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Fixed blocks activating too often in redstone pulse mode
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parent
583d6e025e
commit
7dd939999c
2 changed files with 22 additions and 7 deletions
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@ -32,6 +32,7 @@ import net.minecraft.world.World;
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import net.minecraftforge.fluids.FluidStack;
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import java.util.ArrayList;
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import java.util.Random;
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public abstract class BlockContainerBase extends BlockContainer{
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@ -110,14 +111,26 @@ public abstract class BlockContainerBase extends BlockContainer{
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}
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public void updateRedstoneState(World world, int x, int y, int z){
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TileEntity tile = world.getTileEntity(x, y, z);
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boolean powered = world.isBlockIndirectlyGettingPowered(x, y, z);
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if(tile instanceof TileEntityBase){
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((TileEntityBase)tile).setRedstonePowered(powered);
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tile.markDirty();
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if(!world.isRemote){
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TileEntity tile = world.getTileEntity(x, y, z);
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boolean powered = world.isBlockIndirectlyGettingPowered(x, y, z);
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if(tile instanceof TileEntityBase){
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((TileEntityBase)tile).setRedstonePowered(powered);
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tile.markDirty();
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}
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if(tile instanceof IRedstoneToggle){
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if(((IRedstoneToggle)tile).isPulseMode() && powered){
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world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world));
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}
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}
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}
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if(tile instanceof IRedstoneToggle){
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if(((IRedstoneToggle)tile).isPulseMode() && powered){
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}
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@Override
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public void updateTick(World world, int x, int y, int z, Random random){
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if(!world.isRemote){
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TileEntity tile = world.getTileEntity(x, y, z);
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if(tile instanceof IRedstoneToggle && ((IRedstoneToggle)tile).isPulseMode()){
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((IRedstoneToggle)tile).activateOnPulse();
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}
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}
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@ -227,6 +240,7 @@ public abstract class BlockContainerBase extends BlockContainer{
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if(tile instanceof IRedstoneToggle){
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if(!world.isRemote){
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((IRedstoneToggle)tile).toggle(!((IRedstoneToggle)tile).isPulseMode());
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tile.markDirty();
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if(tile instanceof TileEntityBase){
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((TileEntityBase)tile).sendUpdate();
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@ -162,6 +162,7 @@ public class TileEntityDirectionalBreaker extends TileEntityInventoryBase implem
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@Override
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public void activateOnPulse(){
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System.out.println("ACT");
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this.doWork();
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}
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}
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