Fixed vertical miner and phantom breaker not breaking / harvesting blocks. Fixes #1425

This commit is contained in:
Flanks255 2024-10-30 11:38:13 -05:00
parent 6596a8e6f9
commit 902e806443
4 changed files with 11 additions and 5 deletions

View file

@ -214,7 +214,7 @@ public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay {
int trans = 0; int trans = 0;
int theoreticalReceived = cap.receiveEnergy(Math.min(amountPer, lowestCap), true); int theoreticalReceived = cap.receiveEnergy(Math.min(amountPer, lowestCap), true);
if (theoreticalReceived > 0) { if (theoreticalReceived > 0) {
int deduct = this.calcDeduction(theoreticalReceived, highestLoss); int deduct = this.calcDeduction(theoreticalReceived, highestLoss); // TODO maybe we do a minimum threshold before losses occur?
if (deduct >= theoreticalReceived) { //Happens with small numbers if (deduct >= theoreticalReceived) { //Happens with small numbers
deduct = 0; deduct = 0;
} }

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@ -12,6 +12,7 @@ package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks; import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerDirectionalBreaker; import de.ellpeck.actuallyadditions.mod.inventory.ContainerDirectionalBreaker;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor; import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
import de.ellpeck.actuallyadditions.mod.util.StackUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil; import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
@ -104,7 +105,7 @@ public class TileEntityLongRangeBreaker extends TileEntityInventoryBase implemen
Block blockToBreak = breakState.getBlock(); Block blockToBreak = breakState.getBlock();
if (blockToBreak != null && !this.level.isEmptyBlock(coordsBlock) && this.level.getBlockState(coordsBlock).getDestroySpeed(this.level, coordsBlock) > -1.0F) { if (blockToBreak != null && !this.level.isEmptyBlock(coordsBlock) && this.level.getBlockState(coordsBlock).getDestroySpeed(this.level, coordsBlock) > -1.0F) {
List<ItemStack> drops = Block.getDrops(breakState, (ServerLevel) this.level, coordsBlock, this.level.getBlockEntity(coordsBlock)); List<ItemStack> drops = Block.getDrops(breakState, (ServerLevel) this.level, coordsBlock, this.level.getBlockEntity(coordsBlock));
float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, drops, this.level, coordsBlock); float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, this.level, coordsBlock);
if (chance > 0 && this.level.random.nextFloat() <= chance) { if (chance > 0 && this.level.random.nextFloat() <= chance) {
if (StackUtil.canAddAll(this.inv, drops, false)) { if (StackUtil.canAddAll(this.inv, drops, false)) {

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@ -13,6 +13,7 @@ package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks; import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
import de.ellpeck.actuallyadditions.mod.config.CommonConfig; import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerMiner; import de.ellpeck.actuallyadditions.mod.inventory.ContainerMiner;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import de.ellpeck.actuallyadditions.mod.network.PacketHelperServer; import de.ellpeck.actuallyadditions.mod.network.PacketHelperServer;
import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor; import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor; import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
@ -139,7 +140,7 @@ public class TileEntityVerticalDigger extends TileEntityInventoryBase implements
: 1); : 1);
if (this.storage.getEnergyStored() >= actualUse) { if (this.storage.getEnergyStored() >= actualUse) {
BlockPos pos = new BlockPos(this.worldPosition.getX() + this.checkX, this.checkY, this.worldPosition.getZ() + this.checkZ); BlockPos pos = new BlockPos(this.worldPosition.getX() + this.checkX, this.checkY, this.worldPosition.getZ() + this.checkZ);
ItemStack fakePickaxe = Items.NETHERITE_PICKAXE.getDefaultInstance(); ItemStack fakePickaxe = new ItemStack(ActuallyItems.NETHERITE_AIOT.get());
BlockState state = this.level.getBlockState(pos); BlockState state = this.level.getBlockState(pos);
Block block = state.getBlock(); Block block = state.getBlock();
@ -147,7 +148,7 @@ public class TileEntityVerticalDigger extends TileEntityInventoryBase implements
if (!state.isAir()) { if (!state.isAir()) {
if (fakePickaxe.isCorrectToolForDrops(state) && state.getDestroySpeed(this.level, pos) >= 0F && this.isMinable(state, stack)) { if (fakePickaxe.isCorrectToolForDrops(state) && state.getDestroySpeed(this.level, pos) >= 0F && this.isMinable(state, stack)) {
List<ItemStack> drops = Block.getDrops(state, (ServerLevel) this.level, pos, this.level.getBlockEntity(pos)); List<ItemStack> drops = Block.getDrops(state, (ServerLevel) this.level, pos, this.level.getBlockEntity(pos));
float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, drops, this.level, pos); float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, this.level, pos);
if (chance > 0 && this.level.random.nextFloat() <= chance) { if (chance > 0 && this.level.random.nextFloat() <= chance) {
if (StackUtil.canAddAll(this.inv, drops, false)) { if (StackUtil.canAddAll(this.inv, drops, false)) {

View file

@ -12,6 +12,7 @@ package de.ellpeck.actuallyadditions.mod.util;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions; import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditionsClient; import de.ellpeck.actuallyadditions.mod.ActuallyAdditionsClient;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
import de.ellpeck.actuallyadditions.mod.tile.FilterSettings; import de.ellpeck.actuallyadditions.mod.tile.FilterSettings;
import de.ellpeck.actuallyadditions.mod.util.compat.SlotlessableItemHandlerWrapper; import de.ellpeck.actuallyadditions.mod.util.compat.SlotlessableItemHandlerWrapper;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
@ -257,9 +258,12 @@ public final class WorldUtil {
} }
//I think something is up with this, but I'm not entirely certain what. //I think something is up with this, but I'm not entirely certain what.
public static float fireFakeHarvestEventsForDropChance(BlockEntity caller, List<ItemStack> drops, Level level, BlockPos pos) { // TODO We really need to refactor this out of existence... -Flanks
public static float fireFakeHarvestEventsForDropChance(BlockEntity caller, Level level, BlockPos pos) {
if (level instanceof ServerLevel) { if (level instanceof ServerLevel) {
FakePlayer fake = FakePlayerFactory.getMinecraft((ServerLevel) level); FakePlayer fake = FakePlayerFactory.getMinecraft((ServerLevel) level);
ItemStack fakeTool = new ItemStack(ActuallyItems.NETHERITE_AIOT.get());
fake.getInventory().items.set(fake.getInventory().selected, fakeTool);
BlockPos tePos = caller.getBlockPos(); BlockPos tePos = caller.getBlockPos();
fake.setPos(tePos.getX() + 0.5, tePos.getY() + 0.5, tePos.getZ() + 0.5); fake.setPos(tePos.getX() + 0.5, tePos.getY() + 0.5, tePos.getZ() + 0.5);
BlockState state = level.getBlockState(pos); BlockState state = level.getBlockState(pos);