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Fix the goggle rendering (Closes #1449)
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4 changed files with 2 additions and 2 deletions
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@ -3,6 +3,7 @@
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* Added the ability to change the farmers work area with a compass.
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* Make blocks still drop items even when broken incorrectly.
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* Add AIOT to the necessary tool related item tags (swords, pickaxes, axes, shovels)
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* Fix the Engineer Goggles not rendering correctly
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# 1.3.10+mc1.21.1
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* Fixed Fluid placer not being harvestable.
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@ -46,8 +46,7 @@ public class ArmorMaterials {
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SoundEvents.ARMOR_EQUIP_GENERIC,
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() -> Ingredient.EMPTY,
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List.of(
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new ArmorMaterial.Layer(ActuallyAdditions.modLoc("goggles"), "", true),
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new ArmorMaterial.Layer(ActuallyAdditions.modLoc("goggles"), "_overlay", false)
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new ArmorMaterial.Layer(ActuallyAdditions.modLoc("goggles"), "", true)
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),
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0.0F,
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0.0F
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