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https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Scrapping Playerfaces.
For now. Sorry.
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parent
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commit
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4 changed files with 2 additions and 183 deletions
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@ -6,7 +6,6 @@ import ellpeck.actuallyadditions.ActuallyAdditions;
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import ellpeck.actuallyadditions.config.values.ConfigIntValues;
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import ellpeck.actuallyadditions.tile.IPhantomTile;
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import ellpeck.actuallyadditions.tile.TileEntityPhantomPlacer;
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import ellpeck.actuallyadditions.tile.TileEntityPhantomPlayerface;
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import ellpeck.actuallyadditions.tile.TileEntityPhantomface;
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import ellpeck.actuallyadditions.util.*;
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import net.minecraft.block.Block;
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@ -32,8 +31,7 @@ public class BlockPhantom extends BlockContainerBase implements INameableItem{
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PLACER,
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BREAKER,
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LIQUIFACE,
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ENERGYFACE,
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PLAYERFACE
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ENERGYFACE
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}
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public Type type;
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@ -66,14 +64,7 @@ public class BlockPhantom extends BlockContainerBase implements INameableItem{
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if(!world.isRemote){
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TileEntity tile = world.getTileEntity(x, y, z);
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if(tile != null){
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if(tile instanceof TileEntityPhantomPlayerface){
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TileEntityPhantomPlayerface phantom = (TileEntityPhantomPlayerface)tile;
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if(player.isSneaking()){
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phantom.boundPlayerUUID = player.getUniqueID().toString();
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player.addChatComponentMessage(new ChatComponentText("Bound to "+player.getDisplayName()));
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}
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}
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else if(tile instanceof IPhantomTile){
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if(tile instanceof IPhantomTile){
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IPhantomTile phantom = (IPhantomTile)tile;
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if(player.isSneaking() || phantom.getGuiID() == -1){
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player.addChatComponentMessage(new ChatComponentText(StringUtil.localize("tooltip."+ModUtil.MOD_ID_LOWER+".blockPhantomRange.desc") + ": " + phantom.getRange()));
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@ -106,8 +97,6 @@ public class BlockPhantom extends BlockContainerBase implements INameableItem{
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return new TileEntityPhantomface.TileEntityPhantomLiquiface();
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case ENERGYFACE:
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return new TileEntityPhantomface.TileEntityPhantomEnergyface();
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case PLAYERFACE:
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return new TileEntityPhantomPlayerface();
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default:
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return new TileEntityPhantomface.TileEntityPhantomItemface();
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}
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@ -135,8 +124,6 @@ public class BlockPhantom extends BlockContainerBase implements INameableItem{
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return "blockPhantomLiquiface";
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case ENERGYFACE:
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return "blockPhantomEnergyface";
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case PLAYERFACE:
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return "blockPhantomPlayerface";
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default:
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return "blockPhantomface";
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}
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@ -55,7 +55,6 @@ public class InitBlocks{
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public static Block blockPhantomBreaker;
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public static Block blockPhantomLiquiface;
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public static Block blockPhantomEnergyface;
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public static Block blockPhantomPlayerface;
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public static Block blockFluidPlacer;
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public static Block blockFluidCollector;
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@ -142,9 +141,6 @@ public class InitBlocks{
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blockPhantomBreaker = new BlockPhantom(BlockPhantom.Type.BREAKER);
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BlockUtil.register(blockPhantomBreaker, BlockPhantom.TheItemBlock.class);
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blockPhantomPlayerface = new BlockPhantom(BlockPhantom.Type.PLAYERFACE);
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BlockUtil.register(blockPhantomPlayerface, BlockPhantom.TheItemBlock.class);
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blockCoalGenerator = new BlockCoalGenerator();
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BlockUtil.register(blockCoalGenerator, BlockCoalGenerator.TheItemBlock.class);
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@ -60,7 +60,6 @@ public class TileEntityBase extends TileEntity{
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GameRegistry.registerTileEntity(TileEntityEnervator.class, ModUtil.MOD_ID_LOWER + ":tileEntityEnervator");
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GameRegistry.registerTileEntity(TileEntityXPSolidifier.class, ModUtil.MOD_ID_LOWER+":tileEntityXPSolidifier");
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GameRegistry.registerTileEntity(TileEntityOreMagnet.class, ModUtil.MOD_ID_LOWER+":tileEntityOreMagnet");
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GameRegistry.registerTileEntity(TileEntityPhantomPlayerface.class, ModUtil.MOD_ID_LOWER+":tileEntityPhantomPlayerface");
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}
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@Override
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@ -1,163 +0,0 @@
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package ellpeck.actuallyadditions.tile;
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import cofh.api.energy.EnergyStorage;
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import cofh.api.energy.IEnergyReceiver;
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import ellpeck.actuallyadditions.util.WorldUtil;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.MinecraftServer;
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import net.minecraftforge.common.util.ForgeDirection;
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import java.util.List;
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import java.util.Objects;
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public class TileEntityPhantomPlayerface extends TileEntityInventoryBase implements IEnergyReceiver{
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public String boundPlayerUUID;
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private String boundPlayerBefore;
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private EnergyStorage storage = new EnergyStorage(250000);
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private boolean hadEnoughBefore;
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private final int energyUsePerTick = 1000;
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public TileEntityPhantomPlayerface(){
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super(0, "phantomPlayerface");
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}
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@Override
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public void updateEntity(){
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if(!worldObj.isRemote){
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if(!Objects.equals(this.boundPlayerUUID, this.boundPlayerBefore) || this.hadEnoughBefore != this.storage.getEnergyStored() >= energyUsePerTick){
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this.boundPlayerBefore = this.boundPlayerUUID;
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this.hadEnoughBefore = this.storage.getEnergyStored() >= energyUsePerTick;
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WorldUtil.updateTileAndTilesAround(this);
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}
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if(this.hasEnoughEnergy() && this.hasInventory()){
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this.storage.extractEnergy(this.energyUsePerTick, false);
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}
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}
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}
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@SuppressWarnings("unchecked")
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public InventoryPlayer getInventory(){
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if(!worldObj.isRemote && this.boundPlayerUUID != null){
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List<EntityPlayer> list = MinecraftServer.getServer().getConfigurationManager().playerEntityList;
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for(EntityPlayer player : list){
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if(player.getUniqueID().toString().equals(this.boundPlayerUUID)){
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return player.inventory;
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}
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}
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}
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return null;
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}
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public boolean hasInventory(){
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return this.getInventory() != null;
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}
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private boolean hasEnoughEnergy(){
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return this.storage.getEnergyStored() >= this.energyUsePerTick;
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}
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@Override
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public int getInventoryStackLimit(){
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if(this.hasInventory() && this.hasEnoughEnergy()){
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return this.getInventory().getInventoryStackLimit();
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}
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return 0;
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack stack){
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return this.hasInventory() && this.hasEnoughEnergy() && this.getInventory().isItemValidForSlot(i, stack);
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i){
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if(this.hasInventory() && this.hasEnoughEnergy()){
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return this.getInventory().getStackInSlotOnClosing(i);
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}
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return null;
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack stack){
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if(this.hasInventory() && this.hasEnoughEnergy()){
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this.getInventory().setInventorySlotContents(i, stack);
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this.markDirty();
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}
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}
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@Override
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public int getSizeInventory(){
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if(this.hasInventory() && this.hasEnoughEnergy()){
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return this.getInventory().getSizeInventory();
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}
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return 0;
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}
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@Override
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public ItemStack getStackInSlot(int i){
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if(this.hasInventory() && this.hasEnoughEnergy()){
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return this.getInventory().getStackInSlot(i);
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}
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return null;
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}
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@Override
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public ItemStack decrStackSize(int i, int j){
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if(this.hasInventory() && this.hasEnoughEnergy()){
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return this.getInventory().decrStackSize(i, j);
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}
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return null;
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}
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@Override
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public String getInventoryName(){
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return this.name;
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int side){
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if(this.hasInventory() && this.hasEnoughEnergy()){
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int[] theInt = new int[this.getInventory().getSizeInventory()];
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for(int i = 0; i < theInt.length; i++){
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theInt[i] = i;
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}
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return theInt;
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}
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return new int[0];
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}
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@Override
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public boolean canInsertItem(int slot, ItemStack stack, int side){
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return this.hasInventory() && this.hasEnoughEnergy();
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}
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@Override
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public boolean canExtractItem(int slot, ItemStack stack, int side){
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return this.hasInventory() && this.hasEnoughEnergy();
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}
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@Override
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public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){
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return this.storage.receiveEnergy(maxReceive, simulate);
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}
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@Override
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public int getEnergyStored(ForgeDirection from){
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return this.storage.getEnergyStored();
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}
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@Override
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public int getMaxEnergyStored(ForgeDirection from){
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return this.storage.getMaxEnergyStored();
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}
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@Override
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public boolean canConnectEnergy(ForgeDirection from){
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return true;
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}
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}
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