Added Config for new Rings

This commit is contained in:
Ellpeck 2015-07-25 15:16:15 +02:00
parent 4476b3c7c2
commit 844a618bcb
4 changed files with 23 additions and 10 deletions

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@ -73,7 +73,6 @@
-Ring of Thorns: Hurts Attackers when they hit you with a Projectile
-Ring of Water Walking
-Ring of Aquadive: Fast underwater movement
-Ring of Suction: Sucks up Items in the area
-Ring of Water Absorption: Removes Water around
-Ring of Unarmoring: Attacker lose parts of their Armor

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@ -134,7 +134,15 @@ public enum ConfigIntValues{
TELE_STAFF_REACH("TeleStaff: Range", ConfigCategories.MACHINE_VALUES, 100, 5, 200, "How far the TeleStaff can teleport you"),
TELE_STAFF_ENERGY_USE("TeleStaff: Energy Use per Block", ConfigCategories.MACHINE_VALUES, 200, 1, 5000, "How much energy the TeleStaff uses per Block you teleport"),
TELE_STAFF_WAIT_TIME("TeleStaff: Wait Time", ConfigCategories.MACHINE_VALUES, 30, 0, 500, "The time the TeleStaff takes between Teleports");
TELE_STAFF_WAIT_TIME("TeleStaff: Wait Time", ConfigCategories.MACHINE_VALUES, 30, 0, 500, "The time the TeleStaff takes between Teleports"),
GROWTH_RING_RANGE("Growth Ring: Range", ConfigCategories.MACHINE_VALUES, 5, 1, 30, "The Range the Growth Ring has"),
GROWTH_RING_COOLDOWN("Growth Ring: Cooldown Time", ConfigCategories.MACHINE_VALUES, 30, 0, 1000, "The Time between Growth Bursts"),
GROWTH_RING_ENERGY_USE("Growth Ring: Energy Used", ConfigCategories.MACHINE_VALUES, 550, 10, 6000, "The Amount of Energy used per Tick"),
GROWTH_RING_GROWTH_PER_CYCLE("Growth Ring: Growth Ticks per Cycle", ConfigCategories.MACHINE_VALUES, 45, 1, 200, "The Amount of plants that get ticked per cycle"),
MAGNET_RING_RANGE("Magnet Ring: Range", ConfigCategories.MACHINE_VALUES, 5, 3, 30, "The Range of the Magnet Ring"),
MAGNET_RING_ENERGY_USE("Magnet Ring: Energy Used", ConfigCategories.MACHINE_VALUES, 30, 0, 500, "The Amount of Energy the Magnet Ring uses per tick");
public final String name;
public final String category;

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@ -2,6 +2,7 @@ package ellpeck.actuallyadditions.items;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.config.values.ConfigIntValues;
import ellpeck.actuallyadditions.util.INameableItem;
import ellpeck.actuallyadditions.util.ModUtil;
import ellpeck.actuallyadditions.util.WorldPos;
@ -23,12 +24,12 @@ import java.util.Random;
public class ItemGrowthRing extends ItemEnergy implements INameableItem{
private static final int RANGE = 5;
private static final int ENERGY_USED_PER_TICK = 500;
private static final int RANGE = ConfigIntValues.GROWTH_RING_RANGE.getValue();
private static final int ENERGY_USED_PER_TICK = ConfigIntValues.GROWTH_RING_ENERGY_USE.getValue();
//The waiting time per growth cycle
private static final int WAIT_TIME = 30;
private static final int WAIT_TIME = ConfigIntValues.GROWTH_RING_COOLDOWN.getValue();
//The amount of Growth Ticks given to random plants around
private static final int GROWTH_TICKS_PER_CYCLE = 50;
private static final int GROWTH_TICKS_PER_CYCLE = ConfigIntValues.GROWTH_RING_GROWTH_PER_CYCLE.getValue();
public ItemGrowthRing(){
super(1000000, 5000, 2);
@ -83,7 +84,9 @@ public class ItemGrowthRing extends ItemEnergy implements INameableItem{
else stack.stackTagCompound.setInteger("WaitTime", waitTime+1);
//Use Energy every tick
this.extractEnergy(stack, ENERGY_USED_PER_TICK, false);
if(!player.capabilities.isCreativeMode){
this.extractEnergy(stack, ENERGY_USED_PER_TICK, false);
}
}
}

View file

@ -2,6 +2,7 @@ package ellpeck.actuallyadditions.items;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.config.values.ConfigIntValues;
import ellpeck.actuallyadditions.util.INameableItem;
import ellpeck.actuallyadditions.util.ModUtil;
import net.minecraft.client.renderer.texture.IIconRegister;
@ -19,8 +20,8 @@ import java.util.ArrayList;
public class ItemMagnetRing extends ItemEnergy implements INameableItem{
private static final int RANGE = 8;
private static final int ENERGY_USED_PER_TICK = 3;
private static final int RANGE = ConfigIntValues.MAGNET_RING_RANGE.getValue();
private static final int ENERGY_USED_PER_TICK = ConfigIntValues.MAGNET_RING_ENERGY_USE.getValue();
public ItemMagnetRing(){
super(3000000, 5000, 1);
@ -50,7 +51,9 @@ public class ItemMagnetRing extends ItemEnergy implements INameableItem{
}
//Use Energy per tick
this.extractEnergy(stack, ENERGY_USED_PER_TICK, false);
if(!((EntityPlayer)entity).capabilities.isCreativeMode){
this.extractEnergy(stack, ENERGY_USED_PER_TICK, false);
}
}
}