mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Significantly reduce performance loss when using Item Laser Relays and/or ESDs
Closes #279
This commit is contained in:
parent
336158ee89
commit
7a69273865
12 changed files with 89 additions and 54 deletions
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@ -14,6 +14,7 @@ import io.netty.util.internal.ConcurrentSet;
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public class Network{
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public int changeAmount;
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public final ConcurrentSet<IConnectionPair> connections = new ConcurrentSet<IConnectionPair>();
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@Override
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@ -160,8 +160,8 @@ public abstract class BlockContainerBase extends BlockContainer implements ItemB
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TileEntity tile = world.getTileEntity(pos);
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if(tile instanceof TileEntityBase){
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TileEntityBase base = (TileEntityBase)tile;
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if(base.shouldSaveHandlersAround()){
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base.saveAllHandlersAround();
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if(base.shouldSaveDataOnChangeOrWorldStart()){
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base.saveDataOnChangeOrWorldStart();
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}
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}
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}
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@ -54,6 +54,8 @@ public final class LaserRelayConnectionHandler implements ILaserRelayConnectionH
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for(IConnectionPair secondPair : secondNetwork.connections){
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firstNetwork.connections.add(secondPair);
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}
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firstNetwork.changeAmount++;
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WorldData.getDataForWorld(world).laserRelayNetworks.remove(secondNetwork);
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//System.out.println("Merged Two Networks!");
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}
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@ -140,6 +142,7 @@ public final class LaserRelayConnectionHandler implements ILaserRelayConnectionH
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firstNetwork = new Network();
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WorldData.getDataForWorld(world).laserRelayNetworks.add(firstNetwork);
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firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, type, suppressConnectionRender));
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firstNetwork.changeAmount++;
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}
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//The same Network
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else if(firstNetwork == secondNetwork){
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@ -149,14 +152,17 @@ public final class LaserRelayConnectionHandler implements ILaserRelayConnectionH
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else if(firstNetwork != null && secondNetwork != null){
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mergeNetworks(firstNetwork, secondNetwork, world);
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firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, type, suppressConnectionRender));
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firstNetwork.changeAmount++;
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}
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//Only first network exists
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else if(firstNetwork != null){
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firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, type, suppressConnectionRender));
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firstNetwork.changeAmount++;
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}
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//Only second network exists
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else{
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secondNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, type, suppressConnectionRender));
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secondNetwork.changeAmount++;
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}
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//System.out.println("Connected "+firstRelay.toString()+" to "+secondRelay.toString());
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//System.out.println(firstNetwork == null ? secondNetwork.toString() : firstNetwork.toString());
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@ -43,7 +43,7 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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protected int ticksElapsed;
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protected TileEntity[] tilesAround = new TileEntity[6];
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protected boolean hasCheckedHandlersAround;
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protected boolean hasSavedDataOnChangeOrWorldStart;
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public TileEntityBase(String name){
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this.name = name;
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@ -274,23 +274,23 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
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}
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}
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if(!this.hasCheckedHandlersAround){
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if(this.shouldSaveHandlersAround()){
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this.saveAllHandlersAround();
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if(!this.hasSavedDataOnChangeOrWorldStart){
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if(this.shouldSaveDataOnChangeOrWorldStart()){
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this.saveDataOnChangeOrWorldStart();
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}
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this.hasCheckedHandlersAround = true;
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this.hasSavedDataOnChangeOrWorldStart = true;
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}
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}
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}
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public void saveAllHandlersAround(){
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public void saveDataOnChangeOrWorldStart(){
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for(EnumFacing side : EnumFacing.values()){
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this.tilesAround[side.ordinal()] = this.worldObj.getTileEntity(this.pos.offset(side));
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}
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}
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public boolean shouldSaveHandlersAround(){
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public boolean shouldSaveDataOnChangeOrWorldStart(){
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return this instanceof ISharingEnergyProvider || this instanceof ISharingFluidHandler;
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}
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@ -116,7 +116,7 @@ public class TileEntityDistributorItem extends TileEntityInventoryBase{
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}
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@Override
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public void saveAllHandlersAround(){
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public void saveDataOnChangeOrWorldStart(){
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this.handlersAround.clear();
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for(EnumFacing side : EnumFacing.values()){
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@ -152,7 +152,7 @@ public class TileEntityDistributorItem extends TileEntityInventoryBase{
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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public boolean shouldSaveDataOnChangeOrWorldStart(){
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return true;
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}
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@ -101,7 +101,7 @@ public class TileEntityFishingNet extends TileEntityBase{
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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public boolean shouldSaveDataOnChangeOrWorldStart(){
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return true;
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}
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}
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@ -233,7 +233,7 @@ public class TileEntityFluidCollector extends TileEntityBase implements ISharing
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@Override
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public boolean doesShareFluid(){
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return true;
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return !this.isPlacer;
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}
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@Override
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@ -91,6 +91,10 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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}
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}
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}
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if(this.placeToPull instanceof TileEntityItemViewer){
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break;
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}
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}
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return false;
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}
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@ -108,6 +112,10 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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}
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}
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}
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if(this.placeToPut instanceof TileEntityItemViewer){
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break;
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}
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}
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}
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return false;
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@ -312,7 +320,7 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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public boolean shouldSaveDataOnChangeOrWorldStart(){
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return true;
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}
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@ -320,7 +328,7 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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* Sets all of the relevant variables
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*/
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@Override
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public void saveAllHandlersAround(){
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public void saveDataOnChangeOrWorldStart(){
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if(this.sideToPull != -1){
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EnumFacing side = WorldUtil.getDirectionBySidesInOrder(this.sideToPull);
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this.placeToPull = this.worldObj.getTileEntity(this.pos.offset(side));
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@ -403,7 +411,7 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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}
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this.markDirty();
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this.saveAllHandlersAround();
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this.saveDataOnChangeOrWorldStart();
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}
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@Override
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@ -20,14 +20,16 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.SidedInvWrapper;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import java.util.*;
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public class TileEntityItemViewer extends TileEntityInventoryBase{
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public TileEntityLaserRelayItem connectedRelay;
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private final List<GenericItemHandlerInfo> genericInfos = new ArrayList<GenericItemHandlerInfo>();
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private final Map<Integer, SpecificItemHandlerInfo> specificInfos = new HashMap<Integer, SpecificItemHandlerInfo>();
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private int lastNetworkChangeAmount = -1;
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public TileEntityItemViewer(){
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super(0, "itemViewer");
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}
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@ -71,45 +73,49 @@ public class TileEntityItemViewer extends TileEntityInventoryBase{
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}
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private List<GenericItemHandlerInfo> getItemHandlerInfos(){
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TileEntityLaserRelayItem relay = this.connectedRelay;
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if(relay != null){
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(relay.getPos(), this.worldObj);
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if(network != null){
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return relay.getItemHandlersInNetwork(network);
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}
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}
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return null;
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this.queryAndSaveData();
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return this.genericInfos;
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}
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private SpecificItemHandlerInfo getSwitchedIndexHandler(int i){
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List<GenericItemHandlerInfo> infos = this.getItemHandlerInfos();
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if(infos != null && !infos.isEmpty()){
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Collections.sort(infos);
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int currentI = 0;
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if(!infos.isEmpty()){
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for(GenericItemHandlerInfo info : infos){
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for(IItemHandler handler : info.handlers){
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int slotAmount = handler.getSlots();
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if(currentI+slotAmount > i){
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return new SpecificItemHandlerInfo(handler, i-currentI, info.relayInQuestion);
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}
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else{
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currentI += slotAmount;
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private void queryAndSaveData(){
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if(this.connectedRelay != null){
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.connectedRelay.getPos(), this.worldObj);
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if(network != null && this.lastNetworkChangeAmount != network.changeAmount){
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this.genericInfos.clear();
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this.specificInfos.clear();
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this.connectedRelay.getItemHandlersInNetwork(network, this.genericInfos);
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if(!this.genericInfos.isEmpty()){
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Collections.sort(this.genericInfos);
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int slotsQueried = 0;
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for(GenericItemHandlerInfo info : this.genericInfos){
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for(IItemHandler handler : info.handlers){
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for(int i = 0; i < handler.getSlots(); i++){
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this.specificInfos.put(slotsQueried, new SpecificItemHandlerInfo(handler, i, info.relayInQuestion));
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slotsQueried++;
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}
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}
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}
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}
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this.lastNetworkChangeAmount = network.changeAmount;
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}
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}
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return null;
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}
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private SpecificItemHandlerInfo getSwitchedIndexHandler(int i){
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this.queryAndSaveData();
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return this.specificInfos.get(i);
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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public boolean shouldSaveDataOnChangeOrWorldStart(){
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return true;
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}
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@Override
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public void saveAllHandlersAround(){
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public void saveDataOnChangeOrWorldStart(){
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TileEntityLaserRelayItem tileFound = null;
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if(this.worldObj != null){ //Why is that even possible..?
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for(int i = 0; i <= 5; i++){
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@ -74,12 +74,12 @@ public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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public boolean shouldSaveDataOnChangeOrWorldStart(){
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return true;
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}
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@Override
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public void saveAllHandlersAround(){
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public void saveDataOnChangeOrWorldStart(){
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this.receiversAround.clear();
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for(EnumFacing side : EnumFacing.values()){
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@ -91,6 +91,11 @@ public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements
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}
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}
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}
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.getPos(), this.getWorld());
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if(network != null){
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network.changeAmount++;
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}
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}
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private int transferEnergyToReceiverInNeed(EnumFacing from, Network network, int maxTransfer, boolean simulate){
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@ -37,12 +37,12 @@ public class TileEntityLaserRelayFluids extends TileEntityLaserRelay implements
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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public boolean shouldSaveDataOnChangeOrWorldStart(){
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return true;
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}
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@Override
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public void saveAllHandlersAround(){
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public void saveDataOnChangeOrWorldStart(){
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this.receiversAround.clear();
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for(EnumFacing side : EnumFacing.values()){
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@ -54,6 +54,11 @@ public class TileEntityLaserRelayFluids extends TileEntityLaserRelay implements
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}
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}
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}
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.getPos(), this.getWorld());
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if(network != null){
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network.changeAmount++;
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}
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}
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@Override
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@ -10,6 +10,7 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.api.laser.IConnectionPair;
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import de.ellpeck.actuallyadditions.api.laser.LaserType;
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import de.ellpeck.actuallyadditions.api.laser.Network;
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@ -44,12 +45,12 @@ public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
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}
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@Override
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public boolean shouldSaveHandlersAround(){
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public boolean shouldSaveDataOnChangeOrWorldStart(){
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return true;
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}
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@Override
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public void saveAllHandlersAround(){
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public void saveDataOnChangeOrWorldStart(){
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this.handlersAround.clear();
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for(int i = 0; i <= 5; i++){
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@ -63,13 +64,17 @@ public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
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}
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}
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}
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.getPos(), this.getWorld());
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if(network != null){
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network.changeAmount++;
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}
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}
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public List<GenericItemHandlerInfo> getItemHandlersInNetwork(Network network){
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public void getItemHandlersInNetwork(Network network, List<GenericItemHandlerInfo> storeList){
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//Keeps track of all the Laser Relays and Item Handlers that have been checked already to make nothing run multiple times
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List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
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List<GenericItemHandlerInfo> handlers = new ArrayList<GenericItemHandlerInfo>();
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for(IConnectionPair pair : network.connections){
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for(BlockPos relay : pair.getPositions()){
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if(relay != null && !alreadyChecked.contains(relay)){
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@ -88,11 +93,10 @@ public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
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}
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}
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handlers.add(info);
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storeList.add(info);
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}
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}
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}
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}
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return handlers;
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}
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}
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