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Re-enable the text rendering on the energy display
Make getOverlayText return a Component instead of Component -> getString -> Component.literal
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parent
f1c7b2491e
commit
83828a6def
1 changed files with 5 additions and 6 deletions
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@ -71,7 +71,7 @@ public class EnergyDisplay {
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}
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if (this.drawTextNextTo) {
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//this.drawString(mc.font, this.getOverlayText(), barX + 25, barY + 78, StringUtil.DECIMAL_COLOR_WHITE);
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guiGraphics.drawString(mc.font, this.getOverlayText(), barX + 25, barY + 78, 0xFFFFFF);
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}
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}
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@ -80,8 +80,8 @@ public class EnergyDisplay {
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Minecraft mc = Minecraft.getInstance();
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List<Component> text = new ArrayList<>();
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text.add(Component.literal(this.getOverlayText()));
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guiGraphics.renderComponentTooltip(mc.font, text, mouseX, mouseY); //TODO: Check if this is correct, used to call GuiUtils.drawHoveringText
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text.add(this.getOverlayText());
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guiGraphics.renderComponentTooltip(mc.font, text, mouseX, mouseY);
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}
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}
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@ -93,11 +93,10 @@ public class EnergyDisplay {
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: 85);
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}
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private String getOverlayText() {
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private Component getOverlayText() {
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NumberFormat format = NumberFormat.getInstance();
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return Component.translatable("misc.actuallyadditions.power_long",
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format.format(this.rfReference.getEnergyStored()),
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format.format(this.rfReference.getMaxEnergyStored()))
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.getString();
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format.format(this.rfReference.getMaxEnergyStored()));
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}
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}
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