mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Fixed the Drill sometimes producing Ghost Blocks and added lots of Comments
This commit is contained in:
parent
cb584b6e93
commit
8def70fa04
1 changed files with 138 additions and 40 deletions
|
@ -13,6 +13,7 @@ import ellpeck.actuallyadditions.util.ModUtil;
|
|||
import ellpeck.actuallyadditions.util.WorldUtil;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
|
@ -21,12 +22,15 @@ import net.minecraft.entity.EntityLivingBase;
|
|||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.network.play.client.C07PacketPlayerDigging;
|
||||
import net.minecraft.network.play.server.S23PacketBlockChange;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
|
@ -47,22 +51,28 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
public static int energyUsePerBlockOrHit = ConfigIntValues.DRILL_ENERGY_USE.getValue();
|
||||
|
||||
@Override
|
||||
//Places Blocks if the Placing Upgrade is installed
|
||||
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int hitSide, float hitX, float hitY, float hitZ){
|
||||
ItemStack upgrade = this.getHasUpgradeAsStack(stack, ItemDrillUpgrade.UpgradeType.PLACER);
|
||||
if(upgrade != null){
|
||||
int slot = ItemDrillUpgrade.getSlotToPlaceFrom(upgrade);
|
||||
if(slot >= 0 && slot < InventoryPlayer.getHotbarSize()){
|
||||
ItemStack anEquip =player.inventory.getStackInSlot(slot);
|
||||
ItemStack anEquip = player.inventory.getStackInSlot(slot);
|
||||
if(anEquip != null && anEquip != stack){
|
||||
ItemStack equip = anEquip.copy();
|
||||
if(!world.isRemote){
|
||||
//tryPlaceItemIntoWorld could throw an Exception
|
||||
try{
|
||||
//Places the Block into the World
|
||||
if(equip.tryPlaceItemIntoWorld(player, world, x, y, z, hitSide, hitX, hitY, hitZ)){
|
||||
if(!player.capabilities.isCreativeMode) player.inventory.setInventorySlotContents(slot, equip.stackSize <= 0 ? null : equip.copy());
|
||||
if(!player.capabilities.isCreativeMode)
|
||||
player.inventory.setInventorySlotContents(slot, equip.stackSize <= 0 ? null : equip.copy());
|
||||
//Synchronizes the Client
|
||||
player.inventoryContainer.detectAndSendChanges();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
//Notify the Player and log the Exception
|
||||
catch(Exception e){
|
||||
player.addChatComponentMessage(new ChatComponentText("Ouch! That really hurt! You must have done something wrong, don't do that again please!"));
|
||||
ModUtil.LOGGER.log(Level.ERROR, "Player "+player.getDisplayName()+" who should place a Block using a Drill at "+player.posX+", "+player.posY+", "+player.posZ+" in World "+world.provider.dimensionId+" threw an Exception! Don't let that happen again!");
|
||||
|
@ -75,6 +85,8 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
return false;
|
||||
}
|
||||
|
||||
//Checks for Energy Containers in the Upgrade Slots and charges the Drill from them
|
||||
@Override
|
||||
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
|
||||
ItemStack[] slots = this.getSlotsFromNBT(stack);
|
||||
if(slots != null && slots.length > 0){
|
||||
|
@ -83,6 +95,7 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
if(this.getEnergyStored(stack) < this.getMaxEnergyStored(stack)){
|
||||
int energy = ((IEnergyContainerItem)slotStack.getItem()).getEnergyStored(slotStack);
|
||||
if(energy > 0){
|
||||
//Charge the Drill and discharge the "Upgrade"
|
||||
int toReceive = ((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, energy, true);
|
||||
int actualReceive = ((IEnergyContainerItem)slotStack.getItem()).extractEnergy(slotStack, toReceive, false);
|
||||
((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, actualReceive, false);
|
||||
|
@ -94,6 +107,11 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the Mining Speed of the Drill
|
||||
* @param stack The Drill
|
||||
* @return The Mining Speed depending on the Speed Upgrades
|
||||
*/
|
||||
public float getEfficiencyFromUpgrade(ItemStack stack){
|
||||
float efficiency = defaultEfficiency;
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
|
||||
|
@ -106,27 +124,40 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
return efficiency;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the Energy that is used per Block broken
|
||||
* @param stack The Drill
|
||||
* @return The Energy use per Block
|
||||
*/
|
||||
public int getEnergyUsePerBlock(ItemStack stack){
|
||||
int use = energyUsePerBlockOrHit;
|
||||
|
||||
//Speed
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
|
||||
use += ConfigIntValues.DRILL_SPEED_EXTRA_USE.getValue();
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_II)){
|
||||
use += ConfigIntValues.DRILL_SPEED_II_EXTRA_USE.getValue();
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III)) use += ConfigIntValues.DRILL_SPEED_III_EXTRA_USE.getValue();
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III))
|
||||
use += ConfigIntValues.DRILL_SPEED_III_EXTRA_USE.getValue();
|
||||
}
|
||||
}
|
||||
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) use += ConfigIntValues.DRILL_SILK_EXTRA_USE.getValue();
|
||||
//Silk Touch
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH))
|
||||
use += ConfigIntValues.DRILL_SILK_EXTRA_USE.getValue();
|
||||
|
||||
//Fortune
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)){
|
||||
use += ConfigIntValues.DRILL_FORTUNE_EXTRA_USE.getValue();
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II)) use += ConfigIntValues.DRILL_FORTUNE_II_EXTRA_USE.getValue();
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II))
|
||||
use += ConfigIntValues.DRILL_FORTUNE_II_EXTRA_USE.getValue();
|
||||
}
|
||||
|
||||
//Size
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
|
||||
use += ConfigIntValues.DRILL_THREE_BY_THREE_EXTRA_USE.getValue();
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) use += ConfigIntValues.DRILL_FIVE_BY_FIVE_EXTRA_USE.getValue();
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE))
|
||||
use += ConfigIntValues.DRILL_FIVE_BY_FIVE_EXTRA_USE.getValue();
|
||||
}
|
||||
|
||||
return use;
|
||||
|
@ -137,10 +168,22 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
return EnumRarity.epic;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a certain Upgrade is applied
|
||||
* @param stack The Drill
|
||||
* @param upgrade The Upgrade to be checked
|
||||
* @return Is the Upgrade applied?
|
||||
*/
|
||||
public boolean getHasUpgrade(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
|
||||
return this.getHasUpgradeAsStack(stack, upgrade) != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a certain Upgrade is installed and returns it as an ItemStack
|
||||
* @param stack The Drill
|
||||
* @param upgrade The Upgrade to be checked
|
||||
* @return The Upgrade, if it's installed
|
||||
*/
|
||||
public ItemStack getHasUpgradeAsStack(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
|
||||
NBTTagCompound compound = stack.getTagCompound();
|
||||
if(compound == null) return null;
|
||||
|
@ -164,9 +207,14 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconReg){
|
||||
this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER + ":" + this.getName());
|
||||
this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes all of the Slots to NBT
|
||||
* @param slots The Slots
|
||||
* @param stack The Drill
|
||||
*/
|
||||
public void writeSlotsToNBT(ItemStack[] slots, ItemStack stack){
|
||||
NBTTagCompound compound = stack.getTagCompound();
|
||||
if(compound == null) compound = new NBTTagCompound();
|
||||
|
@ -187,6 +235,12 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
stack.setTagCompound(compound);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Gets all of the Slots from NBT
|
||||
* @param stack The Drill
|
||||
* @return All of the Slots
|
||||
*/
|
||||
public ItemStack[] getSlotsFromNBT(ItemStack stack){
|
||||
NBTTagCompound compound = stack.getTagCompound();
|
||||
if(compound == null) return null;
|
||||
|
@ -207,14 +261,27 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
return slots;
|
||||
}
|
||||
|
||||
/**
|
||||
* Breaks Blocks in a certain Radius
|
||||
* Has to be called on both Server and Client
|
||||
* @param stack The Drill
|
||||
* @param radius The Radius to break Blocks in (0 means only 1 Block will be broken!)
|
||||
* @param world The World
|
||||
* @param x The X Coord of the main Block to break
|
||||
* @param y The Y Coord of the main Block to break
|
||||
* @param z The Z Coord of the main Block to break
|
||||
* @param player The Player who breaks the Blocks
|
||||
*/
|
||||
public void breakBlocks(ItemStack stack, int radius, World world, int x, int y, int z, EntityPlayer player){
|
||||
int xRange = radius;
|
||||
int yRange = radius;
|
||||
int zRange = 0;
|
||||
|
||||
//Block hit
|
||||
MovingObjectPosition pos = WorldUtil.getNearestBlockWithDefaultReachDistance(world, player);
|
||||
if(pos != null){
|
||||
|
||||
//Corrects Blocks to hit depending on Side of original Block hit
|
||||
int side = pos.sideHit;
|
||||
if(side == 0 || side == 1){
|
||||
zRange = radius;
|
||||
|
@ -225,6 +292,7 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
zRange = radius;
|
||||
}
|
||||
|
||||
//Not defined later because main Block is getting broken below
|
||||
float mainHardness = world.getBlock(x, y, z).getBlockHardness(world, x, y, z);
|
||||
|
||||
//Break Middle Block first
|
||||
|
@ -241,7 +309,7 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
for(int zPos = z-zRange; zPos <= z+zRange; zPos++){
|
||||
if(!(x == xPos && y == yPos && z == zPos)){
|
||||
if(this.getEnergyStored(stack) >= use){
|
||||
//Only break Blocks that are (about) as hard or softer
|
||||
//Only break Blocks around that are (about) as hard or softer
|
||||
if(world.getBlock(xPos, yPos, zPos).getBlockHardness(world, xPos, yPos, zPos) <= mainHardness+5.0F){
|
||||
this.tryHarvestBlock(world, xPos, yPos, zPos, true, stack, player, use);
|
||||
}
|
||||
|
@ -255,6 +323,19 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to harvest a certain Block
|
||||
* Breaks the Block, drops Particles etc.
|
||||
* Has to be called on both Server and Client
|
||||
* @param world The World
|
||||
* @param xPos The X Position of the Block to break
|
||||
* @param yPos The Y Position of the Block to break
|
||||
* @param zPos The Z Position of the Block to break
|
||||
* @param isExtra If the Block is the Block that was looked at when breaking or an additional Block
|
||||
* @param stack The Drill
|
||||
* @param player The Player breaking the Blocks
|
||||
* @param use The Energy that should be extracted per Block
|
||||
*/
|
||||
private void tryHarvestBlock(World world, int xPos, int yPos, int zPos, boolean isExtra, ItemStack stack, EntityPlayer player, int use){
|
||||
Block block = world.getBlock(xPos, yPos, zPos);
|
||||
float hardness = block.getBlockHardness(world, xPos, yPos, zPos);
|
||||
|
@ -262,20 +343,38 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
if(hardness >= 0.0F && (!isExtra || (this.canHarvestBlock(block, stack) && !block.hasTileEntity(meta)))){
|
||||
this.extractEnergy(stack, use, false);
|
||||
|
||||
block.onBlockHarvested(world, xPos, yPos, zPos, meta, player);
|
||||
if(!world.isRemote){
|
||||
//Server-Side only, special cases
|
||||
block.onBlockHarvested(world, xPos, yPos, zPos, meta, player);
|
||||
}
|
||||
else{
|
||||
//Shows the Harvest Particles and plays the Block's Sound
|
||||
world.playAuxSFX(2001, xPos, yPos, zPos, Block.getIdFromBlock(block)+(meta << 12));
|
||||
}
|
||||
|
||||
//Actually removes the Block from the World
|
||||
if(block.removedByPlayer(world, player, xPos, yPos, zPos, true)){
|
||||
//Before the Block is destroyed, special cases
|
||||
block.onBlockDestroyedByPlayer(world, xPos, yPos, zPos, meta);
|
||||
|
||||
if(!player.capabilities.isCreativeMode){
|
||||
if(!world.isRemote && !player.capabilities.isCreativeMode){
|
||||
//Actually drops the Block's Items etc.
|
||||
block.harvestBlock(world, player, xPos, yPos, zPos, meta);
|
||||
//Only drop XP when no Silk Touch is applied
|
||||
if(!EnchantmentHelper.getSilkTouchModifier(player)){
|
||||
//Drop XP depending on Fortune Level
|
||||
block.dropXpOnBlockBreak(world, xPos, yPos, zPos, block.getExpDrop(world, meta, EnchantmentHelper.getFortuneModifier(player)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(isExtra){
|
||||
world.playAuxSFX(2001, xPos, yPos, zPos, Block.getIdFromBlock(block)+(meta << 12));
|
||||
if(!world.isRemote){
|
||||
//Update the Client of a Block Change
|
||||
((EntityPlayerMP)player).playerNetServerHandler.sendPacket(new S23PacketBlockChange(xPos, yPos, zPos, world));
|
||||
}
|
||||
else{
|
||||
//Check the Server if a Block that changed on the Client really changed, if not, revert the change
|
||||
Minecraft.getMinecraft().getNetHandler().addToSendQueue(new C07PacketPlayerDigging(2, xPos, yPos, zPos, Minecraft.getMinecraft().objectMouseOver.sideHit));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -289,36 +388,35 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
|||
public boolean onBlockStartBreak(ItemStack stack, int x, int y, int z, EntityPlayer player){
|
||||
int use = this.getEnergyUsePerBlock(stack);
|
||||
if(this.getEnergyStored(stack) >= use){
|
||||
if(!player.worldObj.isRemote){
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH))
|
||||
stack.addEnchantment(Enchantment.silkTouch, 1);
|
||||
else{
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE))
|
||||
stack.addEnchantment(Enchantment.fortune, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1);
|
||||
}
|
||||
|
||||
if(!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
|
||||
this.breakBlocks(stack, 2, player.worldObj, x, y, z, player);
|
||||
}
|
||||
else this.breakBlocks(stack, 1, player.worldObj, x, y, z, player);
|
||||
}
|
||||
else this.breakBlocks(stack, 0, player.worldObj, x, y, z, player);
|
||||
|
||||
NBTTagList ench = stack.getEnchantmentTagList();
|
||||
if(ench != null){
|
||||
for(int i = 0; i < ench.tagCount(); i++){
|
||||
short id = ench.getCompoundTagAt(i).getShort("id");
|
||||
if(id == Enchantment.silkTouch.effectId || id == Enchantment.fortune.effectId){
|
||||
ench.removeTag(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
//Enchants the Drill depending on the Upgrades it has
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH))
|
||||
stack.addEnchantment(Enchantment.silkTouch, 1);
|
||||
else{
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE))
|
||||
stack.addEnchantment(Enchantment.fortune, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1);
|
||||
}
|
||||
|
||||
//Breaks the Blocks
|
||||
if(!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
|
||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
|
||||
this.breakBlocks(stack, 2, player.worldObj, x, y, z, player);
|
||||
}
|
||||
else this.breakBlocks(stack, 1, player.worldObj, x, y, z, player);
|
||||
}
|
||||
else this.breakBlocks(stack, 0, player.worldObj, x, y, z, player);
|
||||
|
||||
//Removes Enchantments added above
|
||||
NBTTagList ench = stack.getEnchantmentTagList();
|
||||
if(ench != null){
|
||||
for(int i = 0; i < ench.tagCount(); i++){
|
||||
short id = ench.getCompoundTagAt(i).getShort("id");
|
||||
if(id == Enchantment.silkTouch.effectId || id == Enchantment.fortune.effectId){
|
||||
ench.removeTag(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
else return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue