added emptying recipes for fluid collector and placer

This commit is contained in:
Ellpeck 2017-03-10 23:02:13 +01:00
parent 2dbc50f52b
commit 723da24eb7

View file

@ -99,6 +99,10 @@ public final class BlockCrafting{
public static void init(){
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(InitBlocks.blockOilGenerator), new ItemStack(InitBlocks.blockOilGenerator)));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(InitBlocks.blockFluidPlacer), new ItemStack(InitBlocks.blockFluidPlacer)));
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(InitBlocks.blockFluidCollector), new ItemStack(InitBlocks.blockFluidCollector)));
//Farmer
if(ConfigCrafting.FARMER.isEnabled()){
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockFarmer),
@ -549,8 +553,6 @@ public final class BlockCrafting{
'R', new ItemStack(InitBlocks.blockMisc, 1, TheMiscBlocks.IRON_CASING.ordinal()),
'B', new ItemStack(InitItems.itemMisc, 1, TheMiscItems.CANOLA.ordinal())));
recipeOilGen = RecipeUtil.lastIRecipe();
GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(InitBlocks.blockOilGenerator), new ItemStack(InitBlocks.blockOilGenerator)));
}
//Bio Reactor