Fixed the Drill's attack speed. Closes #1461

This commit is contained in:
Flanks255 2024-12-18 16:21:10 -06:00
parent d84518feb8
commit 8977b3ba22
2 changed files with 5 additions and 5 deletions

View file

@ -7,6 +7,7 @@
* Migrated the Coal generator to using any burnable item, Removed Solid fuel recipes. * Migrated the Coal generator to using any burnable item, Removed Solid fuel recipes.
* The Drill's now display a list of installed augments in tooltips. * The Drill's now display a list of installed augments in tooltips.
* The Drill Placer upgrade now displays the selected slot in its tooltip, and on the drill when installed. * The Drill Placer upgrade now displays the selected slot in its tooltip, and on the drill when installed.
* Fixed the drills attack speed.
# 1.3.11+mc1.21.1 # 1.3.11+mc1.21.1
* Fixed Farmer not playing well with non-vanilla farmland. * Fixed Farmer not playing well with non-vanilla farmland.

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@ -11,7 +11,6 @@
package de.ellpeck.actuallyadditions.mod.items; package de.ellpeck.actuallyadditions.mod.items;
import de.ellpeck.actuallyadditions.api.ActuallyTags; import de.ellpeck.actuallyadditions.api.ActuallyTags;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.components.ActuallyComponents; import de.ellpeck.actuallyadditions.mod.components.ActuallyComponents;
import de.ellpeck.actuallyadditions.mod.config.CommonConfig; import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerDrill; import de.ellpeck.actuallyadditions.mod.inventory.ContainerDrill;
@ -72,13 +71,13 @@ public class DrillItem extends ItemEnergy {
, 250000, 1000); , 250000, 1000);
attributes_unpowered = ItemAttributeModifiers.builder() attributes_unpowered = ItemAttributeModifiers.builder()
.add(Attributes.ATTACK_DAMAGE, new AttributeModifier(ActuallyAdditions.modLoc("drill_attack"), 0.1F, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND) .add(Attributes.ATTACK_DAMAGE, new AttributeModifier(BASE_ATTACK_DAMAGE_ID, 0.1F, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
.add(Attributes.ATTACK_SPEED, new AttributeModifier(ActuallyAdditions.modLoc("drill_speed"), 1.0F, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND) .add(Attributes.ATTACK_SPEED, new AttributeModifier(BASE_ATTACK_SPEED_ID, -3.0F, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
.build(); .build();
attributes_powered = ItemAttributeModifiers.builder() attributes_powered = ItemAttributeModifiers.builder()
.add(Attributes.ATTACK_DAMAGE, new AttributeModifier(ActuallyAdditions.modLoc("drill_attack"), 8.0F, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND) .add(Attributes.ATTACK_DAMAGE, new AttributeModifier(BASE_ATTACK_DAMAGE_ID, 8.0F, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
.add(Attributes.ATTACK_SPEED, new AttributeModifier(ActuallyAdditions.modLoc("drill_speed"), 1.0F, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND) .add(Attributes.ATTACK_SPEED, new AttributeModifier(BASE_ATTACK_SPEED_ID, -3.0F, AttributeModifier.Operation.ADD_VALUE), EquipmentSlotGroup.MAINHAND)
.build(); .build();
} }