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https://github.com/Ellpeck/ActuallyAdditions.git
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meta is bad pls
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parent
3fcebcdd05
commit
8bb71ad796
8 changed files with 10 additions and 10 deletions
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@ -62,7 +62,7 @@ public class BlockLampPowerer extends BlockBase{
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private void updateLamp(World world, BlockPos pos){
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if(!world.isRemote){
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IBlockState state = world.getBlockState(pos);
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BlockPos coords = pos.offset(WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state)));
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BlockPos coords = pos.offset(WorldUtil.getDirectionByPistonRotation(state));
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this.updateLampsAtPos(world, coords, world.isBlockIndirectlyGettingPowered(pos) > 0, new ArrayList<BlockPos>());
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}
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}
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@ -112,7 +112,7 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
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@Override
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public EnumFacing getOrientation(){
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IBlockState state = this.world.getBlockState(this.pos);
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return WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
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return WorldUtil.getDirectionByPistonRotation(state);
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}
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@Override
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@ -78,7 +78,7 @@ public class TileEntityBreaker extends TileEntityInventoryBase{
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private void doWork(){
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IBlockState state = this.world.getBlockState(this.pos);
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state);
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BlockPos coordsBlock = this.pos.offset(sideToManipulate);
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IBlockState stateToBreak = this.world.getBlockState(coordsBlock);
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@ -77,7 +77,7 @@ public class TileEntityDirectionalBreaker extends TileEntityInventoryBase{
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private void doWork(){
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if(this.storage.getEnergyStored() >= ENERGY_USE*RANGE){
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IBlockState state = this.world.getBlockState(this.pos);
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state);
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for(int i = 0; i < RANGE; i++){
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BlockPos coordsBlock = this.pos.offset(sideToManipulate, i+1);
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@ -67,7 +67,7 @@ public class TileEntityDropper extends TileEntityInventoryBase{
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ItemStack theoreticalRemove = this.removeFromInventory(false);
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if(StackUtil.isValid(theoreticalRemove)){
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IBlockState state = this.world.getBlockState(this.pos);
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WorldUtil.dropItemAtSide(WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state)), this.world, this.pos, StackUtil.setStackSize(theoreticalRemove.copy(), 1));
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WorldUtil.dropItemAtSide(WorldUtil.getDirectionByPistonRotation(state), this.world, this.pos, StackUtil.setStackSize(theoreticalRemove.copy(), 1));
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this.removeFromInventory(true);
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}
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}
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@ -163,7 +163,7 @@ public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer
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@Override
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public EnumFacing getOrientation(){
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IBlockState state = this.world.getBlockState(this.pos);
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return WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
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return WorldUtil.getDirectionByPistonRotation(state);
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}
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@Override
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@ -68,8 +68,7 @@ public class TileEntityFluidCollector extends TileEntityBase implements ISharing
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private void doWork(){
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IBlockState state = this.world.getBlockState(this.pos);
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Block block = state.getBlock();
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(block.getMetaFromState(state));
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EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state);
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BlockPos coordsBlock = this.pos.offset(sideToManipulate);
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IBlockState stateToBreak = this.world.getBlockState(coordsBlock);
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@ -19,6 +19,7 @@ import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
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import de.ellpeck.actuallyadditions.mod.util.compat.SlotlessableItemHandlerWrapper;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockDirectional;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.item.EntityItem;
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@ -260,8 +261,8 @@ public final class WorldUtil {
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}
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}
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public static EnumFacing getDirectionByPistonRotation(int meta) {
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return EnumFacing.values()[meta];
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public static EnumFacing getDirectionByPistonRotation(IBlockState state) {
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return state.getValue(BlockDirectional.FACING);
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}
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public static ArrayList<Material> getMaterialsAround(World world, BlockPos pos) {
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