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Make the crusher a bit quieter
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1 changed files with 1 additions and 1 deletions
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@ -166,7 +166,7 @@ public class TileEntityGrinder extends TileEntityInventoryBase implements IEnerg
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}
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if(shouldPlaySound && !ConfigBoolValues.LESS_SOUND.isEnabled()){
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this.worldObj.playSound(null, this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), SoundHandler.crusher, SoundCategory.BLOCKS, 0.25F, 1.0F);
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this.worldObj.playSound(null, this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), SoundHandler.crusher, SoundCategory.BLOCKS, 0.15F, 1.0F);
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}
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}
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}
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