.BatteryItem;
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import de.ellpeck.actuallyadditions.common.tiles.BatteryBoxTile;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.material.Material;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.shapes.IBooleanFunction;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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import java.util.stream.Stream;
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public class BatteryBoxBlock extends ActuallyBlock {
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public class BatteryBoxBlock extends FunctionalBlock {
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public BatteryBoxBlock() {
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super(Properties.create(Material.ROCK));
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super(Properties.create(Material.ROCK), BatteryBoxTile::new, BatteryBoxTile.class);
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}
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private static final VoxelShape BATTERYBOX_SHAPE = Stream.of(
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Block.makeCuboidShape(2, 1, 1, 14, 2, 2), Block.makeCuboidShape(0, 0, 0, 16, 1, 16),
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Block.makeCuboidShape(2, 2, 2, 14, 5, 14), Block.makeCuboidShape(5, 5, 5, 6, 7, 6),
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Block.makeCuboidShape(10, 5, 10, 11, 7, 11), Block.makeCuboidShape(5, 5, 10, 6, 7, 11),
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Block.makeCuboidShape(1, 1, 14, 2, 6, 15), Block.makeCuboidShape(14, 1, 14, 15, 6, 15),
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Block.makeCuboidShape(1, 1, 1, 2, 6, 2), Block.makeCuboidShape(14, 1, 1, 15, 6, 2),
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Block.makeCuboidShape(1, 5, 2, 2, 6, 14), Block.makeCuboidShape(14, 1, 2, 15, 2, 14),
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Block.makeCuboidShape(14, 5, 2, 15, 6, 14), Block.makeCuboidShape(1, 1, 2, 2, 2, 14),
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Block.makeCuboidShape(2, 5, 14, 14, 6, 15), Block.makeCuboidShape(2, 5, 1, 14, 6, 2),
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Block.makeCuboidShape(2, 1, 14, 14, 2, 15), Block.makeCuboidShape(10, 5, 5, 11, 7, 6),
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Block.makeCuboidShape(5.5, 6, 6, 6, 7, 10), Block.makeCuboidShape(10, 6, 6, 10.5, 7, 10),
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Block.makeCuboidShape(6, 6, 5.5, 10, 7, 6), Block.makeCuboidShape(6, 6, 10, 10, 7, 10.5),
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Block.makeCuboidShape(6, 5, 6, 10, 7, 10)
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).reduce((v1, v2) -> {return VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR);}).get();
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return BATTERYBOX_SHAPE;
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return BlockShapes.BATTERYBOX_SHAPE;
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}
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@Override
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public ActionResultType onRightClick(ActivatedContext context) {
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ItemStack held = context.getHeldItem();
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ItemStack invItem = context.getInv().map(e -> e.getStackInSlot(0)).orElse(ItemStack.EMPTY);
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if (!held.isEmpty()) {
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// Place the battery onto the battery box
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if (held.getItem() instanceof BatteryItem && invItem.isEmpty()) {
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ItemStack inserted = context.getInv().map(e -> e.insertItem(0, held.copy(), false)).orElse(held);
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// Only remove from the player if the insert was successful.
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if (inserted.isEmpty()) {
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context.getPlayer().setHeldItem(context.getHand(), ItemStack.EMPTY);
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}
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}
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} else {
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if (!invItem.isEmpty()) {
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ItemStack removed = context.getInv().map(e -> e.extractItem(0, 1, false)).orElse(ItemStack.EMPTY);
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// Only remove from the player if the insert was successful.
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if (!removed.isEmpty()) {
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context.getPlayer().setHeldItem(context.getHand(), removed);
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}
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}
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}
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return ActionResultType.SUCCESS;
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}
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}
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package de.ellpeck.actuallyadditions.common.blocks.functional;
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import de.ellpeck.actuallyadditions.common.blocks.ActuallyBlock;
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import de.ellpeck.actuallyadditions.common.tiles.ActuallyTiles;
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import de.ellpeck.actuallyadditions.common.blocks.BlockShapes;
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import de.ellpeck.actuallyadditions.common.blocks.FunctionalBlock;
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import de.ellpeck.actuallyadditions.common.tiles.FeederTileEntity;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.shapes.IBooleanFunction;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.network.NetworkHooks;
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import javax.annotation.Nullable;
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import java.util.stream.Stream;
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public class FeederBlock extends ActuallyBlock {
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public class FeederBlock extends FunctionalBlock {
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public FeederBlock() {
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super(Properties.create(Material.ROCK));
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}
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private static final VoxelShape FEEDER_SHAPE = Stream.of(
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Block.makeCuboidShape(0, 15, 0, 1, 16, 16), Block.makeCuboidShape(15, 15, 0, 16, 16, 16),
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Block.makeCuboidShape(1, 15, 0, 15, 16, 1), Block.makeCuboidShape(1, 15, 15, 15, 16, 16),
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Block.makeCuboidShape(1, 0, 15, 15, 1, 16), Block.makeCuboidShape(1, 0, 0, 15, 1, 1),
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Block.makeCuboidShape(15, 0, 0, 16, 1, 16), Block.makeCuboidShape(0, 0, 0, 1, 1, 16),
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Block.makeCuboidShape(0, 1, 15, 1, 15, 16), Block.makeCuboidShape(15, 1, 15, 16, 15, 16),
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Block.makeCuboidShape(15, 1, 0, 16, 15, 1), Block.makeCuboidShape(0, 1, 0, 1, 15, 1),
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Block.makeCuboidShape(11, 14, 11, 12, 15, 12), Block.makeCuboidShape(11, 14, 4, 12, 15, 5),
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Block.makeCuboidShape(4, 14, 11, 5, 15, 12), Block.makeCuboidShape(4, 14, 4, 5, 15, 5),
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Block.makeCuboidShape(4, 13, 4, 12, 14, 12), Block.makeCuboidShape(4, 14, 12, 12, 15, 15),
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Block.makeCuboidShape(4, 14, 1, 12, 15, 4), Block.makeCuboidShape(1, 14, 1, 4, 15, 15),
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Block.makeCuboidShape(12, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15),
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Block.makeCuboidShape(14, 2, 1, 15, 14, 15), Block.makeCuboidShape(1, 2, 1, 2, 14, 15),
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Block.makeCuboidShape(2, 2, 14, 14, 14, 15), Block.makeCuboidShape(2, 2, 1, 14, 14, 2)
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).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)).get();
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@Nullable
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@Override
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public TileEntity createTileEntity(BlockState state, IBlockReader world) {
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return ActuallyTiles.FEEDER_TILE.get().create();
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super(Properties.create(Material.ROCK), FeederTileEntity::new, FeederTileEntity.class);
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}
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@Override
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public boolean hasTileEntity(BlockState state) {
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return true;
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}
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@Override
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public ActionResultType onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) {
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if (worldIn.isRemote) {
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public ActionResultType onRightClick(ActivatedContext context) {
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if (context.getWorld().isRemote) {
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return ActionResultType.SUCCESS;
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}
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TileEntity te = worldIn.getTileEntity(pos);
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if (! (te instanceof FeederTileEntity)) {
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return ActionResultType.FAIL;
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}
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NetworkHooks.openGui((ServerPlayerEntity) player, (FeederTileEntity) te, pos);
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NetworkHooks.openGui((ServerPlayerEntity) context.getPlayer(), (FeederTileEntity) context.getTile(), context.getPos());
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return ActionResultType.SUCCESS;
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}
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return FEEDER_SHAPE;
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return BlockShapes.FEEDER_SHAPE;
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}
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}
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@ -0,0 +1,7 @@
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@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
package de.ellpeck.actuallyadditions.common.blocks;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
|
@ -0,0 +1,6 @@
|
|||
package de.ellpeck.actuallyadditions.common.tiles;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public class BatteryBoxTile extends TileEntity {
|
||||
}
|
Loading…
Reference in a new issue