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Fix the farmer having wrong rotations
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2 changed files with 2 additions and 2 deletions
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@ -99,8 +99,7 @@ public class TileEntityFarmer extends TileEntityInventoryBase{
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IBlockState state = this.world.getBlockState(this.pos);
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int meta = state.getBlock().getMetaFromState(state);
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EnumFacing side = meta == 0 ? EnumFacing.NORTH : (meta == 1 ? EnumFacing.SOUTH : (meta == 2 ? EnumFacing.WEST : EnumFacing.EAST));
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BlockPos center = this.pos.offset(side, radiusAroundCenter+1);
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BlockPos center = this.pos.offset(EnumFacing.getHorizontal(meta), radiusAroundCenter+1);
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BlockPos plant = center.add(this.checkX, 0, this.checkY);
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IBlockState plantState = this.world.getBlockState(plant);
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@ -2,6 +2,7 @@
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* Fix an exception during loading some tileentities causing them to lose their data
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* Fix a crash with Energy Phantomfaces and Tesla
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* Improve performance of Patreon display code
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* Fix the farmer rotations being wrong
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# 1.11-r82
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* Made Filter Slots be ignored by Comparators (all filter settings that currently exist will be lost, so check your filters!)
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