Fix the farmer having wrong rotations

This commit is contained in:
Ellpeck 2016-11-27 20:25:09 +01:00
parent 8226479ce8
commit 72c1c276cf
2 changed files with 2 additions and 2 deletions

View file

@ -99,8 +99,7 @@ public class TileEntityFarmer extends TileEntityInventoryBase{
IBlockState state = this.world.getBlockState(this.pos); IBlockState state = this.world.getBlockState(this.pos);
int meta = state.getBlock().getMetaFromState(state); int meta = state.getBlock().getMetaFromState(state);
EnumFacing side = meta == 0 ? EnumFacing.NORTH : (meta == 1 ? EnumFacing.SOUTH : (meta == 2 ? EnumFacing.WEST : EnumFacing.EAST)); BlockPos center = this.pos.offset(EnumFacing.getHorizontal(meta), radiusAroundCenter+1);
BlockPos center = this.pos.offset(side, radiusAroundCenter+1);
BlockPos plant = center.add(this.checkX, 0, this.checkY); BlockPos plant = center.add(this.checkX, 0, this.checkY);
IBlockState plantState = this.world.getBlockState(plant); IBlockState plantState = this.world.getBlockState(plant);

View file

@ -2,6 +2,7 @@
* Fix an exception during loading some tileentities causing them to lose their data * Fix an exception during loading some tileentities causing them to lose their data
* Fix a crash with Energy Phantomfaces and Tesla * Fix a crash with Energy Phantomfaces and Tesla
* Improve performance of Patreon display code * Improve performance of Patreon display code
* Fix the farmer rotations being wrong
# 1.11-r82 # 1.11-r82
* Made Filter Slots be ignored by Comparators (all filter settings that currently exist will be lost, so check your filters!) * Made Filter Slots be ignored by Comparators (all filter settings that currently exist will be lost, so check your filters!)