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https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Fully facing class added, data gen for fully facing added, Atomic textures fixed
This commit is contained in:
parent
5fba4e9710
commit
915bec64c7
8 changed files with 99 additions and 23 deletions
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@ -1,5 +1,5 @@
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308eb79ef3014c4cf1cc0453e827f43e0a9bcf5f assets/actuallyadditions/blockstates/advanced_item_laser_relay_block.json
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a5e93227e5cf3956d4b4753dfca19878e5d3b0a9 assets/actuallyadditions/blockstates/atomic_reconstructor_block.json
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0bc1a2d02d57a6b8ca85b8d3d286eafc727088e1 assets/actuallyadditions/blockstates/atomic_reconstructor_block.json
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6cc10cd01255886d05b71b898b05faa76e2ccc8a assets/actuallyadditions/blockstates/battery_box_block.json
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b25315def4a9ff486d8a564449764cfb76b00d78 assets/actuallyadditions/blockstates/bio_reactor_block.json
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eefccdcc7bb6e2e26af2195d266691148bb2c25b assets/actuallyadditions/blockstates/black_chiseled_quartz_slab_block.json
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@ -124,7 +124,7 @@ e2c81adfe240117fa0ce2e3dfcfd04f4e1034153 assets/actuallyadditions/blockstates/wh
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207adf3d139369e983100a6002f6f77d36d40916 assets/actuallyadditions/blockstates/xp_solidifier_block.json
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eebd14886a3c1958765f54a3b7a19d0e28813c5a assets/actuallyadditions/lang/en_us.json
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8ce3f2af3288773fb581a3668c2cb90b64c9ee2f assets/actuallyadditions/models/block/advanced_item_laser_relay_block.json
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cc4fcbe75d6f858567a944e45cdc49711ad4c2cc assets/actuallyadditions/models/block/atomic_reconstructor_block.json
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de74eda6290d47ef2b26961693e537d7b8795a06 assets/actuallyadditions/models/block/atomic_reconstructor_block.json
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16a76926a07fc8fa10e4a3949d15ad2ca6920bb8 assets/actuallyadditions/models/block/battery_box_block.json
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fb5b5a6492a2f7b43b2e799552814d565492efcc assets/actuallyadditions/models/block/bio_reactor_block.json
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3d2254e3badb613b7c58bad482c14097fffd64e0 assets/actuallyadditions/models/block/black_chiseled_quartz_slab_block.json
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@ -1,7 +1,30 @@
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{
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"variants": {
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"": {
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"facing=down": {
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"model": "actuallyadditions:block/atomic_reconstructor_block",
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"x": 180
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},
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"facing=up": {
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"model": "actuallyadditions:block/atomic_reconstructor_block"
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},
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"facing=north": {
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"model": "actuallyadditions:block/atomic_reconstructor_block",
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"x": 90
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},
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"facing=south": {
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"model": "actuallyadditions:block/atomic_reconstructor_block",
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"x": 90,
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"y": 180
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},
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"facing=west": {
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"model": "actuallyadditions:block/atomic_reconstructor_block",
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"x": 90,
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"y": 270
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},
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"facing=east": {
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"model": "actuallyadditions:block/atomic_reconstructor_block",
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"x": 90,
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"y": 90
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}
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}
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}
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@ -1,6 +1,8 @@
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{
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"parent": "minecraft:block/cube_all",
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"parent": "minecraft:block/orientable",
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"textures": {
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"all": "actuallyadditions:block/atomic_reconstructor_block"
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"side": "actuallyadditions:block/atomic_reconstructor_block",
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"front": "actuallyadditions:block/atomic_reconstructor_block_front",
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"top": "actuallyadditions:block/atomic_reconstructor_block_top"
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}
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}
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@ -0,0 +1,32 @@
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package de.ellpeck.actuallyadditions.common.blocks;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.state.DirectionProperty;
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import net.minecraft.state.StateContainer;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.Direction;
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public class FullyDirectionalBlock extends ActuallyBlock {
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public static final DirectionProperty FACING = BlockStateProperties.FACING;
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public FullyDirectionalBlock(Properties properties) {
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super(properties);
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this.setDefaultState(this.stateContainer.getBaseState().with(FACING, Direction.NORTH));
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}
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public BlockState getBaseConstructorState() {
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return this.stateContainer.getBaseState().with(FACING, Direction.NORTH);
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}
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public BlockState getStateForPlacement(BlockItemUseContext context) {
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return this.getDefaultState().with(FACING, context.getPlacementHorizontalFacing().getOpposite());
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}
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protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
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builder.add(FACING);
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}
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}
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@ -1,18 +1,15 @@
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package de.ellpeck.actuallyadditions.common.blocks.building;
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import de.ellpeck.actuallyadditions.common.blocks.ActuallyBlock;
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import de.ellpeck.actuallyadditions.common.blocks.FullyDirectionalBlock;
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import de.ellpeck.actuallyadditions.common.blocks.types.Crystals;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.state.DirectionProperty;
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import net.minecraft.state.StateContainer;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.Direction;
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public class CrystalClusterBlock extends ActuallyBlock {
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public class CrystalClusterBlock extends FullyDirectionalBlock {
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public static final DirectionProperty FACING = BlockStateProperties.FACING;
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public CrystalClusterBlock(Crystals crystal) {
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@ -20,16 +17,11 @@ public class CrystalClusterBlock extends ActuallyBlock {
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.setLightLevel((e) -> 7)
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.sound(SoundType.GLASS)
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.hardnessAndResistance(0.25f, 1.0f));
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this.setDefaultState(this.stateContainer.getBaseState().with(FACING, Direction.UP));
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}
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public BlockState getStateForPlacement(BlockItemUseContext context) {
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return this.getDefaultState().with(FACING, context.getNearestLookingDirection().getOpposite());
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}
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protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
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builder.add(FACING);
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@Override
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public BlockState getBaseConstructorState() {
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return this.stateContainer.getBaseState().with(FACING, Direction.UP);
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}
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@Override
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@ -1,10 +1,20 @@
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package de.ellpeck.actuallyadditions.common.blocks.functional;
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import de.ellpeck.actuallyadditions.common.blocks.ActuallyBlock;
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import de.ellpeck.actuallyadditions.common.blocks.FullyDirectionalBlock;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.state.DirectionProperty;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraftforge.common.ToolType;
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public class AtomicReconstructorBlock extends FullyDirectionalBlock {
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public static final DirectionProperty FACING = BlockStateProperties.FACING;
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public class AtomicReconstructorBlock extends ActuallyBlock {
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public AtomicReconstructorBlock() {
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super(Properties.create(Material.ROCK));
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super(Properties.create(Material.ROCK)
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.harvestTool(ToolType.PICKAXE)
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.harvestLevel(0)
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.hardnessAndResistance(10f, 80f)
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.sound(SoundType.STONE));
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}
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}
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@ -2,7 +2,10 @@ package de.ellpeck.actuallyadditions.data;
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import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.common.blocks.ActuallyBlocks;
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import net.minecraft.block.*;
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import net.minecraft.block.Block;
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import net.minecraft.block.SlabBlock;
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import net.minecraft.block.StairsBlock;
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import net.minecraft.block.WallBlock;
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import net.minecraft.data.DataGenerator;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.ResourceLocation;
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@ -19,6 +22,8 @@ public class GeneratorBlockStates extends BlockStateProvider {
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@Override
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protected void registerStatesAndModels() {
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fullyDirectionalBlock(ActuallyBlocks.ATOMIC_RECONSTRUCTOR);
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buildCubeAll(ActuallyBlocks.CRYSTAL_CLUSTER_RESTONIA);
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buildCubeAll(ActuallyBlocks.CRYSTAL_CLUSTER_PALIS);
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buildCubeAll(ActuallyBlocks.CRYSTAL_CLUSTER_DIAMATINE);
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@ -37,7 +42,6 @@ public class GeneratorBlockStates extends BlockStateProvider {
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buildCubeAll(ActuallyBlocks.ITEM_INTERFACE);
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buildCubeAll(ActuallyBlocks.FIREWORK_BOX);
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buildCubeAll(ActuallyBlocks.MINER);
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buildCubeAll(ActuallyBlocks.ATOMIC_RECONSTRUCTOR);
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buildCubeAll(ActuallyBlocks.CRYSTAL_RESTONIA);
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buildCubeAll(ActuallyBlocks.CRYSTAL_PALIS);
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buildCubeAll(ActuallyBlocks.CRYSTAL_DIAMATINE);
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@ -160,4 +164,17 @@ public class GeneratorBlockStates extends BlockStateProvider {
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.partialState().with(BlockStateProperties.LIT, true)
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.addModels(ConfiguredModel.builder().modelFile(models().cubeAll(name.toString(), modLoc("block/" + name.getPath().replace("_block", "_on_block")))).build());
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}
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private void fullyDirectionalBlock(Supplier<Block> block) {
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ResourceLocation name = block.get().getRegistryName();
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assert name != null;
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directionalBlock(block.get(), models().orientable(
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name.toString(),
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modLoc(String.format("block/%s", name.getPath())),
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modLoc(String.format("block/%s_front", name.getPath())),
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modLoc(String.format("block/%s_top", name.getPath()))
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));
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}
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}
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