Changed the ESD's Keytyping because canitzp annoyed me with it

This commit is contained in:
Ellpeck 2015-07-08 12:15:08 +02:00
parent 3fe11c88ce
commit 658e0387f9
2 changed files with 4 additions and 9 deletions

View file

@ -7,9 +7,6 @@
-Follows you around
-Has an Inventory, a Crafting Table and a Furnace
-Instant Teleport Device
-Teleports Players to where they look (Much like the Bukkit Compass)
-Ender Attractor / Repulsor
-Attracts/Repulses Mobs
-Has an aggressive and a friendly version

View file

@ -139,23 +139,21 @@ public class GuiInputter extends GuiContainer{
@Override
public void keyTyped(char theChar, int key){
if((!fieldPutStart.isFocused() && !fieldPutEnd.isFocused() && !fieldPullStart.isFocused() && !fieldPullEnd.isFocused())){
super.keyTyped(theChar, key);
}
if(key == Keyboard.KEY_RETURN || key == Keyboard.KEY_NUMPADENTER){
if(this.fieldPutStart.isFocused()) this.setVariable(this.fieldPutStart, 0);
if(this.fieldPutEnd.isFocused()) this.setVariable(this.fieldPutEnd, 1);
if(this.fieldPullStart.isFocused()) this.setVariable(this.fieldPullStart, 2);
if(this.fieldPullEnd.isFocused()) this.setVariable(this.fieldPullEnd, 3);
}
if(Character.isDigit(theChar) || key == Keyboard.KEY_BACK || key == Keyboard.KEY_DELETE || key == Keyboard.KEY_LEFT || key == Keyboard.KEY_RIGHT){
else if(Character.isDigit(theChar) || key == Keyboard.KEY_BACK || key == Keyboard.KEY_DELETE || key == Keyboard.KEY_LEFT || key == Keyboard.KEY_RIGHT){
this.fieldPutStart.textboxKeyTyped(theChar, key);
this.fieldPutEnd.textboxKeyTyped(theChar, key);
this.fieldPullStart.textboxKeyTyped(theChar, key);
this.fieldPullEnd.textboxKeyTyped(theChar, key);
}
else{
super.keyTyped(theChar, key);
}
}
public void setVariable(GuiTextField field, int sendInt){