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Tiny Torch.
This commit is contained in:
parent
84c6549c86
commit
64c152e8da
11 changed files with 383 additions and 2 deletions
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@ -0,0 +1,272 @@
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/*
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* This file ("BlockTinyTorch.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import com.google.common.base.Predicate;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockTorch;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.*;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import javax.annotation.Nullable;
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import java.util.Random;
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//Copied from BlockTorch.
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//I have no idea what all of this means.
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public class BlockTinyTorch extends BlockBase{
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//Thanks to xdjackiexd for these.
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//Man, I hate numbers.
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private static final AxisAlignedBB STANDING_AABB = new AxisAlignedBB(0.4375D, 0.0D, 0.4375D, 0.5625D, 0.3125D, 0.5625D);
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private static final AxisAlignedBB TORCH_NORTH_AABB = new AxisAlignedBB(0.4375D, 0.25D, 0.8125D, 0.5625D, 0.5625D, 1.0D);
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private static final AxisAlignedBB TORCH_SOUTH_AABB = new AxisAlignedBB(0.4375D, 0.25D, 0.0D, 0.5625D, 0.5625D, 0.1875D);
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private static final AxisAlignedBB TORCH_WEST_AABB = new AxisAlignedBB(0.8125D, 0.25D, 0.4375D, 1.0D, 0.5625D, 0.5625D);
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private static final AxisAlignedBB TORCH_EAST_AABB = new AxisAlignedBB(0.0D, 0.25D, 0.4375D, 0.1875D, 0.5625D, 0.5625D);
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public BlockTinyTorch(String name){
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super(Material.CIRCUITS, name);
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this.setDefaultState(this.blockState.getBaseState().withProperty(BlockTorch.FACING, EnumFacing.UP));
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this.setTickRandomly(true);
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this.setCreativeTab(CreativeTabs.DECORATIONS);
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this.setHardness(0.0F);
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this.setLightLevel(0.67F);
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this.setSoundType(SoundType.WOOD);
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
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switch(state.getValue(BlockTorch.FACING)){
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case EAST:
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return TORCH_EAST_AABB;
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case WEST:
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return TORCH_WEST_AABB;
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case SOUTH:
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return TORCH_SOUTH_AABB;
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case NORTH:
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return TORCH_NORTH_AABB;
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default:
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return STANDING_AABB;
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}
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}
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@Override
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@Nullable
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public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos){
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return NULL_AABB;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state){
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state){
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return false;
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}
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private boolean canPlaceOn(World worldIn, BlockPos pos){
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IBlockState state = worldIn.getBlockState(pos);
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return state.isSideSolid(worldIn, pos, EnumFacing.UP) || state.getBlock().canPlaceTorchOnTop(state, worldIn, pos);
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}
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@Override
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public boolean canPlaceBlockAt(World worldIn, BlockPos pos){
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for(EnumFacing enumfacing : BlockTorch.FACING.getAllowedValues()){
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if(this.canPlaceAt(worldIn, pos, enumfacing)){
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return true;
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}
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}
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return false;
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}
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private boolean canPlaceAt(World worldIn, BlockPos pos, EnumFacing facing){
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BlockPos blockpos = pos.offset(facing.getOpposite());
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boolean flag = facing.getAxis().isHorizontal();
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return flag && worldIn.isSideSolid(blockpos, facing, true) || facing.equals(EnumFacing.UP) && this.canPlaceOn(worldIn, blockpos);
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}
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@Override
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public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer){
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if(this.canPlaceAt(worldIn, pos, facing)){
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return this.getDefaultState().withProperty(BlockTorch.FACING, facing);
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}
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else{
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for(EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL){
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if(worldIn.isSideSolid(pos.offset(enumfacing.getOpposite()), enumfacing, true)){
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return this.getDefaultState().withProperty(BlockTorch.FACING, enumfacing);
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}
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}
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return this.getDefaultState();
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}
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}
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@Override
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public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state){
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this.checkForDrop(worldIn, pos, state);
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}
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@Override
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public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn){
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this.onNeighborChangeInternal(worldIn, pos, state);
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}
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protected boolean onNeighborChangeInternal(World worldIn, BlockPos pos, IBlockState state){
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if(!this.checkForDrop(worldIn, pos, state)){
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return true;
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}
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else{
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EnumFacing enumfacing = state.getValue(BlockTorch.FACING);
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EnumFacing.Axis axis = enumfacing.getAxis();
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EnumFacing enumfacing1 = enumfacing.getOpposite();
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boolean flag = false;
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if(axis.isHorizontal() && !worldIn.isSideSolid(pos.offset(enumfacing1), enumfacing, true)){
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flag = true;
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}
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else if(axis.isVertical() && !this.canPlaceOn(worldIn, pos.offset(enumfacing1))){
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flag = true;
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}
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if(flag){
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this.dropBlockAsItem(worldIn, pos, state, 0);
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worldIn.setBlockToAir(pos);
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return true;
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}
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else{
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return false;
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}
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}
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}
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protected boolean checkForDrop(World worldIn, BlockPos pos, IBlockState state){
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if(state.getBlock() == this && this.canPlaceAt(worldIn, pos, state.getValue(BlockTorch.FACING))){
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return true;
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}
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else{
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if(worldIn.getBlockState(pos).getBlock() == this){
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this.dropBlockAsItem(worldIn, pos, state, 0);
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worldIn.setBlockToAir(pos);
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}
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return false;
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand){
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if(rand.nextBoolean()){
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EnumFacing enumfacing = stateIn.getValue(BlockTorch.FACING);
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double d0 = (double)pos.getX()+0.5D;
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double d1 = (double)pos.getY()+0.4D;
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double d2 = (double)pos.getZ()+0.5D;
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if(enumfacing.getAxis().isHorizontal()){
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EnumFacing enumfacing1 = enumfacing.getOpposite();
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worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0+0.35D*(double)enumfacing1.getFrontOffsetX(), d1+0.22D, d2+0.35D*(double)enumfacing1.getFrontOffsetZ(), 0.0D, 0.0D, 0.0D, new int[0]);
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worldIn.spawnParticle(EnumParticleTypes.FLAME, d0+0.35D*(double)enumfacing1.getFrontOffsetX(), d1+0.22D, d2+0.35D*(double)enumfacing1.getFrontOffsetZ(), 0.0D, 0.0D, 0.0D, new int[0]);
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}
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else{
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worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D);
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worldIn.spawnParticle(EnumParticleTypes.FLAME, d0, d1, d2, 0.0D, 0.0D, 0.0D);
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}
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}
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}
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@Override
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public IBlockState getStateFromMeta(int meta){
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IBlockState iblockstate = this.getDefaultState();
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switch(meta){
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case 1:
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iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.EAST);
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break;
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case 2:
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iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.WEST);
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break;
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case 3:
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iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.SOUTH);
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break;
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case 4:
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iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.NORTH);
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break;
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case 5:
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default:
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iblockstate = iblockstate.withProperty(BlockTorch.FACING, EnumFacing.UP);
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}
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return iblockstate;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public BlockRenderLayer getBlockLayer(){
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public int getMetaFromState(IBlockState state){
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int i = 0;
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switch(state.getValue(BlockTorch.FACING)){
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case EAST:
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i = i | 1;
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break;
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case WEST:
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i = i | 2;
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break;
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case SOUTH:
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i = i | 3;
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break;
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case NORTH:
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i = i | 4;
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break;
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case DOWN:
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case UP:
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default:
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i = i | 5;
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}
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return i;
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}
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@Override
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public IBlockState withRotation(IBlockState state, Rotation rot){
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return state.withProperty(BlockTorch.FACING, rot.rotate(state.getValue(BlockTorch.FACING)));
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}
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@Override
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn){
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return state.withRotation(mirrorIn.toRotation(state.getValue(BlockTorch.FACING)));
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}
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@Override
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protected BlockStateContainer createBlockState(){
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return new BlockStateContainer(this, BlockTorch.FACING);
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}
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}
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@ -124,9 +124,12 @@ public final class InitBlocks{
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public static Block blockDisplayStand;
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public static Block blockShockSuppressor;
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public static Block blockTinyTorch;
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public static void init(){
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ModUtil.LOGGER.info("Initializing Blocks...");
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blockTinyTorch = new BlockTinyTorch("blockTinyTorch");
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blockShockSuppressor = new BlockShockSuppressor("blockShockSuppressor");
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blockDisplayStand = new BlockDisplayStand("blockDisplayStand");
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blockPlayerInterface = new BlockPlayerInterface("blockPlayerInterface");
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@ -405,15 +405,17 @@ public class GuiBooklet extends GuiScreen implements IBookletGui{
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BookletUtils.openLastBookPage(this, data.theCompound.getCompoundTag("BookletData"));
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}
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}
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this.shouldSaveDataNextClose = false;
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}
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else{
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//Open forced entry
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BookletUtils.openIndexEntry(this, ItemBooklet.forcedEntry.entry, ItemBooklet.forcedEntry.pageInIndex, true);
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BookletUtils.openChapter(this, ItemBooklet.forcedEntry.chapter, ItemBooklet.forcedEntry.page);
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ItemBooklet.forcedEntry = null;
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this.shouldSaveDataNextClose = true;
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}
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this.shouldSaveDataNextClose = false;
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}
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@Override
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@ -88,6 +88,7 @@ public final class InitBooklet{
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new BookletChapter("hairBalls", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitItems.itemHairyBall), new PagePicture(1, "pageFurBalls", 110).setStacks(new ItemStack(InitItems.itemHairyBall)), new PageTextOnly(2)).setSpecial();
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new BookletChapter("blackLotus", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitBlocks.blockBlackLotus), new PageTextOnly(1).setStacks(new ItemStack(InitBlocks.blockBlackLotus)), new PageCrafting(2, ItemCrafting.recipeBlackDye));
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new BookletChapter("waterBowl", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitItems.itemWaterBowl), new PageTextOnly(1).setStacks(new ItemStack(InitItems.itemWaterBowl)));
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new BookletChapter("tinyTorch", ActuallyAdditionsAPI.entryMisc, new ItemStack(InitBlocks.blockTinyTorch), new PageCrafting(1, BlockCrafting.recipesTinyTorch).setPageStacksWildcard()).setSpecial();
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//No RF Using Blocks
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new BookletChapter("itemStorage", ActuallyAdditionsAPI.entryFunctionalNonRF, new ItemStack(InitBlocks.blockLaserRelayItemWhitelist), new PageTextOnly(1), new PageTextOnly(2), new PageCrafting(3, BlockCrafting.recipeLaserRelayItem).setNoText().setPageStacksWildcard(), new PageCrafting(4, BlockCrafting.recipeLaserRelayItemWhitelist).setNoText().setPageStacksWildcard(), new PageCrafting(5, BlockCrafting.recipeItemInterface).setNoText()).setImportant();
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@ -90,9 +90,24 @@ public final class BlockCrafting{
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public static IRecipe recipePlayerInterface;
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public static IRecipe recipeDisplayStand;
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public static IRecipe recipeShockSuppressor;
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public static IRecipe[] recipesTinyTorch = new IRecipe[2];
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public static void init(){
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//Tiny Torch
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockTinyTorch, 2),
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"C",
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"W",
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'C', new ItemStack(InitItems.itemMisc, 1, TheMiscItems.TINY_COAL.ordinal()),
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'W', "stickWood"));
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recipesTinyTorch[0] = RecipeUtil.lastIRecipe();
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockTinyTorch, 2),
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"C",
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"W",
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'C', new ItemStack(InitItems.itemMisc, 1, TheMiscItems.TINY_CHAR.ordinal()),
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'W', "stickWood"));
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recipesTinyTorch[1] = RecipeUtil.lastIRecipe();
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//Firework Box
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if(ConfigCrafting.FIREWORK_BOX.isEnabled()){
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockFireworkBox),
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{
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"variants": {
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"facing=up": { "model": "actuallyadditions:blockTinyTorch" },
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"facing=east": { "model": "actuallyadditions:blockTinyTorchWall" },
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"facing=south": { "model": "actuallyadditions:blockTinyTorchWall", "y": 90 },
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"facing=west": { "model": "actuallyadditions:blockTinyTorchWall", "y": 180 },
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"facing=north": { "model": "actuallyadditions:blockTinyTorchWall", "y": 270 }
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}
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}
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@ -215,6 +215,7 @@ tile.actuallyadditions.blockImpureIron.name=Impure Iron
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tile.actuallyadditions.blockBookletStand.name=Wall-Mount Manual
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tile.actuallyadditions.blockDisplayStand.name=Display Stand
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tile.actuallyadditions.blockShockSuppressor.name=Shock Absorber
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tile.actuallyadditions.blockTinyTorch.name=Tiny Torch
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#ESD
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tile.actuallyadditions.blockInputter.name=ESD
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@ -928,4 +929,7 @@ booklet.actuallyadditions.chapter.videoGuide.page.1.button=Watch Video
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booklet.actuallyadditions.chapter.shockSuppressor.name=Shock Absorber
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booklet.actuallyadditions.chapter.shockSuppressor.text.1=The <item>Shock Absorber<r> is a block that, when supplied with <imp>RF<r>, it will protect an area of <imp>up to <range> blocks around it<r> from any type of <imp>Explosion<r>, be it ghasts, TNT or creepers. <n>Every block that is protected will result in a loss of <imp><rf> RF<r>.
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booklet.actuallyadditions.chapter.shockSuppressor.text.2=<i>Credit where credit is due: <r><n><n>Or something like that. <n>Anyways, this thing was thought up and suggested to me by <imp>praetoras<r>. Thanks for that brilliant idea! <n><n><i>What's a fourth wall..?
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booklet.actuallyadditions.chapter.shockSuppressor.text.2=<i>Credit where credit is due: <r><n><n>Or something like that. <n>Anyways, this thing was thought up and suggested to me by <imp>praetoras<r>. Thanks for that brilliant idea! <n><n><i>What's a fourth wall..?
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booklet.actuallyadditions.chapter.tinyTorch.name=Tiny Torch
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booklet.actuallyadditions.chapter.tinyTorch.text.1=<i>Yea.
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@ -0,0 +1,33 @@
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{
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"ambientocclusion": false,
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"textures": {
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"particle": "actuallyadditions:blocks/blockTinyTorch",
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"torch": "actuallyadditions:blocks/blockTinyTorch"
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},
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"elements": [
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{ "from": [ 7, 0, 7 ],
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"to": [ 9, 5, 9 ],
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"shade": false,
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"faces": {
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"down": { "uv": [ 7, 13, 9, 15 ], "texture": "#torch" },
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"up": { "uv": [ 7, 11, 9, 13 ], "texture": "#torch" }
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}
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},
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{ "from": [ 7, 0, 0 ],
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"to": [ 9, 16, 16 ],
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"shade": false,
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"faces": {
|
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"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#torch" },
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"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#torch" }
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}
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},
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{ "from": [ 0, 0, 7 ],
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"to": [ 16, 16, 9 ],
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"shade": false,
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"faces": {
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"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#torch" },
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"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#torch" }
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||||
}
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||||
}
|
||||
]
|
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}
|
|
@ -0,0 +1,36 @@
|
|||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "actuallyadditions:blocks/blockTinyTorch",
|
||||
"torch": "actuallyadditions:blocks/blockTinyTorch"
|
||||
},
|
||||
"elements": [
|
||||
{ "from": [ -1, 3.5, 7 ],
|
||||
"to": [ 1, 8.5, 9 ],
|
||||
"rotation": { "origin": [ 0, 3.5, 8 ], "axis": "z", "angle": -22.5 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 13, 9, 15 ], "texture": "#torch" },
|
||||
"up": { "uv": [ 7, 11, 9, 13 ], "texture": "#torch" }
|
||||
}
|
||||
},
|
||||
{ "from": [ -1, 3.5, 0 ],
|
||||
"to": [ 1, 19.5, 16 ],
|
||||
"rotation": { "origin": [ 0, 3.5, 8 ], "axis": "z", "angle": -22.5 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"west": { "uv": [ 0, 0, 16, 16 ], "texture": "#torch" },
|
||||
"east": { "uv": [ 0, 0, 16, 16 ], "texture": "#torch" }
|
||||
}
|
||||
},
|
||||
{ "from": [ -8, 3.5, 7 ],
|
||||
"to": [ 8, 19.5, 9 ],
|
||||
"rotation": { "origin": [ 0, 3.5, 8 ], "axis": "z", "angle": -22.5 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"north": { "uv": [ 0, 0, 16, 16 ], "texture": "#torch" },
|
||||
"south": { "uv": [ 0, 0, 16, 16 ], "texture": "#torch" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "actuallyadditions:item/standardItem",
|
||||
"textures": {
|
||||
"layer0": "actuallyadditions:blocks/blockTinyTorch"
|
||||
}
|
||||
}
|
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Reference in a new issue