From 62e5c41ab5a67a712044c9e68d3de2b80d7bc441 Mon Sep 17 00:00:00 2001 From: Michael Hillcox Date: Fri, 26 Feb 2021 20:20:38 +0000 Subject: [PATCH] chore: more shape migration --- .../common/blocks/BlockShapes.java | 286 ++++++++++++------ .../functional/AtomicReconstructorBlock.java | 124 +------- 2 files changed, 202 insertions(+), 208 deletions(-) diff --git a/src/main/java/de/ellpeck/actuallyadditions/common/blocks/BlockShapes.java b/src/main/java/de/ellpeck/actuallyadditions/common/blocks/BlockShapes.java index 520d80f5f..f2ec0ce5e 100644 --- a/src/main/java/de/ellpeck/actuallyadditions/common/blocks/BlockShapes.java +++ b/src/main/java/de/ellpeck/actuallyadditions/common/blocks/BlockShapes.java @@ -16,16 +16,16 @@ public final class BlockShapes { Stream.Builder shapes = Stream.builder(); public ShapeBuilder add(double x1, double y1, double z1, double x2, double y2, double z2) { - shapes.add(Block.makeCuboidShape(x1, y1, z1, x2, y2, z2)); + this.shapes.add(Block.makeCuboidShape(x1, y1, z1, x2, y2, z2)); return this; } public Stream build() { - return shapes.build(); + return this.shapes.build(); } public Optional standardReduceBuild() { - return shapes.build().reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)); + return this.shapes.build().reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)); } public static ShapeBuilder get() { @@ -34,111 +34,205 @@ public final class BlockShapes { } public static final VoxelShape BATTERYBOX_SHAPE = ShapeBuilder.get() - .add(2, 1, 1, 14, 2, 2).add(0, 0, 0, 16, 1, 16).add(2, 2, 2, 14, 5, 14) - .add(5, 5, 5, 6, 7, 6).add(10, 5, 10, 11, 7, 11).add(5, 5, 10, 6, 7, 11) - .add(1, 1, 14, 2, 6, 15).add(14, 1, 14, 15, 6, 15).add(1, 1, 1, 2, 6, 2) - .add(14, 1, 1, 15, 6, 2).add(1, 5, 2, 2, 6, 14).add(14, 1, 2, 15, 2, 14) - .add(14, 5, 2, 15, 6, 14).add(1, 1, 2, 2, 2, 14).add(2, 5, 14, 14, 6, 15) - .add(2, 5, 1, 14, 6, 2).add(2, 1, 14, 14, 2, 15).add(10, 5, 5, 11, 7, 6) - .add(5.5, 6, 6, 6, 7, 10).add(10, 6, 6, 10.5, 7, 10).add(6, 6, 5.5, 10, 7, 6) - .add(6, 6, 10, 10, 7, 10.5).add(6, 5, 6, 10, 7, 10) - .standardReduceBuild().get(); + .add(2, 1, 1, 14, 2, 2).add(0, 0, 0, 16, 1, 16).add(2, 2, 2, 14, 5, 14) + .add(5, 5, 5, 6, 7, 6).add(10, 5, 10, 11, 7, 11).add(5, 5, 10, 6, 7, 11) + .add(1, 1, 14, 2, 6, 15).add(14, 1, 14, 15, 6, 15).add(1, 1, 1, 2, 6, 2) + .add(14, 1, 1, 15, 6, 2).add(1, 5, 2, 2, 6, 14).add(14, 1, 2, 15, 2, 14) + .add(14, 5, 2, 15, 6, 14).add(1, 1, 2, 2, 2, 14).add(2, 5, 14, 14, 6, 15) + .add(2, 5, 1, 14, 6, 2).add(2, 1, 14, 14, 2, 15).add(10, 5, 5, 11, 7, 6) + .add(5.5, 6, 6, 6, 7, 10).add(10, 6, 6, 10.5, 7, 10).add(6, 6, 5.5, 10, 7, 6) + .add(6, 6, 10, 10, 7, 10.5).add(6, 5, 6, 10, 7, 10) + .standardReduceBuild().get(); public static final VoxelShape FEEDER_SHAPE = ShapeBuilder.get() - .add(0, 15, 0, 1, 16, 16).add(15, 15, 0, 16, 16, 16) - .add(1, 15, 0, 15, 16, 1).add(1, 15, 15, 15, 16, 16).add(1, 0, 15, 15, 1, 16) - .add(1, 0, 0, 15, 1, 1).add(15, 0, 0, 16, 1, 16).add(0, 0, 0, 1, 1, 16) - .add(0, 1, 15, 1, 15, 16).add(15, 1, 15, 16, 15, 16).add(15, 1, 0, 16, 15, 1) - .add(0, 1, 0, 1, 15, 1).add(11, 14, 11, 12, 15, 12).add(11, 14, 4, 12, 15, 5) - .add(4, 14, 11, 5, 15, 12).add(4, 14, 4, 5, 15, 5).add(4, 13, 4, 12, 14, 12) - .add(4, 14, 12, 12, 15, 15).add(4, 14, 1, 12, 15, 4).add(1, 14, 1, 4, 15, 15) - .add(12, 14, 1, 15, 15, 15).add(1, 1, 1, 15, 2, 15).add(14, 2, 1, 15, 14, 15) - .add(1, 2, 1, 2, 14, 15).add(2, 2, 14, 14, 14, 15).add(2, 2, 1, 14, 14, 2) - .standardReduceBuild().get(); + .add(0, 15, 0, 1, 16, 16).add(15, 15, 0, 16, 16, 16) + .add(1, 15, 0, 15, 16, 1).add(1, 15, 15, 15, 16, 16).add(1, 0, 15, 15, 1, 16) + .add(1, 0, 0, 15, 1, 1).add(15, 0, 0, 16, 1, 16).add(0, 0, 0, 1, 1, 16) + .add(0, 1, 15, 1, 15, 16).add(15, 1, 15, 16, 15, 16).add(15, 1, 0, 16, 15, 1) + .add(0, 1, 0, 1, 15, 1).add(11, 14, 11, 12, 15, 12).add(11, 14, 4, 12, 15, 5) + .add(4, 14, 11, 5, 15, 12).add(4, 14, 4, 5, 15, 5).add(4, 13, 4, 12, 14, 12) + .add(4, 14, 12, 12, 15, 15).add(4, 14, 1, 12, 15, 4).add(1, 14, 1, 4, 15, 15) + .add(12, 14, 1, 15, 15, 15).add(1, 1, 1, 15, 2, 15).add(14, 2, 1, 15, 14, 15) + .add(1, 2, 1, 2, 14, 15).add(2, 2, 14, 14, 14, 15).add(2, 2, 1, 14, 14, 2) + .standardReduceBuild().get(); public static final VoxelShape SOLIDIFIER_SHAPE = ShapeBuilder.get() - .add(15, 0, 1, 16, 1, 15).add(1, 1, 1, 15, 15, 15).add(0, 0, 0, 16, 1, 1) - .add(0, 0, 15, 16, 1, 16).add(0, 15, 0, 16, 16, 1).add(0, 15, 15, 16, 16, 16) - .add(0, 0, 1, 1, 1, 15).add(0, 15, 1, 1, 16, 15).add(15, 15, 1, 16, 16, 15) - .add(0, 1, 0, 1, 15, 1).add(0, 1, 15, 1, 15, 16).add(15, 1, 15, 16, 15, 16) - .add(15, 1, 0, 16, 15, 1) - .standardReduceBuild().get(); + .add(15, 0, 1, 16, 1, 15).add(1, 1, 1, 15, 15, 15).add(0, 0, 0, 16, 1, 1) + .add(0, 0, 15, 16, 1, 16).add(0, 15, 0, 16, 16, 1).add(0, 15, 15, 16, 16, 16) + .add(0, 0, 1, 1, 1, 15).add(0, 15, 1, 1, 16, 15).add(15, 15, 1, 16, 16, 15) + .add(0, 1, 0, 1, 15, 1).add(0, 1, 15, 1, 15, 16).add(15, 1, 15, 16, 15, 16) + .add(15, 1, 0, 16, 15, 1) + .standardReduceBuild().get(); public static class BioReactorShape { public static final VoxelShape SHAPE_N = ShapeBuilder.get() - .add(15, 1, 15, 16, 15, 16).add(0, 0, 0, 1, 1, 16).add(1, 0, 15, 15, 1, 16) - .add(15, 0, 0, 16, 1, 16).add(1, 0, 0, 15, 1, 1).add(0, 15, 0, 1, 16, 16) - .add(15, 15, 0, 16, 16, 16).add(1, 15, 0, 15, 16, 1).add(1, 15, 15, 15, 16, 16) - .add(0, 1, 15, 1, 15, 16).add(15, 1, 0, 16, 15, 1).add(0, 1, 0, 1, 15, 1) - .add(15, 11, 5, 16, 12, 11).add(0, 11, 5, 1, 12, 11).add(15, 4, 5, 16, 5, 11) - .add(0, 4, 5, 1, 5, 11).add(15, 4, 11, 16, 12, 12).add(0, 4, 11, 1, 12, 12) - .add(15, 4, 4, 16, 12, 5).add(0, 4, 4, 1, 12, 5).add(15, 12, 4, 16, 13, 12) - .add(0, 12, 4, 1, 13, 12).add(15, 3, 4, 16, 4, 12).add(0, 3, 4, 1, 4, 12) - .add(15, 3, 12, 16, 13, 13).add(0, 3, 12, 1, 13, 13).add(15, 3, 3, 16, 13, 4) - .add(0, 3, 3, 1, 13, 4).add(4, 13, 4, 12, 14, 12).add(11, 14, 4, 12, 15, 5) - .add(4, 14, 4, 5, 15, 5).add(4, 14, 11, 5, 15, 12).add(11, 14, 11, 12, 15, 12) - .add(2, 14, 2, 4, 15, 14).add(4, 14, 2, 12, 15, 4).add(4, 14, 12, 12, 15, 14) - .add(12, 14, 2, 14, 15, 14).add(2, 0, 2, 14, 1, 14).add(1, 0, 2, 2, 15, 14) - .add(14, 0, 2, 15, 15, 14).add(1, 0, 14, 15, 15, 15).add(1, 0, 1, 15, 15, 2) - .add(0, 8, 6, 1, 9, 7).add(15, 8, 6, 16, 9, 7).add(0, 9, 7, 1, 10, 8) - .add(15, 9, 7, 16, 10, 8).add(0, 6, 9, 1, 7, 10).add(15, 6, 9, 16, 7, 10) - .standardReduceBuild().get(); + .add(15, 1, 15, 16, 15, 16).add(0, 0, 0, 1, 1, 16).add(1, 0, 15, 15, 1, 16) + .add(15, 0, 0, 16, 1, 16).add(1, 0, 0, 15, 1, 1).add(0, 15, 0, 1, 16, 16) + .add(15, 15, 0, 16, 16, 16).add(1, 15, 0, 15, 16, 1).add(1, 15, 15, 15, 16, 16) + .add(0, 1, 15, 1, 15, 16).add(15, 1, 0, 16, 15, 1).add(0, 1, 0, 1, 15, 1) + .add(15, 11, 5, 16, 12, 11).add(0, 11, 5, 1, 12, 11).add(15, 4, 5, 16, 5, 11) + .add(0, 4, 5, 1, 5, 11).add(15, 4, 11, 16, 12, 12).add(0, 4, 11, 1, 12, 12) + .add(15, 4, 4, 16, 12, 5).add(0, 4, 4, 1, 12, 5).add(15, 12, 4, 16, 13, 12) + .add(0, 12, 4, 1, 13, 12).add(15, 3, 4, 16, 4, 12).add(0, 3, 4, 1, 4, 12) + .add(15, 3, 12, 16, 13, 13).add(0, 3, 12, 1, 13, 13).add(15, 3, 3, 16, 13, 4) + .add(0, 3, 3, 1, 13, 4).add(4, 13, 4, 12, 14, 12).add(11, 14, 4, 12, 15, 5) + .add(4, 14, 4, 5, 15, 5).add(4, 14, 11, 5, 15, 12).add(11, 14, 11, 12, 15, 12) + .add(2, 14, 2, 4, 15, 14).add(4, 14, 2, 12, 15, 4).add(4, 14, 12, 12, 15, 14) + .add(12, 14, 2, 14, 15, 14).add(2, 0, 2, 14, 1, 14).add(1, 0, 2, 2, 15, 14) + .add(14, 0, 2, 15, 15, 14).add(1, 0, 14, 15, 15, 15).add(1, 0, 1, 15, 15, 2) + .add(0, 8, 6, 1, 9, 7).add(15, 8, 6, 16, 9, 7).add(0, 9, 7, 1, 10, 8) + .add(15, 9, 7, 16, 10, 8).add(0, 6, 9, 1, 7, 10).add(15, 6, 9, 16, 7, 10) + .standardReduceBuild().get(); public static final VoxelShape SHAPE_E = ShapeBuilder.get() - .add(0, 1, 15, 1, 15, 16).add(0, 0, 0, 16, 1, 1).add(0, 0, 1, 1, 1, 15) - .add(0, 0, 15, 16, 1, 16).add(15, 0, 1, 16, 1, 15).add(0, 15, 0, 16, 16, 1) - .add(0, 15, 15, 16, 16, 16).add(15, 15, 1, 16, 16, 15).add(0, 15, 1, 1, 16, 15) - .add(0, 1, 0, 1, 15, 1).add(15, 1, 15, 16, 15, 16).add(15, 1, 0, 16, 15, 1) - .add(5, 11, 15, 11, 12, 16).add(5, 11, 0, 11, 12, 1).add(5, 4, 15, 11, 5, 16) - .add(5, 4, 0, 11, 5, 1).add(4, 4, 15, 5, 12, 16).add(4, 4, 0, 5, 12, 1) - .add(11, 4, 15, 12, 12, 16).add(11, 4, 0, 12, 12, 1).add(4, 12, 15, 12, 13, 16) - .add(4, 12, 0, 12, 13, 1).add(4, 3, 15, 12, 4, 16).add(4, 3, 0, 12, 4, 1) - .add(3, 3, 15, 4, 13, 16).add(3, 3, 0, 4, 13, 1).add(12, 3, 15, 13, 13, 16) - .add(12, 3, 0, 13, 13, 1).add(4, 13, 4, 12, 14, 12).add(11, 14, 11, 12, 15, 12) - .add(11, 14, 4, 12, 15, 5).add(4, 14, 4, 5, 15, 5).add(4, 14, 11, 5, 15, 12) - .add(2, 14, 2, 14, 15, 4).add(12, 14, 4, 14, 15, 12).add(2, 14, 4, 4, 15, 12) - .add(2, 14, 12, 14, 15, 14).add(2, 0, 2, 14, 1, 14).add(2, 0, 1, 14, 15, 2) - .add(2, 0, 14, 14, 15, 15).add(1, 0, 1, 2, 15, 15).add(14, 0, 1, 15, 15, 15) - .add(9, 8, 0, 10, 9, 1).add(9, 8, 15, 10, 9, 16).add(8, 9, 0, 9, 10, 1) - .add(8, 9, 15, 9, 10, 16).add(6, 6, 0, 7, 7, 1).add(6, 6, 15, 7, 7, 16) - .standardReduceBuild().get(); + .add(0, 1, 15, 1, 15, 16).add(0, 0, 0, 16, 1, 1).add(0, 0, 1, 1, 1, 15) + .add(0, 0, 15, 16, 1, 16).add(15, 0, 1, 16, 1, 15).add(0, 15, 0, 16, 16, 1) + .add(0, 15, 15, 16, 16, 16).add(15, 15, 1, 16, 16, 15).add(0, 15, 1, 1, 16, 15) + .add(0, 1, 0, 1, 15, 1).add(15, 1, 15, 16, 15, 16).add(15, 1, 0, 16, 15, 1) + .add(5, 11, 15, 11, 12, 16).add(5, 11, 0, 11, 12, 1).add(5, 4, 15, 11, 5, 16) + .add(5, 4, 0, 11, 5, 1).add(4, 4, 15, 5, 12, 16).add(4, 4, 0, 5, 12, 1) + .add(11, 4, 15, 12, 12, 16).add(11, 4, 0, 12, 12, 1).add(4, 12, 15, 12, 13, 16) + .add(4, 12, 0, 12, 13, 1).add(4, 3, 15, 12, 4, 16).add(4, 3, 0, 12, 4, 1) + .add(3, 3, 15, 4, 13, 16).add(3, 3, 0, 4, 13, 1).add(12, 3, 15, 13, 13, 16) + .add(12, 3, 0, 13, 13, 1).add(4, 13, 4, 12, 14, 12).add(11, 14, 11, 12, 15, 12) + .add(11, 14, 4, 12, 15, 5).add(4, 14, 4, 5, 15, 5).add(4, 14, 11, 5, 15, 12) + .add(2, 14, 2, 14, 15, 4).add(12, 14, 4, 14, 15, 12).add(2, 14, 4, 4, 15, 12) + .add(2, 14, 12, 14, 15, 14).add(2, 0, 2, 14, 1, 14).add(2, 0, 1, 14, 15, 2) + .add(2, 0, 14, 14, 15, 15).add(1, 0, 1, 2, 15, 15).add(14, 0, 1, 15, 15, 15) + .add(9, 8, 0, 10, 9, 1).add(9, 8, 15, 10, 9, 16).add(8, 9, 0, 9, 10, 1) + .add(8, 9, 15, 9, 10, 16).add(6, 6, 0, 7, 7, 1).add(6, 6, 15, 7, 7, 16) + .standardReduceBuild().get(); public static final VoxelShape SHAPE_S = ShapeBuilder.get() - .add(0, 1, 0, 1, 15, 1).add(15, 0, 0, 16, 1, 16).add(1, 0, 0, 15, 1, 1) - .add(0, 0, 0, 1, 1, 16).add(1, 0, 15, 15, 1, 16).add(15, 15, 0, 16, 16, 16) - .add(0, 15, 0, 1, 16, 16).add(1, 15, 15, 15, 16, 16).add(1, 15, 0, 15, 16, 1) - .add(15, 1, 0, 16, 15, 1).add(0, 1, 15, 1, 15, 16).add(15, 1, 15, 16, 15, 16) - .add(0, 11, 5, 1, 12, 11).add(15, 11, 5, 16, 12, 11).add(0, 4, 5, 1, 5, 11) - .add(15, 4, 5, 16, 5, 11).add(0, 4, 4, 1, 12, 5).add(15, 4, 4, 16, 12, 5) - .add(0, 4, 11, 1, 12, 12).add(15, 4, 11, 16, 12, 12).add(0, 12, 4, 1, 13, 12) - .add(15, 12, 4, 16, 13, 12).add(0, 3, 4, 1, 4, 12).add(15, 3, 4, 16, 4, 12) - .add(0, 3, 3, 1, 13, 4).add(15, 3, 3, 16, 13, 4).add(0, 3, 12, 1, 13, 13) - .add(15, 3, 12, 16, 13, 13).add(4, 13, 4, 12, 14, 12).add(4, 14, 11, 5, 15, 12) - .add(11, 14, 11, 12, 15, 12).add(11, 14, 4, 12, 15, 5).add(4, 14, 4, 5, 15, 5) - .add(12, 14, 2, 14, 15, 14).add(4, 14, 12, 12, 15, 14).add(4, 14, 2, 12, 15, 4) - .add(2, 14, 2, 4, 15, 14).add(2, 0, 2, 14, 1, 14).add(14, 0, 2, 15, 15, 14) - .add(1, 0, 2, 2, 15, 14).add(1, 0, 1, 15, 15, 2).add(1, 0, 14, 15, 15, 15) - .add(15, 8, 9, 16, 9, 10).add(0, 8, 9, 1, 9, 10).add(15, 9, 8, 16, 10, 9) - .add(0, 9, 8, 1, 10, 9).add(15, 6, 6, 16, 7, 7).add(0, 6, 6, 1, 7, 7) - .standardReduceBuild().get(); + .add(0, 1, 0, 1, 15, 1).add(15, 0, 0, 16, 1, 16).add(1, 0, 0, 15, 1, 1) + .add(0, 0, 0, 1, 1, 16).add(1, 0, 15, 15, 1, 16).add(15, 15, 0, 16, 16, 16) + .add(0, 15, 0, 1, 16, 16).add(1, 15, 15, 15, 16, 16).add(1, 15, 0, 15, 16, 1) + .add(15, 1, 0, 16, 15, 1).add(0, 1, 15, 1, 15, 16).add(15, 1, 15, 16, 15, 16) + .add(0, 11, 5, 1, 12, 11).add(15, 11, 5, 16, 12, 11).add(0, 4, 5, 1, 5, 11) + .add(15, 4, 5, 16, 5, 11).add(0, 4, 4, 1, 12, 5).add(15, 4, 4, 16, 12, 5) + .add(0, 4, 11, 1, 12, 12).add(15, 4, 11, 16, 12, 12).add(0, 12, 4, 1, 13, 12) + .add(15, 12, 4, 16, 13, 12).add(0, 3, 4, 1, 4, 12).add(15, 3, 4, 16, 4, 12) + .add(0, 3, 3, 1, 13, 4).add(15, 3, 3, 16, 13, 4).add(0, 3, 12, 1, 13, 13) + .add(15, 3, 12, 16, 13, 13).add(4, 13, 4, 12, 14, 12).add(4, 14, 11, 5, 15, 12) + .add(11, 14, 11, 12, 15, 12).add(11, 14, 4, 12, 15, 5).add(4, 14, 4, 5, 15, 5) + .add(12, 14, 2, 14, 15, 14).add(4, 14, 12, 12, 15, 14).add(4, 14, 2, 12, 15, 4) + .add(2, 14, 2, 4, 15, 14).add(2, 0, 2, 14, 1, 14).add(14, 0, 2, 15, 15, 14) + .add(1, 0, 2, 2, 15, 14).add(1, 0, 1, 15, 15, 2).add(1, 0, 14, 15, 15, 15) + .add(15, 8, 9, 16, 9, 10).add(0, 8, 9, 1, 9, 10).add(15, 9, 8, 16, 10, 9) + .add(0, 9, 8, 1, 10, 9).add(15, 6, 6, 16, 7, 7).add(0, 6, 6, 1, 7, 7) + .standardReduceBuild().get(); public static final VoxelShape SHAPE_W = ShapeBuilder.get() - .add(15, 1, 0, 16, 15, 1).add(0, 0, 15, 16, 1, 16).add(15, 0, 1, 16, 1, 15) - .add(0, 0, 0, 16, 1, 1).add(0, 0, 1, 1, 1, 15).add(0, 15, 15, 16, 16, 16) - .add(0, 15, 0, 16, 16, 1).add(0, 15, 1, 1, 16, 15).add(15, 15, 1, 16, 16, 15) - .add(15, 1, 15, 16, 15, 16).add(0, 1, 0, 1, 15, 1).add(0, 1, 15, 1, 15, 16) - .add(5, 11, 0, 11, 12, 1).add(5, 11, 15, 11, 12, 16).add(5, 4, 0, 11, 5, 1) - .add(5, 4, 15, 11, 5, 16).add(11, 4, 0, 12, 12, 1).add(11, 4, 15, 12, 12, 16) - .add(4, 4, 0, 5, 12, 1).add(4, 4, 15, 5, 12, 16).add(4, 12, 0, 12, 13, 1) - .add(4, 12, 15, 12, 13, 16).add(4, 3, 0, 12, 4, 1).add(4, 3, 15, 12, 4, 16) - .add(12, 3, 0, 13, 13, 1).add(12, 3, 15, 13, 13, 16).add(3, 3, 0, 4, 13, 1) - .add(3, 3, 15, 4, 13, 16).add(4, 13, 4, 12, 14, 12).add(4, 14, 4, 5, 15, 5) - .add(4, 14, 11, 5, 15, 12).add(11, 14, 11, 12, 15, 12).add(11, 14, 4, 12, 15, 5) - .add(2, 14, 12, 14, 15, 14).add(2, 14, 4, 4, 15, 12).add(12, 14, 4, 14, 15, 12) - .add(2, 14, 2, 14, 15, 4).add(2, 0, 2, 14, 1, 14).add(2, 0, 14, 14, 15, 15) - .add(2, 0, 1, 14, 15, 2).add(14, 0, 1, 15, 15, 15).add(1, 0, 1, 2, 15, 15) - .add(6, 8, 15, 7, 9, 16).add(6, 8, 0, 7, 9, 1).add(7, 9, 15, 8, 10, 16) - .add(7, 9, 0, 8, 10, 1).add(9, 6, 15, 10, 7, 16).add(9, 6, 0, 10, 7, 1) - .standardReduceBuild().get(); + .add(15, 1, 0, 16, 15, 1).add(0, 0, 15, 16, 1, 16).add(15, 0, 1, 16, 1, 15) + .add(0, 0, 0, 16, 1, 1).add(0, 0, 1, 1, 1, 15).add(0, 15, 15, 16, 16, 16) + .add(0, 15, 0, 16, 16, 1).add(0, 15, 1, 1, 16, 15).add(15, 15, 1, 16, 16, 15) + .add(15, 1, 15, 16, 15, 16).add(0, 1, 0, 1, 15, 1).add(0, 1, 15, 1, 15, 16) + .add(5, 11, 0, 11, 12, 1).add(5, 11, 15, 11, 12, 16).add(5, 4, 0, 11, 5, 1) + .add(5, 4, 15, 11, 5, 16).add(11, 4, 0, 12, 12, 1).add(11, 4, 15, 12, 12, 16) + .add(4, 4, 0, 5, 12, 1).add(4, 4, 15, 5, 12, 16).add(4, 12, 0, 12, 13, 1) + .add(4, 12, 15, 12, 13, 16).add(4, 3, 0, 12, 4, 1).add(4, 3, 15, 12, 4, 16) + .add(12, 3, 0, 13, 13, 1).add(12, 3, 15, 13, 13, 16).add(3, 3, 0, 4, 13, 1) + .add(3, 3, 15, 4, 13, 16).add(4, 13, 4, 12, 14, 12).add(4, 14, 4, 5, 15, 5) + .add(4, 14, 11, 5, 15, 12).add(11, 14, 11, 12, 15, 12).add(11, 14, 4, 12, 15, 5) + .add(2, 14, 12, 14, 15, 14).add(2, 14, 4, 4, 15, 12).add(12, 14, 4, 14, 15, 12) + .add(2, 14, 2, 14, 15, 4).add(2, 0, 2, 14, 1, 14).add(2, 0, 14, 14, 15, 15) + .add(2, 0, 1, 14, 15, 2).add(14, 0, 1, 15, 15, 15).add(1, 0, 1, 2, 15, 15) + .add(6, 8, 15, 7, 9, 16).add(6, 8, 0, 7, 9, 1).add(7, 9, 15, 8, 10, 16) + .add(7, 9, 0, 8, 10, 1).add(9, 6, 15, 10, 7, 16).add(9, 6, 0, 10, 7, 1) + .standardReduceBuild().get(); + } + + public static class AtomicReconstructorShape { + + public static final VoxelShape SHAPE_U = Stream.of( + Block.makeCuboidShape(15, 15, 1, 16, 16, 15), Block.makeCuboidShape(0, 0, 15, 1, 16, 16), + Block.makeCuboidShape(15, 0, 15, 16, 16, 16), Block.makeCuboidShape(1, 15, 15, 15, 16, 16), + Block.makeCuboidShape(1, 0, 15, 15, 1, 16), Block.makeCuboidShape(1, 0, 0, 15, 1, 1), + Block.makeCuboidShape(1, 15, 0, 15, 16, 1), Block.makeCuboidShape(15, 0, 0, 16, 16, 1), + Block.makeCuboidShape(0, 0, 0, 1, 16, 1), Block.makeCuboidShape(0, 0, 1, 1, 1, 15), + Block.makeCuboidShape(15, 0, 1, 16, 1, 15), Block.makeCuboidShape(0, 15, 1, 1, 16, 15), + Block.makeCuboidShape(1, 1, 14, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 15, 2), + Block.makeCuboidShape(10, 14, 10, 11, 15, 11), Block.makeCuboidShape(10, 14, 5, 11, 15, 6), + Block.makeCuboidShape(5, 14, 10, 6, 15, 11), Block.makeCuboidShape(5, 14, 5, 6, 15, 6), + Block.makeCuboidShape(5, 14, 11, 11, 15, 14), Block.makeCuboidShape(5, 14, 2, 11, 15, 5), + Block.makeCuboidShape(2, 14, 2, 5, 15, 14), Block.makeCuboidShape(11, 14, 2, 14, 15, 14), + Block.makeCuboidShape(14, 1, 2, 15, 15, 14), Block.makeCuboidShape(1, 1, 2, 2, 15, 14), + Block.makeCuboidShape(2, 1, 2, 14, 2, 14), Block.makeCuboidShape(2, 13, 2, 14, 14, 14) + ).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)).get(); + public static final VoxelShape SHAPE_D = Stream.of( + Block.makeCuboidShape(15, 0, 1, 16, 1, 15), Block.makeCuboidShape(0, 0, 0, 1, 16, 1), + Block.makeCuboidShape(15, 0, 0, 16, 16, 1), Block.makeCuboidShape(1, 0, 0, 15, 1, 1), + Block.makeCuboidShape(1, 15, 0, 15, 16, 1), Block.makeCuboidShape(1, 15, 15, 15, 16, 16), + Block.makeCuboidShape(1, 0, 15, 15, 1, 16), Block.makeCuboidShape(15, 0, 15, 16, 16, 16), + Block.makeCuboidShape(0, 0, 15, 1, 16, 16), Block.makeCuboidShape(0, 15, 1, 1, 16, 15), + Block.makeCuboidShape(15, 15, 1, 16, 16, 15), Block.makeCuboidShape(0, 0, 1, 1, 1, 15), + Block.makeCuboidShape(1, 1, 1, 15, 15, 2), Block.makeCuboidShape(1, 1, 14, 15, 15, 15), + Block.makeCuboidShape(10, 1, 5, 11, 2, 6), Block.makeCuboidShape(10, 1, 10, 11, 2, 11), + Block.makeCuboidShape(5, 1, 5, 6, 2, 6), Block.makeCuboidShape(5, 1, 10, 6, 2, 11), + Block.makeCuboidShape(5, 1, 2, 11, 2, 5), Block.makeCuboidShape(5, 1, 11, 11, 2, 14), + Block.makeCuboidShape(2, 1, 2, 5, 2, 14), Block.makeCuboidShape(11, 1, 2, 14, 2, 14), + Block.makeCuboidShape(14, 1, 2, 15, 15, 14), Block.makeCuboidShape(1, 1, 2, 2, 15, 14), + Block.makeCuboidShape(2, 14, 2, 14, 15, 14), Block.makeCuboidShape(2, 2, 2, 14, 3, 14) + ).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)).get(); + public static final VoxelShape SHAPE_N = Stream.of( + Block.makeCuboidShape(15, 1, 0, 16, 15, 1), Block.makeCuboidShape(0, 15, 0, 1, 16, 16), + Block.makeCuboidShape(15, 15, 0, 16, 16, 16), Block.makeCuboidShape(1, 15, 0, 15, 16, 1), + Block.makeCuboidShape(1, 15, 15, 15, 16, 16), Block.makeCuboidShape(1, 0, 15, 15, 1, 16), + Block.makeCuboidShape(1, 0, 0, 15, 1, 1), Block.makeCuboidShape(15, 0, 0, 16, 1, 16), + Block.makeCuboidShape(0, 0, 0, 1, 1, 16), Block.makeCuboidShape(0, 1, 15, 1, 15, 16), + Block.makeCuboidShape(15, 1, 15, 16, 15, 16), Block.makeCuboidShape(0, 1, 0, 1, 15, 1), + Block.makeCuboidShape(1, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15), + Block.makeCuboidShape(10, 10, 1, 11, 11, 2), Block.makeCuboidShape(10, 5, 1, 11, 6, 2), + Block.makeCuboidShape(5, 10, 1, 6, 11, 2), Block.makeCuboidShape(5, 5, 1, 6, 6, 2), + Block.makeCuboidShape(5, 11, 1, 11, 14, 2), Block.makeCuboidShape(5, 2, 1, 11, 5, 2), + Block.makeCuboidShape(2, 2, 1, 5, 14, 2), Block.makeCuboidShape(11, 2, 1, 14, 14, 2), + Block.makeCuboidShape(14, 2, 1, 15, 14, 15), Block.makeCuboidShape(1, 2, 1, 2, 14, 15), + Block.makeCuboidShape(2, 2, 14, 14, 14, 15), Block.makeCuboidShape(2, 2, 2, 14, 14, 3) + ).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)).get(); + public static final VoxelShape SHAPE_E = Stream.of( + Block.makeCuboidShape(15, 1, 15, 16, 15, 16), Block.makeCuboidShape(0, 15, 0, 16, 16, 1), + Block.makeCuboidShape(0, 15, 15, 16, 16, 16), Block.makeCuboidShape(15, 15, 1, 16, 16, 15), + Block.makeCuboidShape(0, 15, 1, 1, 16, 15), Block.makeCuboidShape(0, 0, 1, 1, 1, 15), + Block.makeCuboidShape(15, 0, 1, 16, 1, 15), Block.makeCuboidShape(0, 0, 15, 16, 1, 16), + Block.makeCuboidShape(0, 0, 0, 16, 1, 1), Block.makeCuboidShape(0, 1, 0, 1, 15, 1), + Block.makeCuboidShape(0, 1, 15, 1, 15, 16), Block.makeCuboidShape(15, 1, 0, 16, 15, 1), + Block.makeCuboidShape(1, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15), + Block.makeCuboidShape(14, 10, 10, 15, 11, 11), Block.makeCuboidShape(14, 5, 10, 15, 6, 11), + Block.makeCuboidShape(14, 10, 5, 15, 11, 6), Block.makeCuboidShape(14, 5, 5, 15, 6, 6), + Block.makeCuboidShape(14, 11, 5, 15, 14, 11), Block.makeCuboidShape(14, 2, 5, 15, 5, 11), + Block.makeCuboidShape(14, 2, 2, 15, 14, 5), Block.makeCuboidShape(14, 2, 11, 15, 14, 14), + Block.makeCuboidShape(1, 2, 14, 15, 14, 15), Block.makeCuboidShape(1, 2, 1, 15, 14, 2), + Block.makeCuboidShape(1, 2, 2, 2, 14, 14), Block.makeCuboidShape(13, 2, 2, 14, 14, 14) + ).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)).get(); + public static final VoxelShape SHAPE_S = Stream.of( + Block.makeCuboidShape(0, 1, 15, 1, 15, 16), Block.makeCuboidShape(15, 15, 0, 16, 16, 16), + Block.makeCuboidShape(0, 15, 0, 1, 16, 16), Block.makeCuboidShape(1, 15, 15, 15, 16, 16), + Block.makeCuboidShape(1, 15, 0, 15, 16, 1), Block.makeCuboidShape(1, 0, 0, 15, 1, 1), + Block.makeCuboidShape(1, 0, 15, 15, 1, 16), Block.makeCuboidShape(0, 0, 0, 1, 1, 16), + Block.makeCuboidShape(15, 0, 0, 16, 1, 16), Block.makeCuboidShape(15, 1, 0, 16, 15, 1), + Block.makeCuboidShape(0, 1, 0, 1, 15, 1), Block.makeCuboidShape(15, 1, 15, 16, 15, 16), + Block.makeCuboidShape(1, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15), + Block.makeCuboidShape(5, 10, 14, 6, 11, 15), Block.makeCuboidShape(5, 5, 14, 6, 6, 15), + Block.makeCuboidShape(10, 10, 14, 11, 11, 15), Block.makeCuboidShape(10, 5, 14, 11, 6, 15), + Block.makeCuboidShape(5, 11, 14, 11, 14, 15), Block.makeCuboidShape(5, 2, 14, 11, 5, 15), + Block.makeCuboidShape(11, 2, 14, 14, 14, 15), Block.makeCuboidShape(2, 2, 14, 5, 14, 15), + Block.makeCuboidShape(1, 2, 1, 2, 14, 15), Block.makeCuboidShape(14, 2, 1, 15, 14, 15), + Block.makeCuboidShape(2, 2, 1, 14, 14, 2), Block.makeCuboidShape(2, 2, 13, 14, 14, 14) + ).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)).get(); + public static final VoxelShape SHAPE_W = Stream.of( + Block.makeCuboidShape(0, 1, 0, 1, 15, 1), Block.makeCuboidShape(0, 15, 15, 16, 16, 16), + Block.makeCuboidShape(0, 15, 0, 16, 16, 1), Block.makeCuboidShape(0, 15, 1, 1, 16, 15), + Block.makeCuboidShape(15, 15, 1, 16, 16, 15), Block.makeCuboidShape(15, 0, 1, 16, 1, 15), + Block.makeCuboidShape(0, 0, 1, 1, 1, 15), Block.makeCuboidShape(0, 0, 0, 16, 1, 1), + Block.makeCuboidShape(0, 0, 15, 16, 1, 16), Block.makeCuboidShape(15, 1, 15, 16, 15, 16), + Block.makeCuboidShape(15, 1, 0, 16, 15, 1), Block.makeCuboidShape(0, 1, 15, 1, 15, 16), + Block.makeCuboidShape(1, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15), + Block.makeCuboidShape(1, 10, 5, 2, 11, 6), Block.makeCuboidShape(1, 5, 5, 2, 6, 6), + Block.makeCuboidShape(1, 10, 10, 2, 11, 11), Block.makeCuboidShape(1, 5, 10, 2, 6, 11), + Block.makeCuboidShape(1, 11, 5, 2, 14, 11), Block.makeCuboidShape(1, 2, 5, 2, 5, 11), + Block.makeCuboidShape(1, 2, 11, 2, 14, 14), Block.makeCuboidShape(1, 2, 2, 2, 14, 5), + Block.makeCuboidShape(1, 2, 1, 15, 14, 2), Block.makeCuboidShape(1, 2, 14, 15, 14, 15), + Block.makeCuboidShape(14, 2, 2, 15, 14, 14), Block.makeCuboidShape(2, 2, 2, 3, 14, 14) + ).reduce((v1, v2) -> VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR)).get(); } } diff --git a/src/main/java/de/ellpeck/actuallyadditions/common/blocks/functional/AtomicReconstructorBlock.java b/src/main/java/de/ellpeck/actuallyadditions/common/blocks/functional/AtomicReconstructorBlock.java index 2c0361050..7c8203d4e 100644 --- a/src/main/java/de/ellpeck/actuallyadditions/common/blocks/functional/AtomicReconstructorBlock.java +++ b/src/main/java/de/ellpeck/actuallyadditions/common/blocks/functional/AtomicReconstructorBlock.java @@ -1,146 +1,46 @@ package de.ellpeck.actuallyadditions.common.blocks.functional; +import de.ellpeck.actuallyadditions.common.blocks.BlockShapes; import de.ellpeck.actuallyadditions.common.blocks.FullyDirectionalBlock; -import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.state.DirectionProperty; import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.shapes.IBooleanFunction; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; -import net.minecraft.util.math.shapes.VoxelShapes; import net.minecraft.world.IBlockReader; import net.minecraftforge.common.ToolType; -import java.util.stream.Stream; - public class AtomicReconstructorBlock extends FullyDirectionalBlock { public static final DirectionProperty FACING = BlockStateProperties.FACING; public AtomicReconstructorBlock() { super(Properties.create(Material.ROCK) - .harvestTool(ToolType.PICKAXE) - .harvestLevel(0) - .hardnessAndResistance(10f, 80f) - .sound(SoundType.STONE)); + .harvestTool(ToolType.PICKAXE) + .harvestLevel(0) + .hardnessAndResistance(10f, 80f) + .sound(SoundType.STONE)); } - private static final VoxelShape SHAPE_U = Stream.of( - Block.makeCuboidShape(15, 15, 1, 16, 16, 15), Block.makeCuboidShape(0, 0, 15, 1, 16, 16), - Block.makeCuboidShape(15, 0, 15, 16, 16, 16), Block.makeCuboidShape(1, 15, 15, 15, 16, 16), - Block.makeCuboidShape(1, 0, 15, 15, 1, 16), Block.makeCuboidShape(1, 0, 0, 15, 1, 1), - Block.makeCuboidShape(1, 15, 0, 15, 16, 1), Block.makeCuboidShape(15, 0, 0, 16, 16, 1), - Block.makeCuboidShape(0, 0, 0, 1, 16, 1), Block.makeCuboidShape(0, 0, 1, 1, 1, 15), - Block.makeCuboidShape(15, 0, 1, 16, 1, 15), Block.makeCuboidShape(0, 15, 1, 1, 16, 15), - Block.makeCuboidShape(1, 1, 14, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 15, 2), - Block.makeCuboidShape(10, 14, 10, 11, 15, 11), Block.makeCuboidShape(10, 14, 5, 11, 15, 6), - Block.makeCuboidShape(5, 14, 10, 6, 15, 11), Block.makeCuboidShape(5, 14, 5, 6, 15, 6), - Block.makeCuboidShape(5, 14, 11, 11, 15, 14), Block.makeCuboidShape(5, 14, 2, 11, 15, 5), - Block.makeCuboidShape(2, 14, 2, 5, 15, 14), Block.makeCuboidShape(11, 14, 2, 14, 15, 14), - Block.makeCuboidShape(14, 1, 2, 15, 15, 14), Block.makeCuboidShape(1, 1, 2, 2, 15, 14), - Block.makeCuboidShape(2, 1, 2, 14, 2, 14), Block.makeCuboidShape(2, 13, 2, 14, 14, 14) - ).reduce((v1, v2) -> {return VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR);}).get(); - - private static final VoxelShape SHAPE_D = Stream.of( - Block.makeCuboidShape(15, 0, 1, 16, 1, 15), Block.makeCuboidShape(0, 0, 0, 1, 16, 1), - Block.makeCuboidShape(15, 0, 0, 16, 16, 1), Block.makeCuboidShape(1, 0, 0, 15, 1, 1), - Block.makeCuboidShape(1, 15, 0, 15, 16, 1), Block.makeCuboidShape(1, 15, 15, 15, 16, 16), - Block.makeCuboidShape(1, 0, 15, 15, 1, 16), Block.makeCuboidShape(15, 0, 15, 16, 16, 16), - Block.makeCuboidShape(0, 0, 15, 1, 16, 16), Block.makeCuboidShape(0, 15, 1, 1, 16, 15), - Block.makeCuboidShape(15, 15, 1, 16, 16, 15), Block.makeCuboidShape(0, 0, 1, 1, 1, 15), - Block.makeCuboidShape(1, 1, 1, 15, 15, 2), Block.makeCuboidShape(1, 1, 14, 15, 15, 15), - Block.makeCuboidShape(10, 1, 5, 11, 2, 6), Block.makeCuboidShape(10, 1, 10, 11, 2, 11), - Block.makeCuboidShape(5, 1, 5, 6, 2, 6), Block.makeCuboidShape(5, 1, 10, 6, 2, 11), - Block.makeCuboidShape(5, 1, 2, 11, 2, 5), Block.makeCuboidShape(5, 1, 11, 11, 2, 14), - Block.makeCuboidShape(2, 1, 2, 5, 2, 14), Block.makeCuboidShape(11, 1, 2, 14, 2, 14), - Block.makeCuboidShape(14, 1, 2, 15, 15, 14), Block.makeCuboidShape(1, 1, 2, 2, 15, 14), - Block.makeCuboidShape(2, 14, 2, 14, 15, 14), Block.makeCuboidShape(2, 2, 2, 14, 3, 14) - ).reduce((v1, v2) -> {return VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR);}).get(); - - private static final VoxelShape SHAPE_N = Stream.of( - Block.makeCuboidShape(15, 1, 0, 16, 15, 1), Block.makeCuboidShape(0, 15, 0, 1, 16, 16), - Block.makeCuboidShape(15, 15, 0, 16, 16, 16), Block.makeCuboidShape(1, 15, 0, 15, 16, 1), - Block.makeCuboidShape(1, 15, 15, 15, 16, 16), Block.makeCuboidShape(1, 0, 15, 15, 1, 16), - Block.makeCuboidShape(1, 0, 0, 15, 1, 1), Block.makeCuboidShape(15, 0, 0, 16, 1, 16), - Block.makeCuboidShape(0, 0, 0, 1, 1, 16), Block.makeCuboidShape(0, 1, 15, 1, 15, 16), - Block.makeCuboidShape(15, 1, 15, 16, 15, 16), Block.makeCuboidShape(0, 1, 0, 1, 15, 1), - Block.makeCuboidShape(1, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15), - Block.makeCuboidShape(10, 10, 1, 11, 11, 2), Block.makeCuboidShape(10, 5, 1, 11, 6, 2), - Block.makeCuboidShape(5, 10, 1, 6, 11, 2), Block.makeCuboidShape(5, 5, 1, 6, 6, 2), - Block.makeCuboidShape(5, 11, 1, 11, 14, 2), Block.makeCuboidShape(5, 2, 1, 11, 5, 2), - Block.makeCuboidShape(2, 2, 1, 5, 14, 2), Block.makeCuboidShape(11, 2, 1, 14, 14, 2), - Block.makeCuboidShape(14, 2, 1, 15, 14, 15), Block.makeCuboidShape(1, 2, 1, 2, 14, 15), - Block.makeCuboidShape(2, 2, 14, 14, 14, 15), Block.makeCuboidShape(2, 2, 2, 14, 14, 3) - ).reduce((v1, v2) -> {return VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR);}).get(); - - private static final VoxelShape SHAPE_E = Stream.of( - Block.makeCuboidShape(15, 1, 15, 16, 15, 16), Block.makeCuboidShape(0, 15, 0, 16, 16, 1), - Block.makeCuboidShape(0, 15, 15, 16, 16, 16), Block.makeCuboidShape(15, 15, 1, 16, 16, 15), - Block.makeCuboidShape(0, 15, 1, 1, 16, 15), Block.makeCuboidShape(0, 0, 1, 1, 1, 15), - Block.makeCuboidShape(15, 0, 1, 16, 1, 15), Block.makeCuboidShape(0, 0, 15, 16, 1, 16), - Block.makeCuboidShape(0, 0, 0, 16, 1, 1), Block.makeCuboidShape(0, 1, 0, 1, 15, 1), - Block.makeCuboidShape(0, 1, 15, 1, 15, 16), Block.makeCuboidShape(15, 1, 0, 16, 15, 1), - Block.makeCuboidShape(1, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15), - Block.makeCuboidShape(14, 10, 10, 15, 11, 11), Block.makeCuboidShape(14, 5, 10, 15, 6, 11), - Block.makeCuboidShape(14, 10, 5, 15, 11, 6), Block.makeCuboidShape(14, 5, 5, 15, 6, 6), - Block.makeCuboidShape(14, 11, 5, 15, 14, 11), Block.makeCuboidShape(14, 2, 5, 15, 5, 11), - Block.makeCuboidShape(14, 2, 2, 15, 14, 5), Block.makeCuboidShape(14, 2, 11, 15, 14, 14), - Block.makeCuboidShape(1, 2, 14, 15, 14, 15), Block.makeCuboidShape(1, 2, 1, 15, 14, 2), - Block.makeCuboidShape(1, 2, 2, 2, 14, 14), Block.makeCuboidShape(13, 2, 2, 14, 14, 14) - ).reduce((v1, v2) -> {return VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR);}).get(); - - private static final VoxelShape SHAPE_S = Stream.of( - Block.makeCuboidShape(0, 1, 15, 1, 15, 16), Block.makeCuboidShape(15, 15, 0, 16, 16, 16), - Block.makeCuboidShape(0, 15, 0, 1, 16, 16), Block.makeCuboidShape(1, 15, 15, 15, 16, 16), - Block.makeCuboidShape(1, 15, 0, 15, 16, 1), Block.makeCuboidShape(1, 0, 0, 15, 1, 1), - Block.makeCuboidShape(1, 0, 15, 15, 1, 16), Block.makeCuboidShape(0, 0, 0, 1, 1, 16), - Block.makeCuboidShape(15, 0, 0, 16, 1, 16), Block.makeCuboidShape(15, 1, 0, 16, 15, 1), - Block.makeCuboidShape(0, 1, 0, 1, 15, 1), Block.makeCuboidShape(15, 1, 15, 16, 15, 16), - Block.makeCuboidShape(1, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15), - Block.makeCuboidShape(5, 10, 14, 6, 11, 15), Block.makeCuboidShape(5, 5, 14, 6, 6, 15), - Block.makeCuboidShape(10, 10, 14, 11, 11, 15), Block.makeCuboidShape(10, 5, 14, 11, 6, 15), - Block.makeCuboidShape(5, 11, 14, 11, 14, 15), Block.makeCuboidShape(5, 2, 14, 11, 5, 15), - Block.makeCuboidShape(11, 2, 14, 14, 14, 15), Block.makeCuboidShape(2, 2, 14, 5, 14, 15), - Block.makeCuboidShape(1, 2, 1, 2, 14, 15), Block.makeCuboidShape(14, 2, 1, 15, 14, 15), - Block.makeCuboidShape(2, 2, 1, 14, 14, 2), Block.makeCuboidShape(2, 2, 13, 14, 14, 14) - ).reduce((v1, v2) -> {return VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR);}).get(); - - private static final VoxelShape SHAPE_W = Stream.of( - Block.makeCuboidShape(0, 1, 0, 1, 15, 1), Block.makeCuboidShape(0, 15, 15, 16, 16, 16), - Block.makeCuboidShape(0, 15, 0, 16, 16, 1), Block.makeCuboidShape(0, 15, 1, 1, 16, 15), - Block.makeCuboidShape(15, 15, 1, 16, 16, 15), Block.makeCuboidShape(15, 0, 1, 16, 1, 15), - Block.makeCuboidShape(0, 0, 1, 1, 1, 15), Block.makeCuboidShape(0, 0, 0, 16, 1, 1), - Block.makeCuboidShape(0, 0, 15, 16, 1, 16), Block.makeCuboidShape(15, 1, 15, 16, 15, 16), - Block.makeCuboidShape(15, 1, 0, 16, 15, 1), Block.makeCuboidShape(0, 1, 15, 1, 15, 16), - Block.makeCuboidShape(1, 14, 1, 15, 15, 15), Block.makeCuboidShape(1, 1, 1, 15, 2, 15), - Block.makeCuboidShape(1, 10, 5, 2, 11, 6), Block.makeCuboidShape(1, 5, 5, 2, 6, 6), - Block.makeCuboidShape(1, 10, 10, 2, 11, 11), Block.makeCuboidShape(1, 5, 10, 2, 6, 11), - Block.makeCuboidShape(1, 11, 5, 2, 14, 11), Block.makeCuboidShape(1, 2, 5, 2, 5, 11), - Block.makeCuboidShape(1, 2, 11, 2, 14, 14), Block.makeCuboidShape(1, 2, 2, 2, 14, 5), - Block.makeCuboidShape(1, 2, 1, 15, 14, 2), Block.makeCuboidShape(1, 2, 14, 15, 14, 15), - Block.makeCuboidShape(14, 2, 2, 15, 14, 14), Block.makeCuboidShape(2, 2, 2, 3, 14, 14) - ).reduce((v1, v2) -> {return VoxelShapes.combineAndSimplify(v1, v2, IBooleanFunction.OR);}).get(); - @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { switch (state.get(FACING)) { case UP: - return SHAPE_U; + return BlockShapes.AtomicReconstructorShape.SHAPE_U; case DOWN: - return SHAPE_D; + return BlockShapes.AtomicReconstructorShape.SHAPE_D; case NORTH: - return SHAPE_N; + return BlockShapes.AtomicReconstructorShape.SHAPE_N; case EAST: - return SHAPE_E; + return BlockShapes.AtomicReconstructorShape.SHAPE_E; case SOUTH: - return SHAPE_S; + return BlockShapes.AtomicReconstructorShape.SHAPE_S; case WEST: - return SHAPE_W; + return BlockShapes.AtomicReconstructorShape.SHAPE_W; default: - return SHAPE_N; + return BlockShapes.AtomicReconstructorShape.SHAPE_N; } } }