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r98!
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3 changed files with 9 additions and 1 deletions
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@ -58,6 +58,7 @@ public final class LaserRelayConnectionHandler implements ILaserRelayConnectionH
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}
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WorldData data = WorldData.get(world);
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secondNetwork.changeAmount++;
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data.laserRelayNetworks.remove(secondNetwork);
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data.markDirty();
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//System.out.println("Merged Two Networks!");
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@ -1,3 +1,10 @@
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# 1.10.2-r98
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* Fix the Player Probe not clearing its data properly
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* Add Laser Relay input/output only config
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* Made Fluid Laser pull fluids on input mode
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* Added Laser Relay network caching to reduce server load
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* Add a bunch of chunk loaded checks to hopefully avoid loading chunks inadvertently
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# 1.10.2-r97
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* Fixed an Exception with Solidified Experience, Balls of Fur and Resonant Rice
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* Fix the Item Laser Relay achievement being impossible to get
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@ -3,6 +3,6 @@
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1.9=33
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1.9.4=45
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1.10=46
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1.10.2=97
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1.10.2=98
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1.11=92
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1.11.2=96
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