mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 23:28:35 +01:00
Fixed the Drill sometimes producing Ghost Blocks and added lots of Comments
This commit is contained in:
parent
cb584b6e93
commit
8def70fa04
1 changed files with 138 additions and 40 deletions
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@ -13,6 +13,7 @@ import ellpeck.actuallyadditions.util.ModUtil;
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import ellpeck.actuallyadditions.util.WorldUtil;
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import ellpeck.actuallyadditions.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.enchantment.EnchantmentHelper;
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@ -21,12 +22,15 @@ import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.network.play.client.C07PacketPlayerDigging;
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import net.minecraft.network.play.server.S23PacketBlockChange;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.MovingObjectPosition;
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@ -47,22 +51,28 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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public static int energyUsePerBlockOrHit = ConfigIntValues.DRILL_ENERGY_USE.getValue();
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public static int energyUsePerBlockOrHit = ConfigIntValues.DRILL_ENERGY_USE.getValue();
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@Override
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@Override
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//Places Blocks if the Placing Upgrade is installed
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int hitSide, float hitX, float hitY, float hitZ){
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int hitSide, float hitX, float hitY, float hitZ){
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ItemStack upgrade = this.getHasUpgradeAsStack(stack, ItemDrillUpgrade.UpgradeType.PLACER);
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ItemStack upgrade = this.getHasUpgradeAsStack(stack, ItemDrillUpgrade.UpgradeType.PLACER);
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if(upgrade != null){
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if(upgrade != null){
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int slot = ItemDrillUpgrade.getSlotToPlaceFrom(upgrade);
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int slot = ItemDrillUpgrade.getSlotToPlaceFrom(upgrade);
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if(slot >= 0 && slot < InventoryPlayer.getHotbarSize()){
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if(slot >= 0 && slot < InventoryPlayer.getHotbarSize()){
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ItemStack anEquip =player.inventory.getStackInSlot(slot);
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ItemStack anEquip = player.inventory.getStackInSlot(slot);
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if(anEquip != null && anEquip != stack){
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if(anEquip != null && anEquip != stack){
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ItemStack equip = anEquip.copy();
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ItemStack equip = anEquip.copy();
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if(!world.isRemote){
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if(!world.isRemote){
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//tryPlaceItemIntoWorld could throw an Exception
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try{
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try{
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//Places the Block into the World
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if(equip.tryPlaceItemIntoWorld(player, world, x, y, z, hitSide, hitX, hitY, hitZ)){
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if(equip.tryPlaceItemIntoWorld(player, world, x, y, z, hitSide, hitX, hitY, hitZ)){
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if(!player.capabilities.isCreativeMode) player.inventory.setInventorySlotContents(slot, equip.stackSize <= 0 ? null : equip.copy());
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if(!player.capabilities.isCreativeMode)
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player.inventory.setInventorySlotContents(slot, equip.stackSize <= 0 ? null : equip.copy());
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//Synchronizes the Client
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player.inventoryContainer.detectAndSendChanges();
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player.inventoryContainer.detectAndSendChanges();
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return true;
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return true;
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}
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}
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}
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}
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//Notify the Player and log the Exception
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catch(Exception e){
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catch(Exception e){
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player.addChatComponentMessage(new ChatComponentText("Ouch! That really hurt! You must have done something wrong, don't do that again please!"));
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player.addChatComponentMessage(new ChatComponentText("Ouch! That really hurt! You must have done something wrong, don't do that again please!"));
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ModUtil.LOGGER.log(Level.ERROR, "Player "+player.getDisplayName()+" who should place a Block using a Drill at "+player.posX+", "+player.posY+", "+player.posZ+" in World "+world.provider.dimensionId+" threw an Exception! Don't let that happen again!");
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ModUtil.LOGGER.log(Level.ERROR, "Player "+player.getDisplayName()+" who should place a Block using a Drill at "+player.posX+", "+player.posY+", "+player.posZ+" in World "+world.provider.dimensionId+" threw an Exception! Don't let that happen again!");
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@ -75,6 +85,8 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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return false;
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return false;
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}
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}
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//Checks for Energy Containers in the Upgrade Slots and charges the Drill from them
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@Override
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public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
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public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
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ItemStack[] slots = this.getSlotsFromNBT(stack);
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ItemStack[] slots = this.getSlotsFromNBT(stack);
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if(slots != null && slots.length > 0){
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if(slots != null && slots.length > 0){
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@ -83,6 +95,7 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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if(this.getEnergyStored(stack) < this.getMaxEnergyStored(stack)){
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if(this.getEnergyStored(stack) < this.getMaxEnergyStored(stack)){
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int energy = ((IEnergyContainerItem)slotStack.getItem()).getEnergyStored(slotStack);
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int energy = ((IEnergyContainerItem)slotStack.getItem()).getEnergyStored(slotStack);
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if(energy > 0){
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if(energy > 0){
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//Charge the Drill and discharge the "Upgrade"
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int toReceive = ((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, energy, true);
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int toReceive = ((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, energy, true);
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int actualReceive = ((IEnergyContainerItem)slotStack.getItem()).extractEnergy(slotStack, toReceive, false);
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int actualReceive = ((IEnergyContainerItem)slotStack.getItem()).extractEnergy(slotStack, toReceive, false);
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((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, actualReceive, false);
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((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, actualReceive, false);
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@ -94,6 +107,11 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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}
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}
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}
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}
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/**
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* Gets the Mining Speed of the Drill
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* @param stack The Drill
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* @return The Mining Speed depending on the Speed Upgrades
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*/
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public float getEfficiencyFromUpgrade(ItemStack stack){
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public float getEfficiencyFromUpgrade(ItemStack stack){
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float efficiency = defaultEfficiency;
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float efficiency = defaultEfficiency;
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
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@ -106,27 +124,40 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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return efficiency;
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return efficiency;
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}
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}
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/**
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* Gets the Energy that is used per Block broken
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* @param stack The Drill
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* @return The Energy use per Block
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*/
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public int getEnergyUsePerBlock(ItemStack stack){
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public int getEnergyUsePerBlock(ItemStack stack){
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int use = energyUsePerBlockOrHit;
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int use = energyUsePerBlockOrHit;
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//Speed
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
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use += ConfigIntValues.DRILL_SPEED_EXTRA_USE.getValue();
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use += ConfigIntValues.DRILL_SPEED_EXTRA_USE.getValue();
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_II)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_II)){
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use += ConfigIntValues.DRILL_SPEED_II_EXTRA_USE.getValue();
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use += ConfigIntValues.DRILL_SPEED_II_EXTRA_USE.getValue();
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III)) use += ConfigIntValues.DRILL_SPEED_III_EXTRA_USE.getValue();
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III))
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use += ConfigIntValues.DRILL_SPEED_III_EXTRA_USE.getValue();
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}
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}
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}
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}
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) use += ConfigIntValues.DRILL_SILK_EXTRA_USE.getValue();
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//Silk Touch
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH))
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use += ConfigIntValues.DRILL_SILK_EXTRA_USE.getValue();
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//Fortune
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)){
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use += ConfigIntValues.DRILL_FORTUNE_EXTRA_USE.getValue();
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use += ConfigIntValues.DRILL_FORTUNE_EXTRA_USE.getValue();
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II)) use += ConfigIntValues.DRILL_FORTUNE_II_EXTRA_USE.getValue();
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II))
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use += ConfigIntValues.DRILL_FORTUNE_II_EXTRA_USE.getValue();
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}
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}
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//Size
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
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use += ConfigIntValues.DRILL_THREE_BY_THREE_EXTRA_USE.getValue();
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use += ConfigIntValues.DRILL_THREE_BY_THREE_EXTRA_USE.getValue();
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) use += ConfigIntValues.DRILL_FIVE_BY_FIVE_EXTRA_USE.getValue();
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE))
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use += ConfigIntValues.DRILL_FIVE_BY_FIVE_EXTRA_USE.getValue();
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}
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}
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return use;
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return use;
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@ -137,10 +168,22 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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return EnumRarity.epic;
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return EnumRarity.epic;
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}
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}
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/**
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* Checks if a certain Upgrade is applied
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* @param stack The Drill
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* @param upgrade The Upgrade to be checked
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* @return Is the Upgrade applied?
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*/
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public boolean getHasUpgrade(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
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public boolean getHasUpgrade(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
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return this.getHasUpgradeAsStack(stack, upgrade) != null;
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return this.getHasUpgradeAsStack(stack, upgrade) != null;
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}
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}
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/**
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* Checks if a certain Upgrade is installed and returns it as an ItemStack
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* @param stack The Drill
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* @param upgrade The Upgrade to be checked
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* @return The Upgrade, if it's installed
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*/
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public ItemStack getHasUpgradeAsStack(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
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public ItemStack getHasUpgradeAsStack(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
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NBTTagCompound compound = stack.getTagCompound();
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NBTTagCompound compound = stack.getTagCompound();
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if(compound == null) return null;
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if(compound == null) return null;
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@ -164,9 +207,14 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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@Override
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@Override
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public void registerIcons(IIconRegister iconReg){
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public void registerIcons(IIconRegister iconReg){
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this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER + ":" + this.getName());
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this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getName());
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}
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}
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/**
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* Writes all of the Slots to NBT
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* @param slots The Slots
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* @param stack The Drill
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*/
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public void writeSlotsToNBT(ItemStack[] slots, ItemStack stack){
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public void writeSlotsToNBT(ItemStack[] slots, ItemStack stack){
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NBTTagCompound compound = stack.getTagCompound();
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NBTTagCompound compound = stack.getTagCompound();
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if(compound == null) compound = new NBTTagCompound();
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if(compound == null) compound = new NBTTagCompound();
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@ -187,6 +235,12 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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stack.setTagCompound(compound);
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stack.setTagCompound(compound);
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}
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}
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/**
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* Gets all of the Slots from NBT
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* @param stack The Drill
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* @return All of the Slots
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*/
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public ItemStack[] getSlotsFromNBT(ItemStack stack){
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public ItemStack[] getSlotsFromNBT(ItemStack stack){
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NBTTagCompound compound = stack.getTagCompound();
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NBTTagCompound compound = stack.getTagCompound();
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if(compound == null) return null;
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if(compound == null) return null;
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@ -207,14 +261,27 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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return slots;
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return slots;
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}
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}
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/**
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* Breaks Blocks in a certain Radius
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* Has to be called on both Server and Client
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* @param stack The Drill
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* @param radius The Radius to break Blocks in (0 means only 1 Block will be broken!)
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* @param world The World
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* @param x The X Coord of the main Block to break
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* @param y The Y Coord of the main Block to break
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* @param z The Z Coord of the main Block to break
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* @param player The Player who breaks the Blocks
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*/
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public void breakBlocks(ItemStack stack, int radius, World world, int x, int y, int z, EntityPlayer player){
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public void breakBlocks(ItemStack stack, int radius, World world, int x, int y, int z, EntityPlayer player){
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int xRange = radius;
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int xRange = radius;
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int yRange = radius;
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int yRange = radius;
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int zRange = 0;
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int zRange = 0;
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//Block hit
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MovingObjectPosition pos = WorldUtil.getNearestBlockWithDefaultReachDistance(world, player);
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MovingObjectPosition pos = WorldUtil.getNearestBlockWithDefaultReachDistance(world, player);
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if(pos != null){
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if(pos != null){
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//Corrects Blocks to hit depending on Side of original Block hit
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int side = pos.sideHit;
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int side = pos.sideHit;
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if(side == 0 || side == 1){
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if(side == 0 || side == 1){
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zRange = radius;
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zRange = radius;
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@ -225,6 +292,7 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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zRange = radius;
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zRange = radius;
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}
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}
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//Not defined later because main Block is getting broken below
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float mainHardness = world.getBlock(x, y, z).getBlockHardness(world, x, y, z);
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float mainHardness = world.getBlock(x, y, z).getBlockHardness(world, x, y, z);
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//Break Middle Block first
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//Break Middle Block first
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@ -241,7 +309,7 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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for(int zPos = z-zRange; zPos <= z+zRange; zPos++){
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for(int zPos = z-zRange; zPos <= z+zRange; zPos++){
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if(!(x == xPos && y == yPos && z == zPos)){
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if(!(x == xPos && y == yPos && z == zPos)){
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if(this.getEnergyStored(stack) >= use){
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if(this.getEnergyStored(stack) >= use){
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//Only break Blocks that are (about) as hard or softer
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//Only break Blocks around that are (about) as hard or softer
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if(world.getBlock(xPos, yPos, zPos).getBlockHardness(world, xPos, yPos, zPos) <= mainHardness+5.0F){
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if(world.getBlock(xPos, yPos, zPos).getBlockHardness(world, xPos, yPos, zPos) <= mainHardness+5.0F){
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this.tryHarvestBlock(world, xPos, yPos, zPos, true, stack, player, use);
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this.tryHarvestBlock(world, xPos, yPos, zPos, true, stack, player, use);
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}
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}
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@ -255,6 +323,19 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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}
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}
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}
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}
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/**
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* Tries to harvest a certain Block
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* Breaks the Block, drops Particles etc.
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* Has to be called on both Server and Client
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* @param world The World
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* @param xPos The X Position of the Block to break
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* @param yPos The Y Position of the Block to break
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* @param zPos The Z Position of the Block to break
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* @param isExtra If the Block is the Block that was looked at when breaking or an additional Block
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* @param stack The Drill
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* @param player The Player breaking the Blocks
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* @param use The Energy that should be extracted per Block
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*/
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private void tryHarvestBlock(World world, int xPos, int yPos, int zPos, boolean isExtra, ItemStack stack, EntityPlayer player, int use){
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private void tryHarvestBlock(World world, int xPos, int yPos, int zPos, boolean isExtra, ItemStack stack, EntityPlayer player, int use){
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Block block = world.getBlock(xPos, yPos, zPos);
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Block block = world.getBlock(xPos, yPos, zPos);
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float hardness = block.getBlockHardness(world, xPos, yPos, zPos);
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float hardness = block.getBlockHardness(world, xPos, yPos, zPos);
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@ -262,20 +343,38 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
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if(hardness >= 0.0F && (!isExtra || (this.canHarvestBlock(block, stack) && !block.hasTileEntity(meta)))){
|
if(hardness >= 0.0F && (!isExtra || (this.canHarvestBlock(block, stack) && !block.hasTileEntity(meta)))){
|
||||||
this.extractEnergy(stack, use, false);
|
this.extractEnergy(stack, use, false);
|
||||||
|
|
||||||
block.onBlockHarvested(world, xPos, yPos, zPos, meta, player);
|
if(!world.isRemote){
|
||||||
|
//Server-Side only, special cases
|
||||||
|
block.onBlockHarvested(world, xPos, yPos, zPos, meta, player);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
//Shows the Harvest Particles and plays the Block's Sound
|
||||||
|
world.playAuxSFX(2001, xPos, yPos, zPos, Block.getIdFromBlock(block)+(meta << 12));
|
||||||
|
}
|
||||||
|
|
||||||
|
//Actually removes the Block from the World
|
||||||
if(block.removedByPlayer(world, player, xPos, yPos, zPos, true)){
|
if(block.removedByPlayer(world, player, xPos, yPos, zPos, true)){
|
||||||
|
//Before the Block is destroyed, special cases
|
||||||
block.onBlockDestroyedByPlayer(world, xPos, yPos, zPos, meta);
|
block.onBlockDestroyedByPlayer(world, xPos, yPos, zPos, meta);
|
||||||
|
|
||||||
if(!player.capabilities.isCreativeMode){
|
if(!world.isRemote && !player.capabilities.isCreativeMode){
|
||||||
|
//Actually drops the Block's Items etc.
|
||||||
block.harvestBlock(world, player, xPos, yPos, zPos, meta);
|
block.harvestBlock(world, player, xPos, yPos, zPos, meta);
|
||||||
|
//Only drop XP when no Silk Touch is applied
|
||||||
if(!EnchantmentHelper.getSilkTouchModifier(player)){
|
if(!EnchantmentHelper.getSilkTouchModifier(player)){
|
||||||
|
//Drop XP depending on Fortune Level
|
||||||
block.dropXpOnBlockBreak(world, xPos, yPos, zPos, block.getExpDrop(world, meta, EnchantmentHelper.getFortuneModifier(player)));
|
block.dropXpOnBlockBreak(world, xPos, yPos, zPos, block.getExpDrop(world, meta, EnchantmentHelper.getFortuneModifier(player)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(isExtra){
|
if(!world.isRemote){
|
||||||
world.playAuxSFX(2001, xPos, yPos, zPos, Block.getIdFromBlock(block)+(meta << 12));
|
//Update the Client of a Block Change
|
||||||
|
((EntityPlayerMP)player).playerNetServerHandler.sendPacket(new S23PacketBlockChange(xPos, yPos, zPos, world));
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
//Check the Server if a Block that changed on the Client really changed, if not, revert the change
|
||||||
|
Minecraft.getMinecraft().getNetHandler().addToSendQueue(new C07PacketPlayerDigging(2, xPos, yPos, zPos, Minecraft.getMinecraft().objectMouseOver.sideHit));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -289,36 +388,35 @@ public class ItemDrill extends ItemEnergy implements INameableItem{
|
||||||
public boolean onBlockStartBreak(ItemStack stack, int x, int y, int z, EntityPlayer player){
|
public boolean onBlockStartBreak(ItemStack stack, int x, int y, int z, EntityPlayer player){
|
||||||
int use = this.getEnergyUsePerBlock(stack);
|
int use = this.getEnergyUsePerBlock(stack);
|
||||||
if(this.getEnergyStored(stack) >= use){
|
if(this.getEnergyStored(stack) >= use){
|
||||||
if(!player.worldObj.isRemote){
|
//Enchants the Drill depending on the Upgrades it has
|
||||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH))
|
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH))
|
||||||
stack.addEnchantment(Enchantment.silkTouch, 1);
|
stack.addEnchantment(Enchantment.silkTouch, 1);
|
||||||
else{
|
else{
|
||||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE))
|
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE))
|
||||||
stack.addEnchantment(Enchantment.fortune, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1);
|
stack.addEnchantment(Enchantment.fortune, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
|
//Breaks the Blocks
|
||||||
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
|
if(!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
|
||||||
this.breakBlocks(stack, 2, player.worldObj, x, y, z, player);
|
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
|
||||||
}
|
this.breakBlocks(stack, 2, player.worldObj, x, y, z, player);
|
||||||
else this.breakBlocks(stack, 1, player.worldObj, x, y, z, player);
|
}
|
||||||
}
|
else this.breakBlocks(stack, 1, player.worldObj, x, y, z, player);
|
||||||
else this.breakBlocks(stack, 0, player.worldObj, x, y, z, player);
|
}
|
||||||
|
else this.breakBlocks(stack, 0, player.worldObj, x, y, z, player);
|
||||||
NBTTagList ench = stack.getEnchantmentTagList();
|
|
||||||
if(ench != null){
|
//Removes Enchantments added above
|
||||||
for(int i = 0; i < ench.tagCount(); i++){
|
NBTTagList ench = stack.getEnchantmentTagList();
|
||||||
short id = ench.getCompoundTagAt(i).getShort("id");
|
if(ench != null){
|
||||||
if(id == Enchantment.silkTouch.effectId || id == Enchantment.fortune.effectId){
|
for(int i = 0; i < ench.tagCount(); i++){
|
||||||
ench.removeTag(i);
|
short id = ench.getCompoundTagAt(i).getShort("id");
|
||||||
}
|
if(id == Enchantment.silkTouch.effectId || id == Enchantment.fortune.effectId){
|
||||||
}
|
ench.removeTag(i);
|
||||||
}
|
}
|
||||||
return true;
|
}
|
||||||
}
|
}
|
||||||
else return false;
|
|
||||||
}
|
}
|
||||||
else return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
Loading…
Reference in a new issue