Ditch the fog because it breaks EnderIO side config

Closes #420
This commit is contained in:
Ellpeck 2016-11-29 20:36:24 +01:00
parent b21ad6b620
commit 79f9eee9c0
2 changed files with 2 additions and 6 deletions

View file

@ -23,7 +23,7 @@ if(hasProperty('buildnumber')){
}
minecraft {
version = "1.10.2-12.18.2.2121"
version = "1.10.2-12.18.2.2166"
runDir = "idea"
mappings = "snapshot_20160519"
@ -45,7 +45,7 @@ repositories {
dependencies {
compile "net.darkhax.tesla:Tesla:1.10.2-1.2.1.49"
deobfCompile "mezz.jei:jei_1.10.2:3.13.2.360"
deobfCompile "mezz.jei:jei_1.10.2:3.13.6.387"
}
processResources {

View file

@ -217,8 +217,6 @@ public final class AssetUtil{
VertexBuffer render = tessy.getBuffer();
World world = Minecraft.getMinecraft().theWorld;
GlStateManager.disableFog();
float r = color[0];
float g = color[1];
float b = color[2];
@ -318,7 +316,5 @@ public final class AssetUtil{
GlStateManager.disableBlend();
GlStateManager.enableLighting();
GlStateManager.popMatrix();
GlStateManager.enableFog();
}
}