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Miner is in Ores Mode by default so that it doesn't wreck as much when you place it down while it has energy.
//oh lovely workarounds
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@ -35,7 +35,7 @@ public class TileEntityMiner extends TileEntityInventoryBase implements IEnergyR
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public static final int ENERGY_USE_PER_BLOCK = 500;
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public static final int ENERGY_USE_PER_BLOCK = 500;
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public EnergyStorage storage = new EnergyStorage(1000000);
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public EnergyStorage storage = new EnergyStorage(1000000);
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public int layerAt = -1;
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public int layerAt = -1;
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public boolean onlyMineOres;
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public boolean onlyMineOres = true;
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private int oldLayerAt;
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private int oldLayerAt;
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private int oldEnergy;
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private int oldEnergy;
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