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Added Cycle Recipes for wool, stained clay and glass
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4 changed files with 16 additions and 2 deletions
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@ -109,6 +109,7 @@ public class CreativeTab extends CreativeTabs{
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add(InitBlocks.blockBlackLotus);
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add(InitItems.itemColorLens);
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add(InitItems.itemLaserWrench);
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add(InitItems.itemChestToCrateUpgrade);
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@ -11,6 +11,7 @@
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package ellpeck.actuallyadditions.ore;
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import ellpeck.actuallyadditions.blocks.InitBlocks;
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import ellpeck.actuallyadditions.blocks.metalists.TheColoredLampColors;
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import ellpeck.actuallyadditions.blocks.metalists.TheMiscBlocks;
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import ellpeck.actuallyadditions.items.InitItems;
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import ellpeck.actuallyadditions.items.metalists.*;
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@ -57,6 +58,12 @@ public class InitOreDict{
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addOre(Blocks.double_plant, 4, "flowerRoseBush");
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addOre(Blocks.double_plant, 5, "flowerPeony");
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//Wool + Clay
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for(int i = 0; i < TheColoredLampColors.values().length; i++){
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addOre(Blocks.wool, i, "wool"+TheColoredLampColors.values()[i].name);
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addOre(Blocks.stained_hardened_clay, i, "clay"+TheColoredLampColors.values()[i].name);
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}
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//Ores
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addOre(InitItems.itemDust, TheDusts.IRON.ordinal(), "dustIron");
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addOre(InitItems.itemDust, TheDusts.GOLD.ordinal(), "dustGold");
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@ -57,8 +57,14 @@ public class ReconstructorRecipeHandler{
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//Colors
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for(int i = 0; i < TheColoredLampColors.values().length-1; i++){
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addRecipe("dye"+TheColoredLampColors.values()[i].name, "dye"+TheColoredLampColors.values()[i+1].name, 2000, LensType.COLOR);
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addRecipe("wool"+TheColoredLampColors.values()[i].name, "wool"+TheColoredLampColors.values()[i+1].name, 2000, LensType.COLOR);
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addRecipe("clay"+TheColoredLampColors.values()[i].name, "clay"+TheColoredLampColors.values()[i+1].name, 2000, LensType.COLOR);
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addRecipe("blockGlass"+TheColoredLampColors.values()[i].name, "blockGlass"+TheColoredLampColors.values()[i+1].name, 2000, LensType.COLOR);
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}
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addRecipe("dye"+TheColoredLampColors.values()[15].name, "dye"+TheColoredLampColors.values()[0].name, 2000, LensType.COLOR);
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addRecipe("wool"+TheColoredLampColors.values()[15].name, "wool"+TheColoredLampColors.values()[0].name, 2000, LensType.COLOR);
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addRecipe("clay"+TheColoredLampColors.values()[15].name, "clay"+TheColoredLampColors.values()[0].name, 2000, LensType.COLOR);
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addRecipe("blockGlass"+TheColoredLampColors.values()[15].name, "blockGlass"+TheColoredLampColors.values()[0].name, 2000, LensType.COLOR);
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}
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}
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@ -600,7 +600,7 @@ booklet.actuallyadditions.chapter.blackLotus.text.2=<i>No, not that one, Vaz
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booklet.actuallyadditions.chapter.crystals.name=Crystals and Reconstructor
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booklet.actuallyadditions.chapter.crystals.text.1=The <item>Atomic Reconstructor<r> is used to craft <item>Crystals<r>, which are the main crafting ingredient in most items from <imp>Actually Additions<r>. <n>Upon being supplied with power, it shoots out a Laser. When the Laser hits a block, it will convert all surrounding items and blocks, provided they can be converted. <n>When shooting a laser, it uses <imp><rf> RF<r>, but additional rates vary depending on the conversion.
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booklet.actuallyadditions.chapter.crystals.text.2=The Reconstructor can be <imp>upgraded<r>, however, by the use of <item>Lenses<r>. They can be applied to the Reconstructor by <imp>right-clicking with one in hand<r>, and taken out again when right-clicking with an empty hand. <n>When looking at Recipes, the Lens needed for the operation will also be shown. <n>The Crafting Recipes for the Lenses can also be found on the following pages.
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booklet.actuallyadditions.chapter.crystals.text.2=The Reconstructor can be <imp>upgraded<r>, however, by the use of <item>Lenses<r>. They can be applied to the Reconstructor by <imp>right-clicking with one in hand<r>, and taken out again when right-clicking with an empty hand. <n>When looking at Recipes, the Lens needed for the operation will also be shown. <n>The Crafting Recipes for the Lenses can also be found on the following pages. <n><imp>More Recipes can also be found in the Useful Reconstructor Recipes Chapter in the Miscellaneous Entry.
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booklet.actuallyadditions.chapter.crystals.text.4=When you have crafted a couple of items, you might want to find a way to <imp>automate this<r>. <n>There is a very simple way to do accomplish this: <n>Place the <item>Atomic Reconstructor<r> down facing into a <item>Precision Dropper<r> (to find it, look it up in the <imp>All Items and Search<r> Entry!). <n>Next, place a <item>Ranged Collector<r> in the area that has the converted items set as a whitelist. <n>Now you can just chuck your raw materials into the Dropper to convert them!
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booklet.actuallyadditions.chapter.bookTutorial.name=Intro to the Manual
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@ -609,5 +609,5 @@ booklet.actuallyadditions.chapter.bookTutorial.text.2=<imp>The Buttons at the to
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booklet.actuallyadditions.chapter.bookTutorial.text.3=If you, for some reason, want to craft this book again, just take a <item>piece of paper<r> and a <item>canola seed<r> which you can find randomly generated and craft them together!
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booklet.actuallyadditions.chapter.miscReconstructor.name=Useful Reconstructor Recipes
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booklet.actuallyadditions.chapter.miscReconstructor.text.1=There are some additional recipes for the <item>Atomic Reconstructor<r> that could be very useful to you. <n>These include <imp>decor blocks and items<r> as well as some <imp>useful conversions<r>. Flip through the following pages to see them all.
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booklet.actuallyadditions.chapter.miscReconstructor.text.1=There are some additional recipes for the <item>Atomic Reconstructor<r> that could be very useful to you. <n>These include <imp>decor blocks and items<r> as well as some <imp>useful conversions<r>. Flip through the following pages to see them all. <n><n>For example, by firing at <imp>Wool, Stained Clay, Stained Glass and Dye<r> with a <item>Lens: Color<r> multiple times, you can <imp>cycle through<r> all of their colors.
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booklet.actuallyadditions.chapter.miscReconstructor.text.3=The <item>Ethetic Quartz Blocks<r> are Quartz Blocks spruced up. <n>They can be crafted into <imp>stairs<r>, <imp>slabs<r> and <imp>walls<r> with the same recipes as cobblestone has. <n><n><i>No, not misspelled
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