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https://github.com/Ellpeck/ActuallyAdditions.git
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Fixed Greenhouse glass being invisible
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parent
ec2606f470
commit
65fd73854e
2 changed files with 1 additions and 19 deletions
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@ -80,6 +80,7 @@ public class ActuallyAdditionsClient {
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RenderTypeLookup.setRenderLayer(InitFluids.EMPOWERED_OIL.get(), RenderType.translucent());
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RenderTypeLookup.setRenderLayer(InitFluids.EMPOWERED_OIL.get(), RenderType.translucent());
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RenderTypeLookup.setRenderLayer(InitFluids.EMPOWERED_OIL.getFlowing(), RenderType.translucent());
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RenderTypeLookup.setRenderLayer(InitFluids.EMPOWERED_OIL.getFlowing(), RenderType.translucent());
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RenderTypeLookup.setRenderLayer(ActuallyBlocks.GREENHOUSE_GLASS.get(), RenderType.cutoutMipped());
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RenderTypeLookup.setRenderLayer(ActuallyBlocks.CANOLA.get(), RenderType.cutout());
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RenderTypeLookup.setRenderLayer(ActuallyBlocks.CANOLA.get(), RenderType.cutout());
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RenderTypeLookup.setRenderLayer(ActuallyBlocks.RICE.get(), RenderType.cutout());
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RenderTypeLookup.setRenderLayer(ActuallyBlocks.RICE.get(), RenderType.cutout());
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RenderTypeLookup.setRenderLayer(ActuallyBlocks.FLAX.get(), RenderType.cutout());
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RenderTypeLookup.setRenderLayer(ActuallyBlocks.FLAX.get(), RenderType.cutout());
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@ -11,7 +11,6 @@
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package de.ellpeck.actuallyadditions.mod.blocks;
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.IGrowable;
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import net.minecraft.block.IGrowable;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.SoundType;
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@ -30,24 +29,6 @@ public class BlockGreenhouseGlass extends BlockBase {
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super(ActuallyBlocks.defaultPickProps(0, 0.5F, 10.0F).sound(SoundType.GLASS).randomTicks());
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super(ActuallyBlocks.defaultPickProps(0, 0.5F, 10.0F).sound(SoundType.GLASS).randomTicks());
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}
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}
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// TODO: [port] figure this out
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// @Override
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// @Deprecated
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// @OnlyIn(Dist.CLIENT)
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// public boolean shouldSideBeRendered(BlockState state, IBlockAccess world, BlockPos pos, Direction side) {
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// BlockState otherState = world.getBlockState(pos.offset(side));
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// Block block = otherState.getBlock();
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//
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// return state != otherState || block != this && super.shouldSideBeRendered(state, world, pos, side);
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// }
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@Override
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public BlockRenderType getRenderShape(BlockState state) {
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return BlockRenderType.INVISIBLE;
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}
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@Override
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@Override
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public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random rand) {
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public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random rand) {
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if (world.isClientSide) {
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if (world.isClientSide) {
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