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https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-12-23 03:49:22 +01:00
OK, the bucket logic is... "better".
Renders fluid now...
This commit is contained in:
parent
99521c64a1
commit
66132ecdba
4 changed files with 17 additions and 13 deletions
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@ -24,6 +24,7 @@ import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.FluidUtil;
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import net.minecraftforge.fml.network.NetworkHooks;
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import javax.annotation.Nullable;
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@ -52,16 +53,17 @@ public class BlockCanolaPress extends BlockContainerBase {
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@Override
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public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) {
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if (!world.isClientSide) {
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TileEntityCanolaPress tile = (TileEntityCanolaPress) world.getBlockEntity(pos);
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if (tile != null) {
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if (!this.tryUseItemOnTank(player, hand, tile.tank)) {
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NetworkHooks.openGui((ServerPlayerEntity) player, tile, pos);
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}
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}
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return ActionResultType.PASS;
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TileEntityCanolaPress tile = (TileEntityCanolaPress) world.getBlockEntity(pos);
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if (tile == null)
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return ActionResultType.PASS; //TODO this logic all needs to be rechecked...
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if (world.isClientSide)
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return ActionResultType.SUCCESS;
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if (!player.isShiftKeyDown()) {
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if (!FluidUtil.interactWithFluidHandler(player, hand, tile.tank))
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NetworkHooks.openGui((ServerPlayerEntity) player, tile, pos);
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return ActionResultType.SUCCESS;
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}
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return super.use(state, world, pos, player, hand, hit);
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return ActionResultType.PASS;
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}
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@Override
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@ -11,6 +11,7 @@
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package de.ellpeck.actuallyadditions.mod.inventory;
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import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
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import de.ellpeck.actuallyadditions.mod.crafting.PressingRecipe;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotItemHandlerUnconditioned;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityCanolaPress;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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@ -22,6 +23,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.network.PacketBuffer;
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import java.util.Objects;
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import java.util.Optional;
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public class ContainerCanolaPress extends Container {
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@ -63,7 +65,8 @@ public class ContainerCanolaPress extends Container {
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//Other Slots in Inventory excluded
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if (slot >= inventoryStart) {
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//Shift from Inventory
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if (newStack.getItem() == ActuallyBlocks.CANOLA.getItem()) {
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Optional<PressingRecipe> recipeOptional = TileEntityCanolaPress.getRecipeForInput(newStack);
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if (recipeOptional.isPresent()) {
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if (!this.moveItemStackTo(newStack, 0, 1, false)) {
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return StackUtil.getEmpty();
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}
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@ -93,8 +93,7 @@ public class FluidDisplay extends AbstractGui {
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GlStateManager._disableAlphaTest();
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GlStateManager._blendFuncSeparate(770, 771, 1, 0);
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int i = this.fluidReference.getFluid().getAmount() * 83 / this.fluidReference.getCapacity();
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blit(matrices, barX + 1, barY + 84 - i, 0, 0, 36, 172, 16, i, 16, 512);
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//drawModalRectWithCustomSizedTexture(barX + 1, barY + 84 - i, 36, 172, 16, i, 16, 512);
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this.blit(matrices, barX + 1, barY + 84 - i, 36, 172, 16, i); //drawModalRectWithCustomSizedTexture(barX + 1, barY + 84 - i, 36, 172, 16, i, 16, 512);
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GlStateManager._disableBlend();
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GlStateManager._enableAlphaTest();
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GlStateManager._popMatrix();
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@ -139,7 +139,7 @@ public class TileEntityCanolaPress extends TileEntityInventoryBase implements IN
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return getRecipeForInput(stack).isPresent();
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}
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public Optional<PressingRecipe> getRecipeForInput(ItemStack stack) {
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public static Optional<PressingRecipe> getRecipeForInput(ItemStack stack) {
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return ActuallyAdditionsAPI.PRESSING_RECIPES.stream().filter(recipe -> recipe.matches(new SingleItem(stack), null)).findFirst();
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}
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