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https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Closes #1142
This commit is contained in:
parent
3df0738429
commit
71d5d52462
5 changed files with 103 additions and 119 deletions
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@ -51,6 +51,9 @@ public final class ActuallyAdditionsAPI{
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public static final List<LensConversionRecipe> RECONSTRUCTOR_LENS_CONVERSION_RECIPES = new ArrayList<>();
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public static final List<EmpowererRecipe> EMPOWERER_RECIPES = new ArrayList<>();
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public static final Map<Item, IColorLensChanger> RECONSTRUCTOR_LENS_COLOR_CHANGERS = new HashMap<>();
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/**
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* Farmer behaviors are sorted when first accessed, this will not be done until after loading, but do not add behaviors at runtime.
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*/
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public static final List<IFarmerBehavior> FARMER_BEHAVIORS = new ArrayList<>();
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public static final List<CoffeeIngredient> COFFEE_MACHINE_INGREDIENTS = new ArrayList<>();
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public static final List<CompostRecipe> COMPOST_RECIPES = new ArrayList<>();
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@ -19,7 +19,8 @@ public interface IFarmerBehavior{
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/**
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* Try to plant a seed with this behavior
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* If this method return true, the seed ItemStack will have one item deducted from it.
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* If this method returns true, the seed ItemStack will be shrunk by one.
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* This method will not be called if the block at the given position is not replaceable.
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*
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* @param seed The seed stack to plant
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* @param world The world
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@ -40,4 +41,6 @@ public interface IFarmerBehavior{
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FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer);
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int getPriority();
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default Integer getPrioInt() { return getPriority(); }
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}
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@ -41,94 +41,83 @@ import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.common.util.FakePlayerFactory;
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public class DefaultFarmerBehavior implements IFarmerBehavior{
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public class DefaultFarmerBehavior implements IFarmerBehavior {
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public static boolean defaultPlant(World world, BlockPos pos, IBlockState toPlant, IFarmer farmer, int use){
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if(toPlant != null){
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IBlockState state = world.getBlockState(pos);
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Block block = state.getBlock();
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public static boolean defaultPlant(World world, BlockPos pos, IBlockState toPlant, IFarmer farmer, int use) {
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if (toPlant != null) {
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BlockPos farmland = pos.down();
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Block farmlandBlock = world.getBlockState(farmland).getBlock();
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if (farmlandBlock instanceof BlockDirt || farmlandBlock instanceof BlockGrass) {
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world.setBlockToAir(pos);
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useHoeAt(world, farmland);
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world.playSound(null, farmland, SoundEvents.ITEM_HOE_TILL, SoundCategory.BLOCKS, 1.0F, 1.0F);
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farmer.extractEnergy(use);
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}
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if(block.isReplaceable(world, pos)){
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BlockPos farmland = pos.down();
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Block farmlandBlock = world.getBlockState(farmland).getBlock();
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if(farmlandBlock instanceof BlockDirt || farmlandBlock instanceof BlockGrass){
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world.setBlockToAir(pos);
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useHoeAt(world, farmland);
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world.playSound(null, farmland, SoundEvents.ITEM_HOE_TILL, SoundCategory.BLOCKS, 1.0F, 1.0F);
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farmer.extractEnergy(use);
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}
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if(tryPlant(toPlant, world, pos)){
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farmer.extractEnergy(use);
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return true;
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}
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if (tryPlant(toPlant, world, pos)) {
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farmer.extractEnergy(use);
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return true;
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}
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}
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return false;
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}
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private static boolean tryPlant(IBlockState toPlant, World world, BlockPos pos){
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if(toPlant.getBlock().canPlaceBlockAt(world, pos)){
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world.setBlockState(pos, toPlant);
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return true;
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private static boolean tryPlant(IBlockState toPlant, World world, BlockPos pos) {
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if (toPlant.getBlock().canPlaceBlockAt(world, pos)) {
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world.setBlockState(pos, toPlant);
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return true;
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}
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return false;
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}
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@Override
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public FarmerResult tryPlantSeed(ItemStack seed, World world, BlockPos pos, IFarmer farmer){
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public FarmerResult tryPlantSeed(ItemStack seed, World world, BlockPos pos, IFarmer farmer) {
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int use = 350;
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if(farmer.getEnergy() >= use*2){
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if(defaultPlant(world, pos, this.getPlantablePlantFromStack(seed, world, pos), farmer, use)){
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return FarmerResult.SUCCESS;
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}
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if (farmer.getEnergy() >= use * 2) {
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if (defaultPlant(world, pos, this.getPlantablePlantFromStack(seed, world, pos), farmer, use)) { return FarmerResult.SUCCESS; }
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}
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return FarmerResult.FAIL;
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}
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@Override
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public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer){
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public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer) {
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int use = 250;
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if(farmer.getEnergy() >= use){
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if (farmer.getEnergy() >= use) {
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IBlockState state = world.getBlockState(pos);
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Block block = state.getBlock();
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if(block instanceof BlockCrops){
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if(((BlockCrops)block).isMaxAge(state)){
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return doFarmerStuff(state, world, pos, farmer);
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}
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}
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else if((BlockCrops.AGE).equals(block.getBlockState().getProperty("age"))) {
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if(state.getValue(BlockCrops.AGE) >= 7 && !(block instanceof BlockStem)) return doFarmerStuff(state, world, pos, farmer);
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if (block instanceof BlockCrops) {
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if (((BlockCrops) block).isMaxAge(state)) { return doFarmerStuff(state, world, pos, farmer); }
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} else if ((BlockCrops.AGE).equals(block.getBlockState().getProperty("age"))) {
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if (state.getValue(BlockCrops.AGE) >= 7 && !(block instanceof BlockStem)) return doFarmerStuff(state, world, pos, farmer);
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}
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}
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return FarmerResult.FAIL;
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}
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private FarmerResult doFarmerStuff(IBlockState state, World world, BlockPos pos, IFarmer farmer) {
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List<ItemStack> seeds = new ArrayList<>();
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List<ItemStack> other = new ArrayList<>();
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NonNullList<ItemStack> drops = NonNullList.create();
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state.getBlock().getDrops(drops, world, pos, state, 0);
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for(ItemStack stack : drops){
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if(this.getPlantableFromStack(stack) != null){
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for (ItemStack stack : drops) {
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if (this.getPlantableFromStack(stack) != null) {
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seeds.add(stack);
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}
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else{
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} else {
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other.add(stack);
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}
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}
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boolean putSeeds = true;
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if(!farmer.canAddToSeeds(seeds)){
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if (!farmer.canAddToSeeds(seeds)) {
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other.addAll(seeds);
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putSeeds = false;
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}
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if(farmer.canAddToOutput(other)){
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if (farmer.canAddToOutput(other)) {
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farmer.addToOutput(other);
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if(putSeeds){
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if (putSeeds) {
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farmer.addToSeeds(seeds);
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}
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@ -142,82 +131,69 @@ public class DefaultFarmerBehavior implements IFarmerBehavior{
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}
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@Override
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public int getPriority(){
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public int getPriority() {
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return 0;
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}
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private IBlockState getPlantablePlantFromStack(ItemStack stack, World world, BlockPos pos){
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if(StackUtil.isValid(stack)){
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private IBlockState getPlantablePlantFromStack(ItemStack stack, World world, BlockPos pos) {
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if (StackUtil.isValid(stack)) {
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IPlantable plantable = this.getPlantableFromStack(stack);
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if(plantable != null){
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if (plantable != null) {
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IBlockState state = plantable.getPlant(world, pos);
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if(state != null && state.getBlock() instanceof IGrowable){
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return state;
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}
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if (state != null && state.getBlock() instanceof IGrowable) return state;
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}
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}
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return null;
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}
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private IPlantable getPlantableFromStack(ItemStack stack){
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private IPlantable getPlantableFromStack(ItemStack stack) {
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Item item = stack.getItem();
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if(item instanceof IPlantable){
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return (IPlantable)item;
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}
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else if(item instanceof ItemBlock){
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if (item instanceof IPlantable) {
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return (IPlantable) item;
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} else if (item instanceof ItemBlock) {
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Block block = Block.getBlockFromItem(item);
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if(block instanceof IPlantable){
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return (IPlantable)block;
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}
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if (block instanceof IPlantable) return (IPlantable) block;
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}
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return null;
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}
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private static ItemStack hoe = ItemStack.EMPTY;
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private static ItemStack getHoeStack(){
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if(hoe.isEmpty()) hoe = new ItemStack(Items.DIAMOND_HOE);
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return hoe;
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private static ItemStack getHoeStack() {
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if (hoe.isEmpty()) hoe = new ItemStack(Items.DIAMOND_HOE);
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return hoe;
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}
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public static EnumActionResult useHoeAt(World world, BlockPos pos)
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{
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EntityPlayer player = FakePlayerFactory.getMinecraft((WorldServer) world);
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public static EnumActionResult useHoeAt(World world, BlockPos pos) {
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EntityPlayer player = FakePlayerFactory.getMinecraft((WorldServer) world);
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ItemStack itemstack = getHoeStack();
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if (!player.canPlayerEdit(pos.offset(EnumFacing.UP), EnumFacing.UP, itemstack))
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{
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if (!player.canPlayerEdit(pos.offset(EnumFacing.UP), EnumFacing.UP, itemstack)) {
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return EnumActionResult.FAIL;
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}
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else
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{
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} else {
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int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(itemstack, player, world, pos);
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if (hook != 0) return hook > 0 ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
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IBlockState iblockstate = world.getBlockState(pos);
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Block block = iblockstate.getBlock();
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if (world.isAirBlock(pos.up()))
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{
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if (block == Blocks.GRASS || block == Blocks.GRASS_PATH)
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{
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if (world.isAirBlock(pos.up())) {
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if (block == Blocks.GRASS || block == Blocks.GRASS_PATH) {
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world.setBlockState(pos, Blocks.FARMLAND.getDefaultState());
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return EnumActionResult.SUCCESS;
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}
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if (block == Blocks.DIRT)
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{
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switch (iblockstate.getValue(BlockDirt.VARIANT))
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{
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case DIRT:
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world.setBlockState(pos, Blocks.FARMLAND.getDefaultState());
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return EnumActionResult.SUCCESS;
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case COARSE_DIRT:
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world.setBlockState(pos, Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT));
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return EnumActionResult.SUCCESS;
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default: break;
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if (block == Blocks.DIRT) {
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switch (iblockstate.getValue(BlockDirt.VARIANT)) {
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case DIRT:
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world.setBlockState(pos, Blocks.FARMLAND.getDefaultState());
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return EnumActionResult.SUCCESS;
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case COARSE_DIRT:
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world.setBlockState(pos, Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT));
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return EnumActionResult.SUCCESS;
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default:
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}
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}
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}
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@ -369,9 +369,18 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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return this.isRedstoneToggle() && this.isPulseMode;
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}
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public enum NBTType{
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public enum NBTType {
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/**
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* Use when normal writeToNBT/readToNBT is expected.
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*/
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SAVE_TILE,
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/**
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* Use when data needs to be sent to the client.
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*/
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SYNC,
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/**
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* Wat
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*/
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SAVE_BLOCK
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}
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}
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@ -12,7 +12,6 @@ package de.ellpeck.actuallyadditions.mod.tile;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.List;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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@ -31,7 +30,7 @@ import net.minecraftforge.energy.IEnergyStorage;
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public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer {
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private static final List<IFarmerBehavior> SORTED_FARMER_BEHAVIORS = new ArrayList<IFarmerBehavior>();
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private static final List<IFarmerBehavior> SORTED_FARMER_BEHAVIORS = new ArrayList<>();
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public final CustomEnergyStorage storage = new CustomEnergyStorage(100000, 1000, 0);
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private int waitTime;
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@ -108,36 +107,30 @@ public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer
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}
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}
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private void checkBehaviors(BlockPos query) {
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if (SORTED_FARMER_BEHAVIORS.size() != ActuallyAdditionsAPI.FARMER_BEHAVIORS.size()) {
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SORTED_FARMER_BEHAVIORS.clear();
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SORTED_FARMER_BEHAVIORS.addAll(ActuallyAdditionsAPI.FARMER_BEHAVIORS);
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private static boolean sorted = false;
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Collections.sort(SORTED_FARMER_BEHAVIORS, new Comparator<IFarmerBehavior>() {
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@Override
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public int compare(IFarmerBehavior behavior1, IFarmerBehavior behavior2) {
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Integer prio1 = behavior1.getPriority();
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Integer prio2 = behavior2.getPriority();
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return prio2.compareTo(prio1);
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}
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});
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}
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private static void sort() {
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SORTED_FARMER_BEHAVIORS.clear();
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SORTED_FARMER_BEHAVIORS.addAll(ActuallyAdditionsAPI.FARMER_BEHAVIORS);
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Collections.sort(SORTED_FARMER_BEHAVIORS, (b1, b2) -> b2.getPrioInt().compareTo(b1.getPrioInt()));
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}
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private void checkBehaviors(BlockPos query) {
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if (!sorted) sort();
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for (IFarmerBehavior behavior : SORTED_FARMER_BEHAVIORS) {
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FarmerResult harvestResult = behavior.tryHarvestPlant(this.world, query, this);
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if (harvestResult == FarmerResult.STOP_PROCESSING) return;
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else {
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for (int i = 0; i < this.inv.getSlots(); i++) {
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ItemStack stack = this.inv.getStackInSlot(i);
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if (StackUtil.isValid(stack)) {
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FarmerResult plantResult = behavior.tryPlantSeed(stack, this.world, query, this);
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if (plantResult == FarmerResult.SUCCESS) {
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this.inv.getStackInSlot(i).shrink(1);
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return;
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} else if (plantResult == FarmerResult.STOP_PROCESSING) { return; }
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}
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for (int i = 0; i < 6; i++) { //Process seed slots only
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ItemStack stack = this.inv.getStackInSlot(i);
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IBlockState state = world.getBlockState(query);
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if (StackUtil.isValid(stack) && state.getBlock().isReplaceable(world, query)) {
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FarmerResult plantResult = behavior.tryPlantSeed(stack, this.world, query, this);
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if (plantResult == FarmerResult.SUCCESS) this.inv.getStackInSlot(i).shrink(1);
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}
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}
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}
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}
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@ -206,7 +199,7 @@ public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer
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public boolean canAddToOutput(List<ItemStack> stacks) {
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return StackUtil.canAddAll(inv, stacks, 6, 12, false);
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}
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@Override
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public void addToSeeds(List<ItemStack> stacks) {
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StackUtil.addAll(inv, stacks, 0, 6, false);
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