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https://github.com/Ellpeck/ActuallyAdditions.git
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Just display stand things...
This commit is contained in:
parent
68528b651f
commit
80b3d7b64f
7 changed files with 64 additions and 113 deletions
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@ -152,9 +152,9 @@ public final class ActuallyBlocks {
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public static final AABlockReg<BlockColoredLamp, AABlockItem, ?> LAMP_BLACK = new AABlockReg<>("lamp_black", BlockColoredLamp::new, (b) -> new AABlockItem(b, defaultBlockItemProperties));
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// Empowerer / Display Stands
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public static final AABlockReg<BlockEmpowerer, AABlockItem, TileEntityEmpowerer> EMPOWERER = new AABlockReg<>("empowerer", BlockEmpowerer::new,
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public static final AABlockReg<BlockDisplayStand, AABlockItem, TileEntityEmpowerer> EMPOWERER = new AABlockReg<>("empowerer", () -> new BlockDisplayStand(true),
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(b) -> new AABlockItem(b, defaultBlockItemProperties), TileEntityEmpowerer::new);
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public static final AABlockReg<BlockDisplayStand, AABlockItem, TileEntityDisplayStand> DISPLAY_STAND = new AABlockReg<>("display_stand", BlockDisplayStand::new,
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public static final AABlockReg<BlockDisplayStand, AABlockItem, TileEntityDisplayStand> DISPLAY_STAND = new AABlockReg<>("display_stand", () -> new BlockDisplayStand(false),
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(b) -> new AABlockItem(b, defaultBlockItemProperties), TileEntityDisplayStand::new);
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// Interface Blocks
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@ -12,6 +12,8 @@ package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityDisplayStand;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityEmpowerer;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.block.BlockState;
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@ -31,47 +33,60 @@ import javax.annotation.Nullable;
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public class BlockDisplayStand extends BlockContainerBase {
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public BlockDisplayStand() {
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public BlockDisplayStand(boolean empowerer) {
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super(ActuallyBlocks.defaultPickProps(0));
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isEmpowerer = empowerer;
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}
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private final boolean isEmpowerer;
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public boolean isEmpowerer() {
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return this.isEmpowerer;
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}
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@Nullable
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//@Override
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public TileEntity newBlockEntity(IBlockReader worldIn) {
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return new TileEntityDisplayStand();
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@Override
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public TileEntity createTileEntity(BlockState state, IBlockReader world) {
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return isEmpowerer? new TileEntityEmpowerer(): new TileEntityDisplayStand();
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}
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@Override
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public boolean hasTileEntity(BlockState state) {
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return true;
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}
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@Override
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public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) {
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ItemStack heldItem = player.getItemInHand(hand);
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if (!world.isClientSide) {
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TileEntityDisplayStand stand = (TileEntityDisplayStand) world.getBlockEntity(pos);
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TileEntityInventoryBase stand = (TileEntityInventoryBase) world.getBlockEntity(pos);
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if (stand != null) {
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ItemStack display = stand.inv.getStackInSlot(0);
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if (StackUtil.isValid(heldItem)) {
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if (!StackUtil.isValid(display)) {
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ItemStack stackThere = stand.inv.getStackInSlot(0);
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if (!heldItem.isEmpty()) {
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if (stackThere.isEmpty() && (!isEmpowerer || TileEntityEmpowerer.isPossibleInput(heldItem))) {
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ItemStack toPut = heldItem.copy();
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toPut.setCount(1);
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stand.inv.setStackInSlot(0, toPut);
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if (!player.isCreative()) {
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heldItem.shrink(1);
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}
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return ActionResultType.PASS;
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} else if (ItemUtil.canBeStacked(heldItem, display)) {
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int maxTransfer = Math.min(display.getCount(), heldItem.getMaxStackSize() - heldItem.getCount());
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return ActionResultType.CONSUME;
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} else if (ItemUtil.canBeStacked(heldItem, stackThere)) {
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int maxTransfer = Math.min(stackThere.getCount(), heldItem.getMaxStackSize() - heldItem.getCount());
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if (maxTransfer > 0) {
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heldItem.grow(maxTransfer);
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ItemStack newDisplay = display.copy();
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newDisplay.shrink(maxTransfer);
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stand.inv.setStackInSlot(0, newDisplay);
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return ActionResultType.PASS;
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if (!player.isCreative())
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player.setItemInHand(hand, StackUtil.grow(heldItem, maxTransfer));
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ItemStack newStackThere = stackThere.copy();
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newStackThere.shrink(maxTransfer);
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stand.inv.setStackInSlot(0, newStackThere);
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return ActionResultType.CONSUME;
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}
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}
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} else {
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if (StackUtil.isValid(display)) {
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player.setItemInHand(hand, display.copy());
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stand.inv.setStackInSlot(0, StackUtil.getEmpty());
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return ActionResultType.PASS;
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if (!stackThere.isEmpty() && hand == Hand.MAIN_HAND) {
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player.setItemInHand(hand, stackThere.copy());
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stand.inv.setStackInSlot(0, ItemStack.EMPTY);
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return ActionResultType.CONSUME;
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}
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}
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}
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@ -1,87 +0,0 @@
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/*
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* This file ("BlockEmpowerer.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityEmpowerer;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import javax.annotation.Nullable;
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public class BlockEmpowerer extends BlockContainerBase {
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public BlockEmpowerer() {
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super(ActuallyBlocks.defaultPickProps(0));
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}
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@Nullable
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//@Override
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public TileEntity newBlockEntity(IBlockReader worldIn) {
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return new TileEntityEmpowerer();
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}
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@Override
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public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) {
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ItemStack heldItem = player.getItemInHand(hand);
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if (!world.isClientSide) {
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TileEntityEmpowerer empowerer = (TileEntityEmpowerer) world.getBlockEntity(pos);
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if (empowerer != null) {
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ItemStack stackThere = empowerer.inv.getStackInSlot(0);
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if (StackUtil.isValid(heldItem)) {
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if (!StackUtil.isValid(stackThere) && TileEntityEmpowerer.isPossibleInput(heldItem)) {
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ItemStack toPut = heldItem.copy();
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toPut.setCount(1);
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empowerer.inv.setStackInSlot(0, toPut);
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if (!player.isCreative()) {
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heldItem.shrink(1);
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}
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return ActionResultType.PASS;
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} else if (ItemUtil.canBeStacked(heldItem, stackThere)) {
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int maxTransfer = Math.min(stackThere.getCount(), heldItem.getMaxStackSize() - heldItem.getCount());
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if (maxTransfer > 0) {
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player.setItemInHand(hand, StackUtil.grow(heldItem, maxTransfer));
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ItemStack newStackThere = stackThere.copy();
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newStackThere = StackUtil.shrink(newStackThere, maxTransfer);
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empowerer.inv.setStackInSlot(0, newStackThere);
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return ActionResultType.PASS;
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}
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}
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} else {
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if (StackUtil.isValid(stackThere)) {
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player.setItemInHand(hand, stackThere.copy());
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empowerer.inv.setStackInSlot(0, StackUtil.getEmpty());
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return ActionResultType.PASS;
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}
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}
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}
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return ActionResultType.FAIL;
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}
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return ActionResultType.PASS;
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}
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return Shapes.EMPOWERER_SHAPE;
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}
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}
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@ -23,6 +23,7 @@ import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.Direction;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.vector.Quaternion;
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public class ReconstructorRenderer extends TileEntityRenderer<TileEntityAtomicReconstructor> {
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@ -22,6 +22,7 @@ import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Util;
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import net.minecraft.util.math.vector.Quaternion;
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import net.minecraft.util.math.vector.Vector3f;
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public class RenderDisplayStand extends TileEntityRenderer<TileEntityDisplayStand> {
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public RenderDisplayStand(TileEntityRendererDispatcher rendererDispatcherIn) {
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@ -38,9 +39,9 @@ public class RenderDisplayStand extends TileEntityRenderer<TileEntityDisplayStan
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matrices.pushPose();
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matrices.translate(0.5F, 1F, 0.5F);
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double boop = Util.getMillis() / 800D;
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float boop = Util.getMillis() / 800F;
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matrices.translate(0D, Math.sin(boop % (2 * Math.PI)) * 0.065, 0D);
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matrices.mulPose(new Quaternion((float) (boop * 40D % 360), 0, 1, 0));
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matrices.mulPose(Vector3f.YP.rotationDegrees(boop * 40F % 360.0F));
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float scale = stack.getItem() instanceof BlockItem
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? 0.85F
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@ -26,6 +26,7 @@ import net.minecraft.util.Direction;
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import net.minecraft.util.Util;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Quaternion;
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import net.minecraft.util.math.vector.Vector3f;
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public class RenderEmpowerer extends TileEntityRenderer<TileEntityEmpowerer> {
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public RenderEmpowerer(TileEntityRendererDispatcher rendererDispatcherIn) {
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@ -40,9 +41,9 @@ public class RenderEmpowerer extends TileEntityRenderer<TileEntityEmpowerer> {
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matrices.pushPose();
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matrices.translate(0.5F, 1F, 0.5F);
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double boop = Util.getMillis() / 800D;
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float boop = Util.getMillis() / 800F;
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matrices.translate(0D, Math.sin(boop % (2 * Math.PI)) * 0.065, 0D);
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matrices.mulPose(new Quaternion((float) (boop * 40D % 360), 0, 1, 0)); // TODO: [port] might not work
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matrices.mulPose(Vector3f.YP.rotationDegrees(boop * 40F % 360.0F));
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float scale = stack.getItem() instanceof BlockItem
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? 0.85F
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@ -32,6 +32,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.particles.IParticleData;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Matrix4f;
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@ -421,6 +422,25 @@ public final class AssetUtil {
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GlStateManager._popMatrix();
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}
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@OnlyIn(Dist.CLIENT)
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public static void renderTextInWorld(MatrixStack matrixStack, double offsetX, double offsetY, double offsetZ, NonNullList<String> text, int color) {
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matrixStack.pushPose();
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matrixStack.translate(offsetX,offsetY,offsetZ);
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matrixStack.scale(-1, -1, 1);
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matrixStack.mulPose(Vector3f.YP.rotationDegrees(Minecraft.getInstance().cameraEntity.yRot));
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matrixStack.scale(0.01F, 0.01F, 0.01F);
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FontRenderer font = Minecraft.getInstance().font;
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int y = 0;
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for (String s : text) {
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font.draw(matrixStack, s, 0, y, color);
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y+= 10;
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}
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matrixStack.popPose();
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}
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public static float[] getWheelColor(float pos) {
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if (pos < 85.0f) {
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return new float[]{pos * 3.0F, 255.0f - pos * 3.0f, 0.0f};
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