Scrapping Playerfaces.

For now.
Sorry.
This commit is contained in:
Ellpeck 2015-08-12 14:47:13 +02:00
parent fbd85af4f0
commit 6f20bb2b70
4 changed files with 2 additions and 183 deletions

View file

@ -6,7 +6,6 @@ import ellpeck.actuallyadditions.ActuallyAdditions;
import ellpeck.actuallyadditions.config.values.ConfigIntValues;
import ellpeck.actuallyadditions.tile.IPhantomTile;
import ellpeck.actuallyadditions.tile.TileEntityPhantomPlacer;
import ellpeck.actuallyadditions.tile.TileEntityPhantomPlayerface;
import ellpeck.actuallyadditions.tile.TileEntityPhantomface;
import ellpeck.actuallyadditions.util.*;
import net.minecraft.block.Block;
@ -32,8 +31,7 @@ public class BlockPhantom extends BlockContainerBase implements INameableItem{
PLACER,
BREAKER,
LIQUIFACE,
ENERGYFACE,
PLAYERFACE
ENERGYFACE
}
public Type type;
@ -66,14 +64,7 @@ public class BlockPhantom extends BlockContainerBase implements INameableItem{
if(!world.isRemote){
TileEntity tile = world.getTileEntity(x, y, z);
if(tile != null){
if(tile instanceof TileEntityPhantomPlayerface){
TileEntityPhantomPlayerface phantom = (TileEntityPhantomPlayerface)tile;
if(player.isSneaking()){
phantom.boundPlayerUUID = player.getUniqueID().toString();
player.addChatComponentMessage(new ChatComponentText("Bound to "+player.getDisplayName()));
}
}
else if(tile instanceof IPhantomTile){
if(tile instanceof IPhantomTile){
IPhantomTile phantom = (IPhantomTile)tile;
if(player.isSneaking() || phantom.getGuiID() == -1){
player.addChatComponentMessage(new ChatComponentText(StringUtil.localize("tooltip."+ModUtil.MOD_ID_LOWER+".blockPhantomRange.desc") + ": " + phantom.getRange()));
@ -106,8 +97,6 @@ public class BlockPhantom extends BlockContainerBase implements INameableItem{
return new TileEntityPhantomface.TileEntityPhantomLiquiface();
case ENERGYFACE:
return new TileEntityPhantomface.TileEntityPhantomEnergyface();
case PLAYERFACE:
return new TileEntityPhantomPlayerface();
default:
return new TileEntityPhantomface.TileEntityPhantomItemface();
}
@ -135,8 +124,6 @@ public class BlockPhantom extends BlockContainerBase implements INameableItem{
return "blockPhantomLiquiface";
case ENERGYFACE:
return "blockPhantomEnergyface";
case PLAYERFACE:
return "blockPhantomPlayerface";
default:
return "blockPhantomface";
}

View file

@ -55,7 +55,6 @@ public class InitBlocks{
public static Block blockPhantomBreaker;
public static Block blockPhantomLiquiface;
public static Block blockPhantomEnergyface;
public static Block blockPhantomPlayerface;
public static Block blockFluidPlacer;
public static Block blockFluidCollector;
@ -142,9 +141,6 @@ public class InitBlocks{
blockPhantomBreaker = new BlockPhantom(BlockPhantom.Type.BREAKER);
BlockUtil.register(blockPhantomBreaker, BlockPhantom.TheItemBlock.class);
blockPhantomPlayerface = new BlockPhantom(BlockPhantom.Type.PLAYERFACE);
BlockUtil.register(blockPhantomPlayerface, BlockPhantom.TheItemBlock.class);
blockCoalGenerator = new BlockCoalGenerator();
BlockUtil.register(blockCoalGenerator, BlockCoalGenerator.TheItemBlock.class);

View file

@ -60,7 +60,6 @@ public class TileEntityBase extends TileEntity{
GameRegistry.registerTileEntity(TileEntityEnervator.class, ModUtil.MOD_ID_LOWER + ":tileEntityEnervator");
GameRegistry.registerTileEntity(TileEntityXPSolidifier.class, ModUtil.MOD_ID_LOWER+":tileEntityXPSolidifier");
GameRegistry.registerTileEntity(TileEntityOreMagnet.class, ModUtil.MOD_ID_LOWER+":tileEntityOreMagnet");
GameRegistry.registerTileEntity(TileEntityPhantomPlayerface.class, ModUtil.MOD_ID_LOWER+":tileEntityPhantomPlayerface");
}
@Override

View file

@ -1,163 +0,0 @@
package ellpeck.actuallyadditions.tile;
import cofh.api.energy.EnergyStorage;
import cofh.api.energy.IEnergyReceiver;
import ellpeck.actuallyadditions.util.WorldUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.List;
import java.util.Objects;
public class TileEntityPhantomPlayerface extends TileEntityInventoryBase implements IEnergyReceiver{
public String boundPlayerUUID;
private String boundPlayerBefore;
private EnergyStorage storage = new EnergyStorage(250000);
private boolean hadEnoughBefore;
private final int energyUsePerTick = 1000;
public TileEntityPhantomPlayerface(){
super(0, "phantomPlayerface");
}
@Override
public void updateEntity(){
if(!worldObj.isRemote){
if(!Objects.equals(this.boundPlayerUUID, this.boundPlayerBefore) || this.hadEnoughBefore != this.storage.getEnergyStored() >= energyUsePerTick){
this.boundPlayerBefore = this.boundPlayerUUID;
this.hadEnoughBefore = this.storage.getEnergyStored() >= energyUsePerTick;
WorldUtil.updateTileAndTilesAround(this);
}
if(this.hasEnoughEnergy() && this.hasInventory()){
this.storage.extractEnergy(this.energyUsePerTick, false);
}
}
}
@SuppressWarnings("unchecked")
public InventoryPlayer getInventory(){
if(!worldObj.isRemote && this.boundPlayerUUID != null){
List<EntityPlayer> list = MinecraftServer.getServer().getConfigurationManager().playerEntityList;
for(EntityPlayer player : list){
if(player.getUniqueID().toString().equals(this.boundPlayerUUID)){
return player.inventory;
}
}
}
return null;
}
public boolean hasInventory(){
return this.getInventory() != null;
}
private boolean hasEnoughEnergy(){
return this.storage.getEnergyStored() >= this.energyUsePerTick;
}
@Override
public int getInventoryStackLimit(){
if(this.hasInventory() && this.hasEnoughEnergy()){
return this.getInventory().getInventoryStackLimit();
}
return 0;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack stack){
return this.hasInventory() && this.hasEnoughEnergy() && this.getInventory().isItemValidForSlot(i, stack);
}
@Override
public ItemStack getStackInSlotOnClosing(int i){
if(this.hasInventory() && this.hasEnoughEnergy()){
return this.getInventory().getStackInSlotOnClosing(i);
}
return null;
}
@Override
public void setInventorySlotContents(int i, ItemStack stack){
if(this.hasInventory() && this.hasEnoughEnergy()){
this.getInventory().setInventorySlotContents(i, stack);
this.markDirty();
}
}
@Override
public int getSizeInventory(){
if(this.hasInventory() && this.hasEnoughEnergy()){
return this.getInventory().getSizeInventory();
}
return 0;
}
@Override
public ItemStack getStackInSlot(int i){
if(this.hasInventory() && this.hasEnoughEnergy()){
return this.getInventory().getStackInSlot(i);
}
return null;
}
@Override
public ItemStack decrStackSize(int i, int j){
if(this.hasInventory() && this.hasEnoughEnergy()){
return this.getInventory().decrStackSize(i, j);
}
return null;
}
@Override
public String getInventoryName(){
return this.name;
}
@Override
public int[] getAccessibleSlotsFromSide(int side){
if(this.hasInventory() && this.hasEnoughEnergy()){
int[] theInt = new int[this.getInventory().getSizeInventory()];
for(int i = 0; i < theInt.length; i++){
theInt[i] = i;
}
return theInt;
}
return new int[0];
}
@Override
public boolean canInsertItem(int slot, ItemStack stack, int side){
return this.hasInventory() && this.hasEnoughEnergy();
}
@Override
public boolean canExtractItem(int slot, ItemStack stack, int side){
return this.hasInventory() && this.hasEnoughEnergy();
}
@Override
public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){
return this.storage.receiveEnergy(maxReceive, simulate);
}
@Override
public int getEnergyStored(ForgeDirection from){
return this.storage.getEnergyStored();
}
@Override
public int getMaxEnergyStored(ForgeDirection from){
return this.storage.getMaxEnergyStored();
}
@Override
public boolean canConnectEnergy(ForgeDirection from){
return true;
}
}